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  1. #1
    Community Member Veriden's Avatar
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    Default Tokens for other places

    Something I just thought of, in the demon sands they have those tokens you can use to buy various weapons, armors, and jewelerywith that range from min level 6 to min level 12. What if they did that for say gianthold, orchard, vale, reaver's, and shavarath.

    As none of the mentioned places have named items from monster rare chests like the sands do I don't think it would be all that game breaking

    Giant hold copper tokens: min level 11 to min lvl 14 gear
    Orchard: silver tokens: min level 11 to min lvl 15 gear
    Vale gold tokens: min lvl 13 to min lvl 16 gear
    Reaver's refuge platinum tokens: min lvl 14 to min level 17 gear
    Shavath battle metals: min level 15 to min level 18 gear

    Naturally the higher level the items the more tokens it'll cost to get the selection which I believe would make the slayer zones a little more desirable as some times you get skunked in rare monster appearances. At least this way you're also gaining some sort of profit with your efforts.

    Thoughts? Questions? Comments?
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  2. #2
    Community Member Baahb3's Avatar
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    I think most will say 'meh'.

    Most people I know don't even pick up the Bronze Tokens out in the sands, and if some accidently make their way into their backpack they just get destroyed rather than saved.

    By the time you would farm these tokens in the higher level areas it is just not worth collecting 5000 of them to get 1 randomly generated treasure piece. It would just be another thing to clog up the chest IMO.
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  3. #3
    Community Member Vellrad's Avatar
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    Personally I like hoarding antique bronze tokens, so more collectables of this type would be good addition for me .
    But I think that ABTs and the new ones should be exanged for loot, renown, or integried from the certain area (like shroud integrieds in vale or shavarath, or runes in reavers). And I think that vale items should be better than reaver's, because the pack is higher lv.
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  4. #4
    Community Member Veriden's Avatar
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    Perhaps so, but things like boss beaters are 'random loot' as well as things like archmagi helms etc I think 5k of them would be a bit steep I was thinking maybe 2k at most in shavath. Then again I spend a lot of time in slayer zones oppossed to the missions slower xp but I'm not in a rush. Far more relaxed play. Unlike missions you get in a bad pug and its nothing more than a waste of time. Get in a bad pug in a slayer zone and you kill a few things there is at least a little progress.
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  5. #5
    The Hatchery karl_k0ch's Avatar
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    In most of the Areas there are already mechanics which are similar to those of the Tokens:
    GH has the Relics which can be turned in for Armors. A larger selection items you get for those would be sweet, indeed.
    Orchard has the Shreds of Tapestry, which can be turned in for a nice hat. Actually, you can choose other than Minos and they are even not that bad, provided you have Toughness and Heavy Fort somewhere else.
    Reaver's has the Runes, which can be turned in for other Runes or Gems.


    I know that these are no random items, as the OP was proposing, but my point is that there is already a turn-in mechanic in most of these areas. It would be nice if these could also be traded for randomly generated items, as in the Sands.
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