What are the Deities of DDO?
Any link useful about this issue? Ty.
What are the Deities of DDO?
Any link useful about this issue? Ty.
Here you go :
http://en.wikipedia.org/wiki/Religions_of_Eberron
Reading the posted link increased my interest about the Deities of Eberron Unlimited.
2 questions raised: What is the Alignment of the Lord of Blades? And what is the Alignment of Vulkoor?
I learned about the following Deities (Churches.): Lord of Blades, Silver Flame, Arawai (Sovereign Host), Aureon (Sovereign Host), Balinor (Sovereign Host), Boldrei (Sovereign Host), Dol Arrah (Sovereign Host), Dol Dorn (Sovereign Host), Kol Korran (Sovereign Host), Olladra (Sovereign Host), Onatar (Sovereign Host), Undying Court, Vulkoor, Blood Vol, Cults of the Dragon Below: Khyber, The Devourer (Dark Six), The Fury (Dark Six), The Keeper (Dark Six), The Mockery (Dark Six), The Shadow (Dark Six), The Traveler (Dark Six), Keepers of the Past, Path of Inspiration, and Path of Light.
In game I heard about the Lord of Blades for Warforged, the Silver Flame in the Catacombs, Arawai in Cerulean Hills, Kol Korran the name of the ship in Sorrowdusk Island, Vulkoor the God of the Drow of X'endrik, Blood Vol the Red Dragon raid in Kundarak, and I presume Path of Inspiration in the arc story Dreaming Dark.
Feel free to post more references in the game to these Deities.
Anyone knows of more Deities in the game beyond these?
Lord of blades is LE.
about Vulkoor... who cares about drows
About 90% sure that Vulkoor is chaotic evil, although I can't remember where I read this to be able to provide a source for you. Wikipedia says that he shares traits with Lolth (Drow goddess from FR), who is chaotic evil along with most others in that drow pantheon.
The Path of Light followed by kalashtar in Eberron is also represented in-game by the paths followed by monk characters.
You may have fun reading the Eberron Wiki if the religions and lore of the setting interest you: http://eberron.wikia.com/wiki/Eberron_Wiki
The Blood of Vol is a church that is led by a Lich, Erandis d'Vol, the last member of the family that possessed of the Mark of Death. It was heavily focused on necromancy and undead, which partly why it was exterminated. It went against the normal ways of the Aerenal elves.
http://eberron.wikia.com/wiki/Blood_of_Vol
There was a very nice write-up done years ago by MysticTheurge which would likely help you. Ah yes, here it is:
http://forums.ddo.com/showthread.php...istory+Eberron
The evolution of DDO: Stormreach to Eberron Unlimited to Dungeons & Dragons Online
-1--2 -3 -4 -5--6 -7 -8--9--10 -11-12 13 14! 15 16 17 years & still spawning kobolds
From Turbine to SSG, who are the devs anyway? DDO Peeps Tracker
The Dieties of DDO? Well that's simple.
We all worship the Loot Godz.
And pray in fear of their evil opposite, the Dracolich Lag Dragon.
Anyone who tells you otherwise is feeding you false info.
~TheHolyDarkness Out~
"A man can remake the entire world, if he has a dream and no facts to cloud his mind."
At this moment the only Deity's alignment I don't have at my fingertips is Vulkoor's! I buried somewhere Vulkoor is Evil, that's for sure. But I don't know if Vulkoor is Chaotic, or Neutral, or Lawful. I'm leaning towards Vulkoor being Neutral, but it's just a guess.
Does anyone know Vulkoor's alignment? Ty.
According to Secrets of Xen'drik, Vulkoor have all the domains of The Mockery, which is a NE deity. They have a few sects that disagree about Vulkoor's teachings.
Those that worship Vulkoor, the Hunter view him as a paragon drow, a skilled and crafty hunter, fearless in the face of any challenge. It's the most common form of worshiping on Xen'drik drow. The drow who revere the hunter are often nomadic and self-sufficient. I believe the player's Vulkoor divine line is based on this one.
Those that worship Vulkoor, the Wrathful see the god as a vengeful and powerful deity, who was responsible for the giants' fall. They fear Vulkoor and wish to avoid similar retribution. Usually light the deity's wrath with living sacrifices. They are less nomadic, so they territory is more-or-less avoidable. This is how the Menechtarun and Searing Heights drow works.
Those that worship Vulkoor, the Cunning see the entire continent as theis inheritance, believing that Vulkoor guides their endeavors to reclaim its glory. These drow are universally xenophobic, since they see foreigners as tomb robbers. Those tribes search for the past on ancient ruins and learn how to use ancient magic and relics. The Red Fens drow looks like they worship this aspect.
So, Vulkoor is almost a monotheist mini-pantheon on himself.
Amossa d'Cannith, Sarlona, casually trying Completionist (12/14) [<o>]
Almost-never-played-alts: Arquera - Chapolin - Fabber - Herweg - Mecanico - Tenma
I want DDO to be a better game. Those are my personal suggestions on: Ammunition, Archmage, Combat Stances, Deities, Dispel Magic, Epic Destiny Map, Fast Healing, Favor, Favored Enemy, Half-elf Enhancements, Monk Kensai, Monk Stances, Past Life, Potency, Potions, Ranger Spells, Summons, Tiered Loot.
The devs.
Comfortably [d|n]umb
Weirdly / Annoyed of Khyber
WanderLust EuroTrash