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  1. #1
    Community Member
    Join Date
    Jun 2010
    Posts
    25

    Default 34pt Frenzied Kensai Horc

    I have been thinking of TRing my 12/7/1 Tempest II Kensai I human and came across a reference to a
    12 ftr/6brb/2rng build, but had not found a breakdown detailing what it actually consists of, so this is my attempt at one.
    Code:
    Character Plan by DDO Character Planner Version 3.8.0
    DDO Character Planner Home Page
    
    Level 20 True Neutral Half-Orc Male
    (12 Fighter \ 6 Barbarian \ 2 Ranger) 
    Hit Points: 330
    Spell Points: 0 
    BAB: 20\20\25\30\30
    Fortitude: 19
    Reflex: 12
    Will: 6
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (34 Point)       (Level 1)             (Level 20)
    Strength             20                    32
    Dexterity            15                    17
    Constitution         14                    17
    Intelligence         10                    12
    Wisdom                8                    10
    Charisma              6                     8
    
    Tomes Used
    +1 Tome of Strength used at level 3
    +1 Tome of Dexterity used at level 3
    +1 Tome of Constitution used at level 3
    +1 Tome of Intelligence used at level 3
    +1 Tome of Wisdom used at level 3
    +1 Tome of Charisma used at level 3
    +2 Tome of Strength used at level 7
    +2 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Intelligence used at level 7
    +2 Tome of Wisdom used at level 7
    +2 Tome of Charisma used at level 7
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               4                    14.5
    Bluff                -2                     1
    Concentration         2                     5
    Diplomacy            -2                     1
    Disable Device        n/a                   n/a
    Haggle               -2                    -1
    Heal                 -1                     0
    Hide                  2                     3
    Intimidate            0                    10
    Jump                  9                    15
    Listen               -1                     0
    Move Silently         2                     3
    Open Lock             n/a                   n/a
    Perform              n/a                   n/a
    Repair                0                     1
    Search                4                     6
    Spot                  3                    18
    Swim                  5                    11
    Tumble                4                    14.5
    Use Magic Device     n/a                   n/a
    
    Level 1 (Ranger)
    Feat: (Favored Enemy) Favored Enemy: Evil Outsider
    Feat: (Past Life) Past Life: Ranger
    Feat: (Selected) Toughness
    
    
    Level 2 (Fighter)
    Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons
    
    
    Level 3 (Barbarian)
    Feat: (Selected) Power Attack
    
    
    Level 4 (Fighter)
    Feat: (Fighter Bonus) Exotic Weapon Proficiency: Khopesh
    
    
    Level 5 (Ranger)
    
    
    Level 6 (Barbarian)
    Feat: (Selected) Past Life: Warrior of the Wild
    
    
    Level 7 (Fighter)
    
    
    Level 8 (Fighter)
    Feat: (Fighter Bonus) Improved Critical: Slashing Weapons
    
    
    Level 9 (Barbarian)
    Feat: (Selected) Improved Two Weapon Fighting
    
    
    Level 10 (Fighter)
    
    
    Level 11 (Fighter)
    Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons
    
    
    Level 12 (Barbarian)
    Feat: (Selected) Greater Two Weapon Fighting
    
    
    Level 13 (Fighter)
    
    
    Level 14 (Fighter)
    Feat: (Fighter Bonus) Greater Weapon Focus: Slashing Weapons
    
    
    Level 15 (Barbarian)
    Feat: (Selected) Cleave
    
    
    Level 16 (Fighter)
    
    
    Level 17 (Fighter)
    Feat: (Fighter Bonus) Oversized Two Weapon Fighting
    
    
    Level 18 (Barbarian)
    Feat: (Selected) Quick Draw
    
    
    Level 19 (Fighter)
    
    
    Level 20 (Fighter)
    Feat: (Fighter Bonus) Greater Weapon Specialization: Slashing Weapons
    Enhancement: Fighter Attack Boost I
    Enhancement: Fighter Attack Boost II
    Enhancement: Barbarian Damage Boost I
    Enhancement: Barbarian Damage Boost II
    Enhancement: Fighter Extra Action Boost I
    Enhancement: Fighter Haste Boost I
    Enhancement: Fighter Haste Boost II
    Enhancement: Fighter Haste Boost III
    Enhancement: Fighter Haste Boost IV
    Enhancement: Barbarian Extend Rage I
    Enhancement: Barbarian Extend Rage II
    Enhancement: Barbarian Extra Rage I
    Enhancement: Barbarian Extra Rage II
    Enhancement: Barbarian Power Attack I
    Enhancement: Barbarian Power Attack II
    Enhancement: Barbarian Power Rage I
    Enhancement: Barbarian Power Rage II
    Enhancement: Barbarian Frenzied Berserker I
    Enhancement: Kensei Khopesh Mastery I
    Enhancement: Kensei Khopesh Mastery II
    Enhancement: Fighter Critical Accuracy I
    Enhancement: Fighter Critical Accuracy II
    Enhancement: Fighter Kensei I
    Enhancement: Fighter Kensei II
    Enhancement: Fighter Khopesh Specialization I
    Enhancement: Orcish Extra Action Boost I
    Enhancement: Orcish Extra Action Boost II
    Enhancement: Orcish Fury I
    Enhancement: Orcish Power Attack I
    Enhancement: Orcish Power Attack II
    Enhancement: Orcish Power Attack III
    Enhancement: Orcish Power Rage I
    Enhancement: Orcish Strength I
    Enhancement: Orcish Strength II
    Enhancement: Racial Toughness I
    Enhancement: Ranger Favored Damage I
    Enhancement: Barbarian Constitution I
    Enhancement: Fighter Strength I
    Enhancement: Fighter Strength II
    Enhancement: Fighter Strength III
    Enhancement: Fighter Toughness I
    I'd appreciate any feed back on this build and maybe a link to the actual 12/6/2 build. Essentially, i tried to build this with max single target dps in mind, disregarding survivability. i think the build is fairly self evident, with the possible exception being the choice of Quick draw, my logic being that since the fighter haste boosts will play such a large part of this build, that it would be best to minimize the activation delay.
    One specific question i have is whether the orcish extra action boosts also increase the number of available rages per rest.
    (P.S. the tomes i used are from a supreme tome of ability i had used for my human. Just to be certain, i would assume that any tomes used are carried over in a TR, but please correct me if i am wrong as that would throw a pretty big wrench in my plans.)

  2. #2
    Community Member
    Join Date
    Jun 2009
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    335

    Default

    I'd go Fighter12/Barbarian6/Rogue2.

    You have solid Ref saves (side effect of TWF, DEX), so Evasion will work. And you can max UMD for wands, scrolls, RR/align items. Not trap skills, just UMD and maybe some points into open lock. You don't get FE, but you do get a nice 1d6+3 sneak attack.

    When you TR, all tomes are gone. You keep loot, gold, but not tomes. TR is character delete/create new with preserved inventory.

  3. #3
    Community Member
    Join Date
    Jun 2010
    Posts
    25

    Default

    Quote Originally Posted by Kriogen View Post
    I'd go Fighter12/Barbarian6/Rogue2.

    You have solid Ref saves (side effect of TWF, DEX), so Evasion will work. And you can max UMD for wands, scrolls, RR/align items. Not trap skills, just UMD and maybe some points into open lock. You don't get FE, but you do get a nice 1d6+3 sneak attack.

    When you TR, all tomes are gone. You keep loot, gold, but not tomes. TR is character delete/create new with preserved inventory.
    cool, thanks for the heads up on the tomes question i think i found the original build,
    http://forums.ddo.com/showthread.php...ghlight=12/6/2
    pretty much same as what i set up, but with the rogue change you suggested( though there is mention on a non evasion ranger variant).

    looking at the original, i'm liking the differences, though it does seem to be geared for a heavily TR'ed toon.

    Also, i'm still wondering if the orcish extra action boost increases the number of rage uses per day.

  4. #4
    Hero LordPiglet's Avatar
    Join Date
    Sep 2009
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    632

    Default

    look for the blitz build which is a 34 point 12/6/2 fighter/barb/rogue horc build.

    You're only going to get like 3 points of damage to 1 FE by going ranger 2. Unless you're doing it for bow strength, there's not a real reason to just splash ranger 2.

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