I have been thinking of TRing my 12/7/1 Tempest II Kensai I human and came across a reference to a
12 ftr/6brb/2rng build, but had not found a breakdown detailing what it actually consists of, so this is my attempt at one.
Code:
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Level 20 True Neutral Half-Orc Male
(12 Fighter \ 6 Barbarian \ 2 Ranger) 
Hit Points: 330
Spell Points: 0 
BAB: 20\20\25\30\30
Fortitude: 19
Reflex: 12
Will: 6

                  Starting          Feat/Enhancement
Abilities        Base Stats          Modified Stats
(34 Point)       (Level 1)             (Level 20)
Strength             20                    32
Dexterity            15                    17
Constitution         14                    17
Intelligence         10                    12
Wisdom                8                    10
Charisma              6                     8

Tomes Used
+1 Tome of Strength used at level 3
+1 Tome of Dexterity used at level 3
+1 Tome of Constitution used at level 3
+1 Tome of Intelligence used at level 3
+1 Tome of Wisdom used at level 3
+1 Tome of Charisma used at level 3
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7

                  Starting          Feat/Enhancement
                 Base Skills         Modified Skills
Skills           (Level 1)            (Level 20)
Balance               4                    14.5
Bluff                -2                     1
Concentration         2                     5
Diplomacy            -2                     1
Disable Device        n/a                   n/a
Haggle               -2                    -1
Heal                 -1                     0
Hide                  2                     3
Intimidate            0                    10
Jump                  9                    15
Listen               -1                     0
Move Silently         2                     3
Open Lock             n/a                   n/a
Perform              n/a                   n/a
Repair                0                     1
Search                4                     6
Spot                  3                    18
Swim                  5                    11
Tumble                4                    14.5
Use Magic Device     n/a                   n/a

Level 1 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Evil Outsider
Feat: (Past Life) Past Life: Ranger
Feat: (Selected) Toughness


Level 2 (Fighter)
Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons


Level 3 (Barbarian)
Feat: (Selected) Power Attack


Level 4 (Fighter)
Feat: (Fighter Bonus) Exotic Weapon Proficiency: Khopesh


Level 5 (Ranger)


Level 6 (Barbarian)
Feat: (Selected) Past Life: Warrior of the Wild


Level 7 (Fighter)


Level 8 (Fighter)
Feat: (Fighter Bonus) Improved Critical: Slashing Weapons


Level 9 (Barbarian)
Feat: (Selected) Improved Two Weapon Fighting


Level 10 (Fighter)


Level 11 (Fighter)
Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons


Level 12 (Barbarian)
Feat: (Selected) Greater Two Weapon Fighting


Level 13 (Fighter)


Level 14 (Fighter)
Feat: (Fighter Bonus) Greater Weapon Focus: Slashing Weapons


Level 15 (Barbarian)
Feat: (Selected) Cleave


Level 16 (Fighter)


Level 17 (Fighter)
Feat: (Fighter Bonus) Oversized Two Weapon Fighting


Level 18 (Barbarian)
Feat: (Selected) Quick Draw


Level 19 (Fighter)


Level 20 (Fighter)
Feat: (Fighter Bonus) Greater Weapon Specialization: Slashing Weapons
Enhancement: Fighter Attack Boost I
Enhancement: Fighter Attack Boost II
Enhancement: Barbarian Damage Boost I
Enhancement: Barbarian Damage Boost II
Enhancement: Fighter Extra Action Boost I
Enhancement: Fighter Haste Boost I
Enhancement: Fighter Haste Boost II
Enhancement: Fighter Haste Boost III
Enhancement: Fighter Haste Boost IV
Enhancement: Barbarian Extend Rage I
Enhancement: Barbarian Extend Rage II
Enhancement: Barbarian Extra Rage I
Enhancement: Barbarian Extra Rage II
Enhancement: Barbarian Power Attack I
Enhancement: Barbarian Power Attack II
Enhancement: Barbarian Power Rage I
Enhancement: Barbarian Power Rage II
Enhancement: Barbarian Frenzied Berserker I
Enhancement: Kensei Khopesh Mastery I
Enhancement: Kensei Khopesh Mastery II
Enhancement: Fighter Critical Accuracy I
Enhancement: Fighter Critical Accuracy II
Enhancement: Fighter Kensei I
Enhancement: Fighter Kensei II
Enhancement: Fighter Khopesh Specialization I
Enhancement: Orcish Extra Action Boost I
Enhancement: Orcish Extra Action Boost II
Enhancement: Orcish Fury I
Enhancement: Orcish Power Attack I
Enhancement: Orcish Power Attack II
Enhancement: Orcish Power Attack III
Enhancement: Orcish Power Rage I
Enhancement: Orcish Strength I
Enhancement: Orcish Strength II
Enhancement: Racial Toughness I
Enhancement: Ranger Favored Damage I
Enhancement: Barbarian Constitution I
Enhancement: Fighter Strength I
Enhancement: Fighter Strength II
Enhancement: Fighter Strength III
Enhancement: Fighter Toughness I
I'd appreciate any feed back on this build and maybe a link to the actual 12/6/2 build. Essentially, i tried to build this with max single target dps in mind, disregarding survivability. i think the build is fairly self evident, with the possible exception being the choice of Quick draw, my logic being that since the fighter haste boosts will play such a large part of this build, that it would be best to minimize the activation delay.
One specific question i have is whether the orcish extra action boosts also increase the number of available rages per rest.
(P.S. the tomes i used are from a supreme tome of ability i had used for my human. Just to be certain, i would assume that any tomes used are carried over in a TR, but please correct me if i am wrong as that would throw a pretty big wrench in my plans.)