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  1. #1
    Community Member junior_w's Avatar
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    Default Little Stick 14 Rog/6 Ftr

    I was reading this thread http://forums.ddo.com/showthread.php?t=158960 and became interested about the build concept.

    Sadly I don't have Monk, Half-Orc or a TR toon but I decide to give it a try.

    Code:
    Character Plan by DDO Character Planner Version 3.8.0
    DDO Character Planner Home Page
    
    Level 20 True Neutral Halfling Male
    (7 Fighter \ 13 Rogue) 
    Hit Points: 334
    Spell Points: 0 
    BAB: 16\16\21\26\26
    Fortitude: 13
    Reflex: 16
    Will: 6
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (28 Point)       (Level 1)             (Level 20)
    Strength             15                    24
    Dexterity            15                    21
    Constitution         14                    16
    Intelligence         12                    14
    Wisdom                8                     8
    Charisma              8                     8
    
    Tomes Used
    +1 Tome of Strength used at level 3
    +1 Tome of Dexterity used at level 3
    +2 Tome of Intelligence used at level 7
    +2 Tome of Strength used at level 20
    +2 Tome of Constitution used at level 20
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               3                    18
    Bluff                 1                     4
    Concentration         2                     4
    Diplomacy             3                    22
    Disable Device        5                    25
    Haggle               -1                    -1
    Heal                 -1                     1
    Hide                  6                    27
    Intimidate           -1                     0
    Jump                  2                    16
    Listen               -1                     1
    Move Silently         6                    27
    Open Lock             6                    19
    Perform              n/a                   n/a
    Repair                1                     2
    Search                5                    24
    Spot                  3                     6
    Swim                  2                    10
    Tumble                3                    12
    Use Magic Device      3                    25
    
    Level 1 (Rogue)
    Feat: (Selected) Toughness
    
    
    Level 2 (Rogue)
    
    
    Level 3 (Fighter)
    Feat: (Selected) Least Dragonmark of Healing
    Feat: (Fighter Bonus) Power Attack
    
    
    Level 4 (Rogue)
    
    
    Level 5 (Fighter)
    Feat: (Fighter Bonus) Weapon Focus: Bludgeoning Weapons
    
    
    Level 6 (Fighter)
    Feat: (Selected) Lesser Dragonmark of Healing
    
    
    Level 7 (Fighter)
    Feat: (Fighter Bonus) Weapon Specialization: Bludgeoning Weapons
    
    
    Level 8 (Fighter)
    
    
    Level 9 (Fighter)
    Feat: (Selected) Greater Dragonmark of Healing
    Feat: (Fighter Bonus) Improved Critical: Bludgeoning Weapons
    
    
    Level 10 (Rogue)
    
    
    Level 11 (Rogue)
    
    
    Level 12 (Rogue)
    Feat: (Selected) Toughness
    
    
    Level 13 (Rogue)
    
    
    Level 14 (Rogue)
    
    
    Level 15 (Rogue)
    Feat: (Selected) Toughness
    
    
    Level 16 (Rogue)
    Feat: (Rogue Bonus) Improved Evasion
    
    
    Level 17 (Rogue)
    
    
    Level 18 (Rogue)
    Feat: (Selected) Skill Focus: Use Magic Device
    
    
    Level 19 (Rogue)
    Feat: (Rogue Bonus) Opportunist
    
    
    Level 20 (Fighter)
    Enhancement: Fighter Attack Boost I
    Enhancement: Fighter Attack Boost II
    Enhancement: Rogue Haste Boost I
    Enhancement: Rogue Haste Boost II
    Enhancement: Rogue Skill Boost I
    Enhancement: Extra Dragonmark Use I
    Enhancement: Extra Dragonmark Use II
    Enhancement: Extra Dragonmark Use III
    Enhancement: Kensei Quarterstaff Mastery I
    Enhancement: Fighter Critical Accuracy I
    Enhancement: Fighter Critical Accuracy II
    Enhancement: Fighter Kensei I
    Enhancement: Halfling Dexterity I
    Enhancement: Halfling Dexterity II
    Enhancement: Halfling Cunning I
    Enhancement: Halfling Cunning II
    Enhancement: Halfling Guile I
    Enhancement: Rogue Subtle Backstabbing I
    Enhancement: Rogue Subtle Backstabbing II
    Enhancement: Rogue Subtle Backstabbing III
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Rogue Faster Sneaking I
    Enhancement: Rogue Faster Sneaking II
    Enhancement: Rogue Thief-Acrobat I
    Enhancement: Rogue Thief-Acrobat II
    Enhancement: Rogue Sneak Attack Accuracy I
    Enhancement: Rogue Sneak Attack Accuracy II
    Enhancement: Rogue Sneak Attack Training I
    Enhancement: Rogue Sneak Attack Training II
    Enhancement: Improved Balance I
    Enhancement: Improved Balance II
    Enhancement: Improved Tumble I
    Enhancement: Improved Tumble II
    Enhancement: Rogue Dexterity I
    Enhancement: Rogue Dexterity II
    Enhancement: Rogue Dexterity III
    Enhancement: Fighter Strength I
    Enhancement: Fighter Strength II
    Enhancement: Fighter Toughness I
    Enhancement: Fighter Toughness II
    It's more like a flavor build than a heavy max DPS build.

    I'm waiting for your comments about what I need to change to improve this.
    Last edited by junior_w; 02-26-2011 at 06:07 PM. Reason: Update for 13 rogue/7 fighter
    Quote Originally Posted by Delssar View Post
    Khyber is the worst server (IMHO) for community.

  2. #2
    Community Member Xandez's Avatar
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    Dont look too bad, personally would alter the stats a little, trying to get more dex since more reflex saves is always good. Also, the dex bonus is added to the sneak attack dmg for acrobat.

    Since you have 6 fighter lvls (so plenty of feats), could also consider chipping in some dmark heals and taking 1 lvl of wiz... maybe
    (for the maximize feat, which adds nicely to the least and lesser dmark heals)


    *edit*
    also not a huge fan of THF line, but if you dont want the dragomarks, ditch the wiz lvl and take them... also took 3 toughness feats for some extra hp which imo helps more than some other feats might... but, its really up to you!

    *edit2*
    Oops, the alignment seems to be lawful good... it can very well be anything else really, just forgot to change that.


    Code:
    Character Plan by DDO Character Planner Version 3.8.0
    DDO Character Planner Home Page
    
    Level 20 Lawful Good Halfling Male
    (6 Fighter \ 13 Rogue \ 1 Wizard) 
    Hit Points: 308
    Spell Points: 140 
    BAB: 15\15\20\25\25
    Fortitude: 12
    Reflex: 15
    Will: 8
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (28 Point)       (Level 1)          (Level 20)           (Level 20)
    Strength             15                 20                   22
    Dexterity            15                 15                   18
    Constitution         14                 14                   14
    Intelligence         12                 12                   12
    Wisdom                8                  8                    8
    Charisma              8                  8                    8
    
    Level 1 (Rogue)
    Feat: (Selected) Least Dragonmark of Healing
    
    
    Level 2 (Fighter)
    Feat: (Fighter Bonus) Weapon Focus: Bludgeoning Weapons
    
    
    Level 3 (Wizard)
    Feat: (Wizard Bonus) Maximize Spell
    Feat: (Selected) Toughness
    
    
    Level 4 (Rogue)
    
    
    Level 5 (Fighter)
    Feat: (Fighter Bonus) Power Attack
    
    
    Level 6 (Fighter)
    Feat: (Selected) Lesser Dragonmark of Healing
    
    
    Level 7 (Fighter)
    Feat: (Fighter Bonus) Weapon Specialization: Bludgeoning Weapons
    
    
    Level 8 (Fighter)
    
    
    Level 9 (Fighter)
    Feat: (Selected) Greater Dragonmark of Healing
    Feat: (Fighter Bonus) Stunning Blow
    
    
    Level 10 (Rogue)
    
    
    Level 11 (Rogue)
    
    
    Level 12 (Rogue)
    Feat: (Selected) Improved Critical: Bludgeoning Weapons
    
    
    Level 13 (Rogue)
    
    
    Level 14 (Rogue)
    
    
    Level 15 (Rogue)
    Feat: (Selected) Toughness
    
    
    Level 16 (Rogue)
    
    
    Level 17 (Rogue)
    Feat: (Rogue Bonus) Improved Evasion
    
    
    Level 18 (Rogue)
    Feat: (Selected) Toughness
    
    
    Level 19 (Rogue)
    
    
    Level 20 (Rogue)
    Feat: (Rogue Bonus) Opportunist
    Enhancement: Fighter Attack Boost I
    Enhancement: Fighter Attack Boost II
    Enhancement: Rogue Haste Boost I
    Enhancement: Rogue Haste Boost II
    Enhancement: Rogue Haste Boost III
    Enhancement: Rogue Skill Boost I
    Enhancement: Extra Dragonmark Use I
    Enhancement: Extra Dragonmark Use II
    Enhancement: Extra Dragonmark Use III
    Enhancement: Kensei Quarterstaff Mastery I
    Enhancement: Fighter Critical Accuracy I
    Enhancement: Fighter Critical Accuracy II
    Enhancement: Fighter Kensei I
    Enhancement: Fighter Strategy (Stunning Blow) I
    Enhancement: Fighter Strategy (Stunning Blow) II
    Enhancement: Rogue Item Defense I
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Rogue Faster Sneaking I
    Enhancement: Rogue Thief-Acrobat I
    Enhancement: Rogue Thief-Acrobat II
    Enhancement: Rogue Sneak Attack Accuracy I
    Enhancement: Rogue Sneak Attack Training I
    Enhancement: Rogue Sneak Attack Training II
    Enhancement: Rogue Sneak Attack Training III
    Enhancement: Rogue Sneak Attack Training IV
    Enhancement: Improved Balance I
    Enhancement: Improved Balance II
    Enhancement: Improved Search I
    Enhancement: Improved Search II
    Enhancement: Improved Search III
    Enhancement: Improved Spot I
    Enhancement: Improved Spot II
    Enhancement: Improved Spot III
    Enhancement: Improved Tumble I
    Enhancement: Improved Tumble II
    Enhancement: Rogue Dexterity I
    Enhancement: Rogue Dexterity II
    Enhancement: Rogue Dexterity III
    Enhancement: Fighter Strength I
    Enhancement: Fighter Strength II
    Enhancement: Fighter Toughness I
    Enhancement: Fighter Toughness II
    Last edited by Xandez; 01-03-2011 at 08:13 AM.

  3. #3
    Community Member junior_w's Avatar
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    Quote Originally Posted by Xandez View Post
    Dont look too bad, personally would alter the stats a little, trying to get more dex since more reflex saves is always good. Also, the dex bonus is added to the sneak attack dmg for acrobat.
    I didnt know that the DEX bonus was applied to SA (what shame).

    Quote Originally Posted by Xandez View Post
    Since you have 6 fighter lvls (so plenty of feats), could also consider chipping in some dmark heals and taking 1 lvl of wiz... maybe
    (for the maximize feat, which adds nicely to the least and lesser dmark heals)

    *edit*
    also not a huge fan of THF line, but if you dont want the dragomarks, ditch the wiz lvl and take them... also took 3 toughness feats for some extra hp which imo helps more than some other feats might... but, its really up to you!
    The Dragonmarks looks more useful than the THF line.

    I'll update the build soon with the dragonmarks.

    Thank you for your opinion.
    Quote Originally Posted by Delssar View Post
    Khyber is the worst server (IMHO) for community.

  4. #4
    Community Member Viciouspika's Avatar
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    Post

    I have a Acobat II/ Kensai I toon thats fun to play. The lvl split was rog 13/fighter 7. The lvl 7 fighter allows you to pick up fighter toughness III which add +10 to hit points. The speed attack enhancements dont work at the same time as acrobat because of the cooldown for both and reduces the number of times you can activate your acrobat clickie. If you are lawful good, think of taking one lvl in monk and taking with windstance to further increase your attack speed. Lawful Good will allow you to use holy weapons when they become available at lvl 10 instead of waiting until your lvl 16 becasue the dc is about 20 or 22. The bonus to saves will also help a weak will save. It's no fun when your held and the mobs crit you. You might want to take Iron will to also increase you will save. Also since your dex bonus adds to your sneak attack damage while using a staff, i would take the max halfling dex enhancements. Other than that i looks like a good build.
    Last edited by Viciouspika; 01-12-2011 at 05:34 AM.

  5. #5
    Community Member junior_w's Avatar
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    Quote Originally Posted by Viciouspika View Post
    I have a Acobat II/ Kensai I toon thats fun to play. The lvl split was rog 13/fighter 7. The lvl 7 fighter allows you to pick up fighter toughness III which add +10 to hit points.
    Interesting I may consider taking the the 7th fighter level at 20.

    Quote Originally Posted by Viciouspika View Post
    If you are lawful good, think of taking one lvl in monk and taking with windstance to further increase your attack speed.
    This character is True Neutral and I don't have access to the Monk class.

    Quote Originally Posted by Viciouspika View Post
    Lawful Good will allow you to use holy weapons when they become available at lvl 10 instead of waiting until your lvl 16 becasue the dc is about 20 or 22.
    Holy weapons can be used by any character not matter the alignment.


    Quote Originally Posted by Viciouspika View Post
    The bonus to saves will also help a weak will save. It's no fun when your held and the mobs crit you. You might want to take Iron will to also increase you will save. Also since your dex bonus adds to your sneak attack damage while using a staff, i would take the max halfling dex enhancements. Other than that i looks like a good build.
    About the Will saves it can painful in low levels but I can reach 18 wearing a +6 Wis +5 Resistence and buffing me with GH.

    Thank you for your opinion.
    Quote Originally Posted by Delssar View Post
    Khyber is the worst server (IMHO) for community.

  6. #6
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    I love taking Barbarian for that 1 level splash in the 13/6 level split. You get one rage per day, the ability to go +6/-6 on your power attack instead of +5/-5, and 5 sprint boosts per day. I've got my acrobatII/kensaiI to level 12 at the moment with a level of barbarian at 3 and it's outstanding. EXTREMELY mobile - pop longstrider scrolls, exp. retreat clickies, haste clickies/pots then showtime and sprint boost and it's like you've been shot out of a rocket.

    I went Half Elf on mine - not that you have to do that but I think there's a great synergy between the Paladin Dilettante, UMD skill, and Diplomacy with the double diplomacy clickies. Right now I have cleave and stunning blow but I'm debating the usefulness of stunning blow end-game. Cleave and great cleave both would be really nice as well.

  7. #7
    Community Member Viciouspika's Avatar
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    Post

    I have a Acobat II/ Kensai I toon thats fun to play. The lvl split was rog 13/fighter 7. The lvl 7 fighter allows you to pick up fighter toughness III which add +10 to hit points. The speed attack enhancements dont work at the same time as acrobat because of the cooldown for both and reduces the number of times you can activate your acrobat clickie. If you are lawful good, think of taking one lvl in monk and taking with windstance to further increase your attack speed. Being lawful good will also allow you to use holy weapons at a lower level instead of waiting for your UMD to reach 20. The monk lvl 1 saves will also help a weak will save. It's no fun when your held and the mobs crit you. You might want to take Iron will to also increase you will save. Also since your dex bonus adds to your sneak attack damage while using a staff, i would take the max halfling dex enhancements. Other than that i looks like a good build.

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