I think you should consider something like this.(Some of the enhancements arent spent because the builder wont let you take acrobat 2 and ninja one both, which would be the goal.)
Code:
Character Plan by DDO Character Planner Version 3.5.1
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Level 20 Lawful Good Drow Male
(7 Monk \ 13 Rogue)
Hit Points: 280
Spell Points: 0
BAB: 14\14\19\24
Fortitude: 11
Reflex: 18
Will: 12
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(28 Point) (Level 1) (Level 20)
Strength 16 23
Dexterity 16 20
Constitution 12 14
Intelligence 10 12
Wisdom 14 17
Charisma 10 10
Tomes Used
+1 Tome of Dexterity used at level 4
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 7 16
Bluff 0 0
Concentration 1 2
Diplomacy 0 0
Disable Device 4 24
Haggle 0 2
Heal 2 3
Hide 7 27
Intimidate 0 0
Jump 7 23
Listen 2 5
Move Silently 7 28
Open Lock 7 28
Perform n/a n/a
Repair 0 1
Search 4 26
Spot 2 5
Swim 3 6
Tumble n/a 13
Use Magic Device 4 23
Level 1 (Rogue)
Feat: (Selected) Two Weapon Fighting
Level 2 (Monk)
Feat: (Monk Bonus) Toughness
Level 3 (Monk)
Feat: (Monk Bonus) Dodge
Feat: (Selected) Weapon Focus: Piercing Weapons
Level 4 (Monk)
Feat: (Monk Path) Path of Inevitable Dominion: Fists of Darkness
Level 5 (Monk)
Level 6 (Monk)
Feat: (Selected) Toughness
Level 7 (Monk)
Feat: (Monk Bonus) Power Attack
Level 8 (Rogue)
Level 9 (Rogue)
Feat: (Selected) Improved Two Weapon Fighting
Level 10 (Rogue)
Level 11 (Rogue)
Level 12 (Rogue)
Feat: (Selected) Improved Critical: Piercing Weapons
Level 13 (Rogue)
Level 14 (Rogue)
Level 15 (Rogue)
Feat: (Selected) Toughness
Level 16 (Rogue)
Feat: (Rogue Bonus) Improved Evasion
Level 17 (Rogue)
Level 18 (Rogue)
Feat: (Selected) Greater Two Weapon Fighting
Level 19 (Monk)
Level 20 (Rogue)
Feat: (Rogue Bonus) Oppertunist
Enhancement: Rogue Haste Boost I
Enhancement: Rogue Haste Boost II
Enhancement: Rogue Haste Boost III
Enhancement: Rogue Haste Boost IV
Enhancement: Drow Melee Attack I
Enhancement: Drow Melee Attack II
Enhancement: Drow Melee Damage I
Enhancement: Drow Melee Damage II
Enhancement: Improved Spell Resistance I
Enhancement: Elven Dexterity I
Enhancement: Static Charge
Enhancement: Way of the Clever Monkey I
Enhancement: Way of the Clever Monkey II
Enhancement: Monk Ninja Spy I
Enhancement: Adept of Wind
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Rogue Faster Sneaking I
Enhancement: Rogue Faster Sneaking II
Enhancement: Rogue Sneak Attack Accuracy I
Enhancement: Rogue Sneak Attack Accuracy II
Enhancement: Rogue Sneak Attack Training I
Enhancement: Rogue Sneak Attack Training II
Enhancement: Monk Jump I
Enhancement: Monk Jump II
Enhancement: Monk Tumble I
Enhancement: Monk Tumble II
Enhancement: Rogue Dexterity I
Enhancement: Monk Wisdom I
Enhancement: Rogue Improved Trap Sense I
Youll many have more hit points.
Way way way more sneak attack damage.
Max rogue skills.
Improved evasion and opportunist
Better attack speed clickys
Youll still be able Shadow Fade.