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  1. #1
    Community Member
    Join Date
    Feb 2010
    Posts
    40

    Default MAX DPS Fighter Kensai II + Tempest 1 with evasion

    My only toon. I am new to DDO. Just lvl him to lvl 20. My true res options is this. Somehow i managed to miss a feat which is important because i need BAB 11. How to increase it.

    Code:
    Character Plan by DDO Character Planner Version 3.8.0
    DDO Character Planner Home Page
    
    killemalll 
    Level 20 Chaotic Good Human Male
    (12 Fighter \ 2 Rogue \ 6 Ranger) 
    Hit Points: 406
    Spell Points: 25 
    BAB: 19\19\24\29\29
    Fortitude: 17
    Reflex: 16
    Will: 6
    
                      Starting            Ending          
    Abilities        Base Stats         Base Stats        
    (34 Point)       (Level 1)          (Level 20)        
    Strength             18                 24            
    Dexterity            15                 18            
    Constitution         16                 18            
    Intelligence          8                  8            
    Wisdom                8                 10            
    Charisma              8                  8            
    
    Tomes Used
    +2 Tome of Strength used at level 20
    +2 Tome of Dexterity used at level 20
    +2 Tome of Constitution used at level 20
    +2 Tome of Wisdom used at level 20
    
                      Starting            Ending          
                     Base Skills        Base Skills       
    Skills           (Level 1)          (Level 20)        
    Balance               3                 17            
    Bluff                -1                  0            
    Concentration         3                  5            
    Diplomacy            -1                  0            
    Disable Device       n/a                 0            
    Haggle               -1                  2            
    Heal                 -1                  1            
    Hide                  2                  8            
    Intimidate            0                  0            
    Jump                  8                 19            
    Listen               -1                  1            
    Move Silently         2.5               12            
    Open Lock             n/a                5            
    Perform              n/a               n/a            
    Repair               -1                 -1            
    Search               -1                  0            
    Spot                 -1                  1            
    Swim                  4                  9            
    Tumble                n/a                7            
    Use Magic Device     n/a                 7            
    
    Level 1 (Fighter)
    Skill: Balance (+1)
    Skill: Intimidate (+1)
    Skill: Jump (+4)
    Skill: Move Silently (+0.5)
    
    
    Level 2 (Rogue)
    Skill: Balance (+4)
    Skill: Move Silently (+3)
    Skill: Use Magic Device (+1)
    
    
    Level 3 (Rogue)
    Skill: Balance (+1)
    Skill: Jump (+1)
    Skill: Move Silently (+1)
    Skill: Use Magic Device (+5)
    
    
    Level 4 (Ranger)
    Ability Raise: STR
    Skill: Balance (+1)
    Skill: Haggle (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 5 (Ranger)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Hide (+1)
    Skill: Jump (+1)
    Skill: Listen (+1)
    Skill: Search (+1)
    
    
    Level 6 (Ranger)
    Skill: Balance (+1)
    Skill: Bluff (+0.5)
    Skill: Diplomacy (+0.5)
    Skill: Jump (+2)
    
    
    Level 7 (Ranger)
    Skill: Bluff (+0.5)
    Skill: Diplomacy (+0.5)
    Skill: Tumble (+2)
    
    
    Level 8 (Ranger)
    Ability Raise: DEX
    Skill: Move Silently (+2)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 9 (Ranger)
    Skill: Balance (+1)
    Skill: Hide (+2)
    Skill: Jump (+1)
    Skill: Move Silently (+1)
    
    
    Level 10 (Fighter)
    Skill: Balance (+1)
    
    
    Level 11 (Fighter)
    Skill: Haggle (+1)
    
    
    Level 12 (Fighter)
    Ability Raise: STR
    Skill: Balance (+1)
    
    
    Level 13 (Fighter)
    Skill: Hide (+1)
    
    
    Level 14 (Fighter)
    Skill: Balance (+0.5)
    Skill: Jump (+1)
    
    
    Level 15 (Fighter)
    Skill: Balance (+0.5)
    Skill: Move Silently (+0.5)
    
    
    Level 16 (Fighter)
    Ability Raise: STR
    Skill: Disable Device (+1)
    
    
    Level 17 (Fighter)
    Skill: Balance (+1)
    
    
    Level 18 (Fighter)
    Skill: Haggle (+1)
    
    
    Level 19 (Fighter)
    Skill: Spot (+1)
    
    
    Level 20 (Fighter)
    Ability Raise: STR
    Skill: Open Lock (+1)
    Feat: (Selected) Exotic Weapon Proficiency: Khopesh
    Feat: (Past Life) Past Life: Fighter
    Feat: (Human Bonus) Toughness
    Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons
    Feat: (Automatic) Attack
    Feat: (Automatic) Defensive Fighting
    Feat: (Automatic) Heavy Armor Proficiency
    Feat: (Automatic) Heroic Durability
    Feat: (Automatic) Light Armor Proficiency
    Feat: (Automatic) Martial Weapon Proficiency (ALL)
    Feat: (Automatic) Medium Armor Proficiency
    Feat: (Automatic) Shield Proficiency (General)
    Feat: (Automatic) Simple Weapon Proficiency
    Feat: (Automatic) Sneak
    Feat: (Automatic) Sunder
    Feat: (Automatic) Tower Shield Proficiency
    Feat: (Automatic) Trip
    Feat: (Automatic) Sneak Attack
    Feat: (Automatic) Trapfinding
    Feat: (Selected) Past Life: Student of the Sword
    Feat: (Automatic) Evasion
    Feat: (Favored Enemy) Favored Enemy: Undead
    Feat: (Automatic) Bow Strength
    Feat: (Automatic) Wild Empathy
    Feat: (Automatic) Rapid Shot
    Feat: (Automatic) Two Weapon Fighting
    Feat: (Selected) Power Critical
    Feat: (Automatic) Diehard
    Feat: (Favored Enemy) Favored Enemy: Chaotic Outsider
    Feat: (Selected) Oversized Two Weapon Fighting
    Feat: (Automatic) Improved Two Weapon Fighting
    Feat: (Automatic) Manyshot
    Feat: (Fighter Bonus) Improved Critical: Slashing Weapons
    Feat: (Selected) Toughness
    Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons
    Feat: (Fighter Bonus) Dodge
    Feat: (Selected) Mobility
    Feat: (Fighter Bonus) Greater Weapon Focus: Slashing Weapons
    Feat: (Fighter Bonus) Spring Attack
    Feat: (Selected) Toughness
    Feat: (Fighter Bonus) Greater Weapon Specialization: Slashing Weapons

    ENHANCEMENT


    Enhancement: Fighter Attack Boost I
    Enhancement: Fighter Haste Boost I
    Enhancement: Fighter Critical Accuracy I
    Enhancement: Fighter Toughness I
    Enhancement: Rogue Sneak Attack Training I
    Enhancement: Racial Toughness I
    Enhancement: Rogue Sneak Attack Accuracy I
    Enhancement: Rogue Dexterity I
    Enhancement: Fighter Strength I
    Enhancement: Fighter Attack Boost II
    Enhancement: Fighter Haste Boost II
    Enhancement: Fighter Critical Accuracy II
    Enhancement: Human Adaptability Constitution I
    Enhancement: Racial Toughness II
    Enhancement: Fighter Toughness II
    Enhancement: Fighter Flanking Mastery I
    Enhancement: Racial Toughness III
    Enhancement: Fighter Strength II
    Enhancement: Fighter Attack Boost III
    Enhancement: Fighter Haste Boost III
    Enhancement: Kensei Khopesh Mastery I
    Enhancement: Fighter Critical Accuracy III
    Enhancement: Fighter Kensei I
    Enhancement: Human Greater Adaptability Strength I
    Enhancement: Fighter Toughness III
    Enhancement: Fighter Khopesh Specialization I
    Enhancement: Fighter Attack Boost IV
    Enhancement: Fighter Haste Boost IV
    Enhancement: Fighter Critical Accuracy IV
    Enhancement: Rogue Damage Boost I
    Enhancement: Kensei Khopesh Mastery II
    Enhancement: Fighter Kensei II
    Enhancement: Ranger Tempest I
    Enhancement: Fighter Strength III
    Racial Toughness III
    Enhancement: Fighter Strength II
    Enhancement: Fighter Attack Boost III
    Enhancement: Fighter Haste Boost III
    Enhancement: Kensei Khopesh Mastery I
    Enhancement: Fighter Critical Accuracy III
    Enhancement: Fighter Kensei I
    Enhancement: Human Greater Adaptability Strength I
    Enhancement: Fighter Toughness III
    Enhancement: Fighter Khopesh Specialization I
    Enhancement: Fighter Attack Boost IV
    Enhancement: Fighter Haste Boost IV
    Enhancement: Fighter Critical Accuracy IV
    Enhancement: Rogue Damage Boost I
    Enhancement: Kensei Khopesh Mastery II
    Enhancement: Fighter Kensei II
    Enhancement: Ranger Tempest I
    Enhancement: Fighter Strength III



    I think i missed the Greater two weapons fighting and i knw its important. Wht change can i make to take it.

  2. #2
    Community Member eonfreon's Avatar
    Join Date
    Jan 2007
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    0

    Default

    My suggestions:

    Take Rogue at level 1 to max out your skill points.

    You want to get Tempest first so get Dodge, Mobility, and Spring Attack first and grab Tempest as soon as you get Ranger to level 6.

    Get rid of Power Critical. It's not a useful Feat.

    You want to time your Fighter Bonus Feat at level 12 so that you qualify for GTWF at that level as you'll have BAB 11.

  3. #3
    Founder Nyvn's Avatar
    Join Date
    Feb 2006
    Posts
    787

    Default

    Check out this thread. It has some good info regarding this type of build.

  4. #4
    Community Member eonfreon's Avatar
    Join Date
    Jan 2007
    Posts
    0

    Default

    So I recommend:

    Rogue 1: Toughness
    Human Bonus: Dodge
    Rogue 2: Evasion
    Ranger 3: Mobility
    Ranger Free: TWF
    Ranger 6: Spring Attack
    Ranger 8: Tempest 1 Enhancement
    Ranger Free: ITWF
    Fighter 9: Khopesh
    Fighter Bonus: Imp Crit:Slash
    Fighter 12: GTWF
    Fighter 14: Weapon Focus
    Fighter 15: Weapon Specialization and Kensei 1 Enhancement
    Fighter 16: Greater Weapon Focus
    Fighter 18: Great Weapon Spec
    Fighter Bonus: Stunning Blow
    Fighter 2o: Past Life: Student of the Sword

    Don't have to take the Feats exactly in that order but those are the most important ones in my opinion.

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