also very viable to do as a WF. gain the immunities and some HP, be harder to work intim with such a low int though, most likely dps would suffer a bit with that added to minus one feat. APs are pretty lose, so getting last tier of wand/scroll mastery wasn't too much of a stretch. Took human adap +con to unlock extra toughness tier as well.Code:Character Plan by DDO Character Planner Version 3.34 DDO Character Planner Home Page reck's fvs life Level 20 True Neutral Human Male (2 Fighter \ 18 Favored Soul) Hit Points: 356 Spell Points: 1604 BAB: 15\15\20\25\25 Fortitude: 18 Reflex: 14 Will: 11 Starting Feat/Enhancement Abilities Base Stats Modified Stats (36 Point) (Level 1) (Level 20) Strength 18 27 Dexterity 15 17 Constitution 16 19 Intelligence 8 10 Wisdom 8 10 Charisma 10 14 Tomes Used +2 Tome of Strength used at level 7 +2 Tome of Dexterity used at level 7 +2 Tome of Constitution used at level 7 +2 Tome of Intelligence used at level 7 +2 Tome of Wisdom used at level 7 +2 Tome of Charisma used at level 7 Starting Feat/Enhancement Base Skills Modified Skills Skills (Level 1) (Level 20) Balance 2 11 Bluff 0 2 Concentration 3 4 Diplomacy 0 2 Disable Device n/a n/a Haggle 0 2 Heal -1 0 Hide 2 3 Intimidate 4 26 Jump 5 9 Listen -1 0 Move Silently 2 3 Open Lock n/a n/a Perform n/a n/a Repair -1 0 Search -1 0 Spot -1 0 Swim 7 11 Tumble n/a n/a Use Magic Device n/a n/a Level 1 (Fighter) Feat: (Past Life) Past Life: Fighter Feat: (Past Life) Past Life: Fighter Feat: (Past Life) Past Life: Fighter Feat: (Past Life) Past Life: Monk Feat: (Fighter Bonus) Power Attack Feat: (Selected) Toughness Feat: (Human Bonus) Two Weapon Fighting Level 2 (Favored Soul) Feat: (Diety) Favored by the Silver Flame Level 3 (Favored Soul) Feat: (Selected) Extend Spell Level 4 (Favored Soul) Level 5 (Favored Soul) Level 6 (Favored Soul) Feat: (Selected) Empower Healing Spell Feat: (Favored Soul Bonus) Energy Resistance: Fire Level 7 (Favored Soul) Level 8 (Fighter) Feat: (Fighter Bonus) Improved Two Weapon Fighting Level 9 (Favored Soul) Feat: (Selected) Quicken Spell Level 10 (Favored Soul) Level 11 (Favored Soul) Level 12 (Favored Soul) Feat: (Favored Soul Bonus) Energy Resistance: Cold Feat: (Selected) Maximize Spell Level 13 (Favored Soul) Level 14 (Favored Soul) Level 15 (Favored Soul) Feat: (Selected) Greater Two Weapon Fighting Level 16 (Favored Soul) Level 17 (Favored Soul) Feat: (Favored Soul Bonus) Energy Resistance: Electricity Level 18 (Favored Soul) Feat: (Selected) Shield Mastery Level 19 (Favored Soul) Level 20 (Favored Soul) Enhancement: Fighter Haste Boost I Enhancement: Favored Soul Longbow Specialization I Enhancement: Favored Soul Longbow Specialization II Enhancement: Human Adaptability Constitution I Enhancement: Human Greater Adaptability Strength I Enhancement: Human Improved Recovery I Enhancement: Human Improved Recovery II Enhancement: Human Improved Recovery III Enhancement: Fighter Item Defense I Enhancement: Racial Toughness I Enhancement: Racial Toughness II Enhancement: Racial Toughness III Enhancement: Fighter Intimidate I Enhancement: Favored Soul Prayer of Life I Enhancement: Favored Soul Prayer of Life II Enhancement: Favored Soul Prayer of Life III Enhancement: Favored Soul Prayer of Incredible Life I Enhancement: Favored Soul Prayer of Incredible Life II Enhancement: Favored Soul Life Magic I Enhancement: Favored Soul Life Magic II Enhancement: Favored Soul Life Magic III Enhancement: Favored Soul Life Magic IV Enhancement: Favored Soul Energy of the Scion I Enhancement: Favored Soul Energy of the Scion II Enhancement: Favored Soul Charisma I Enhancement: Favored Soul Charisma II Enhancement: Fighter Strength I Enhancement: Favored Soul Toughness I Enhancement: Favored Soul Toughness II Enhancement: Favored Soul Toughness III Enhancement: Favored Soul Toughness IV Enhancement: Favored Soul Wand and Scroll Mastery I Enhancement: Favored Soul Wand and Scroll Mastery II Enhancement: Favored Soul Wand and Scroll Mastery III Enhancement: Favored Soul Wand and Scroll Mastery IV
Rough (maybe inaccurate) breakdowns
HP breakdown: planner total (includes enhancements and base + tome con modifiers and toughness enhancements) 356 + 30 gfl + 20 toughness + 60 con item + 40 exc con items + 45 shroud item + 10 agro favor = 561 w/o any pots, ship buffs or rage. So lazy standing HP of ship buff and rage = 601
Str breakdown: planner total = 27 (includes base, tome, enhancements) +7 (mror belt) + 3 exc (tod ring) + 2 rage + 2 ship buff +1 profane (litany situational) = 42 standing, +2 pot +6 glove = 50 self buffed but rarely done.
Intim breakdown (aim to be able to control trash/not raid bosses): +23 base +5 base cha mod +3 cha item + 1 exc mod +5 conc op GS +1 enhanc +15 item +4 GH = 57 intim. So viable intim number without taking into account ship buffs, pots or bard songs.
Unfamiliar with exact heal amp math, but the list would be: 3x10% human enhancements, 10/20% runes on DT, 30% claw gloves (still need scroll, contact me ASAP ).
Heal output overview: Heals would get full devotion enhancements, and full load of healing crit enhancements (should probably drop those). Empower healing, maximize and quicken would round out the healing output. CLWM is a current favorite with the right combo of metas burning. Costly, but quick and effective. Heal masses and full scroll enhancements for times when Sp management is needed. Which isn't often really.
Melee damage overview: Fighter haste boost, +8 seeker weap offhanded, epic claw set +4 dam(still short glove scroll, contact me reminder), Litany combat bonus, 38 standing gear only str, 42 strength with rage/ship buff only. Divine favor and divine power supported by extend. Full TWF line and fighter proficiencies. Im leaning towards heavy picks/rapiers. Decided to go with shield mastery for intim tanking instead of imp crit, so DPS against non stunned mobs will be sacrificed significantly. When using heavy picks with this much dam roll on top on stunned targets in epic seems like a worthwhile contribution. my current pure wf fvs does steady and solid damage against most anything with a really high to-hit. I think this build would be considerably more amped up compared to the pure wf fvs. I havent gotten a single SoS epic item to really spark my wf to life though. That sword might shame this build, unsure of math
Current thoughts on good pick choices.
Deathnip opening up use of litany is pretty cool. 3 pages short of a turn in. in DR situations is could be offhanded. Do have a unbound +4 holy silver heavy pick of righteousness I can use as a ghetto DR bypasser in raids. The new stonesplitter needs to be looked at closer, they sell decently cheap as well. Plan on using heavy picks through my barb lives and his bard life, so crafting a lit II isnt out of the question. (0r even more reasonably an earthgrab pick)
Build goals: I am concerned with ability to help dish out DPS in epics while functioning as the healer. Also want this to be a fairly swift toon to level, this is going to be but one stop in reckter's life But I don't want to sacrifice endgame playability. As I usually poke around at 20 and try to fill out some new gear wishlist or stock up on some epic tokens.
Charisma: 10 + 2 tome + 2 enhance + 6 item = 20. Ship buff 22. should be plenty