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  1. #1
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    Default How many guilds here say that only officers or approved people can lead raids?

    Once again a thread on another server has been interesting to follow:

    http://forums.ddo.com/showthread.php?t=291665

    but the thing that interested me (I think the original may have been removed?) was the guild leader stating "now only officers and myself can host raids for my guild"

    it also got me thinking after another conversation i had with someone else where i mentioned leading raids and she *automatically assumed* that i wanted to be an officer? get real! no way! i do not equate officership with raid leading necessarily. so my guild is quite ok with my leading raids although i'm still not the best player and still kind of nervous. and they are a v good guild, and quite laid back.

    so questions:

    how many guilds do you know that have a policy that only officers lead quests and/or raids?

    how many guilds insist on a capability to lead raids is a must for an officer? (and i realise some guilds just make everyone an officier to get around a host of problems).

    where you are in a guild that does not automatically make everyone an officer what does it mean for someone to have been made an officier?

    would you ever think about leaving a guild because you had hoped to be made an officer but never did? or do you know someone in that position?

    what are the qualities you need in a raid leader to represent your guild most? or what do you think they should be?
    ~ Crimson Eagles of Khyber ~
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  2. #2
    Community Member pSINNa's Avatar
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    Quote Originally Posted by MeliCat View Post
    Once again a thread on another server has been interesting to follow:

    http://forums.ddo.com/showthread.php?t=291665

    but the thing that interested me (I think the original may have been removed?) was the guild leader stating "now only officers and myself can host raids for my guild"

    it also got me thinking after another conversation i had with someone else where i mentioned leading raids and she *automatically assumed* that i wanted to be an officer? get real! no way! i do not equate officership with raid leading necessarily. so my guild is quite ok with my leading raids although i'm still not the best player and still kind of nervous. and they are a v good guild, and quite laid back.

    so questions:

    how many guilds do you know that have a policy that only officers lead quests and/or raids?

    how many guilds insist on a capability to lead raids is a must for an officer? (and i realise some guilds just make everyone an officier to get around a host of problems).

    where you are in a guild that does not automatically make everyone an officer what does it mean for someone to have been made an officier?

    would you ever think about leaving a guild because you had hoped to be made an officer but never did? or do you know someone in that position?

    what are the qualities you need in a raid leader to represent your guild most? or what do you think they should be?
    1. Never heard that one before.

    2. I was in a guild that had that as a pre-req, the proven ability to consistently lead successfull raids well was one of the things they were looking for when considering making someone an officer.

    3. In this type of guild being an officer means you are able to recruit (but are very much responsible for those you do recruit), and have an obligation to contribute to helping run the guild (whether that be donations for guild facilities, or just leading the odd guild scheduled raid to spread the workload), as well as having some say in direction,etc for the guild when those topics come up for discussion.

    4. No, i've been a peon (in fact i'm one at the moment, lol), and i've been an officer, and being an officer can be a real pain in the posterior sometimes if you take your obligations seriously, which i do.

    5. The same as you would want in any member. Competency, and the ability to lead successfully in a no-fuss manner, with a little personality thrown in if at all possible xD.

    p.s. Restricting the right to lead raids to officers only seems very limiting to me. Learning to lead your own raids is a very important part of your growth as a good player in my opinion. Everyone should do it! (when they can be bothered :P)
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  3. #3
    Community Member stoolcannon's Avatar
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    never heard of such a thing. This isn't the military.
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  4. #4
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    i'll just comment on raid leading i guess. basically i get to raid lead because a) everyone knows what they are doing b) they will tell me to say something else if i say the wrong thing while 'leading'' and c) they find it highly amusing to have me lead

    c) i suspect is because i can be quite a ditz at times, and highly ironic at things that i think are silly (although oftentimes i will find out months later that those silly things i thought were really important at the time were not)

    so i would say that one excellent requirement in a raid leader, although with the obvious requirement to provide at least some direction, is entertainment/fun value.

    good communication - and ensuring good communication between others particularly with the whole voice and party chat thing together - is a great thing to have too - particularly if pugs are involved.
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  5. #5
    Community Member cluedout's Avatar
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    Any guild that i would be in, i would want every member able to lead a raid or 2 and there is no excuse for not being able to lead a raid that consists of a tank and spank or a straight dps fight with nothing but a trap or 2 thrown in (vod, shroud ect. im looking at you) however when it comes to leading an epic raid or one such as abbot that takes a bit of coordination then someone with experience and willingness to lead should be in charge.

    as far as officers and guild leaders being the only one's to be able to lead a raid, that is just completely ludicrous. i very much enjoy leading raids but have no desire whatsoever to be an officer of any guild, too much drama for my fun time.

    one of the most common raids run at the moment is shroud and i consistently have a problem with the leaders of those raids, they simply cannot or will not lead and all they wanted to do was to get a party together and finish, the problems all come out in part 2 when 1 little thing does not go right and nobody is were they should be. that is when the party leader should start shouting for the right people to be in the right place and stay put but for some reason i sometimes get in a party where fire or cat is killed to fast and the leader has no idea of what to do, so me or another will sort of hijack the raid as far as that goes.

    oh well, hey if you like leading raids (something that i think is one of the most rewarding and fun things in the game) by all means, go for it! regardless if you are an officer or not.
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  6. #6
    Community Member jwdaniels's Avatar
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    Why on earth would you not allow people that could easily lead a succesful raid to do so just because they're not guild officers? That's just plain stupid, in my opinion.


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  7. #7
    Community Member Ullysses's Avatar
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    Well, we have lots of people who lead raids. Raid leaders are picked by who knows the particular raid the best, and can communicate that to others well. Many times this is an officer, because officers are picked for experience, communication skills, and attitude. But it's not required to be an officer to be a raid leader.

    Also, being a good raid leader doesn't mean that the player would make a good officer, or that they wish to be one.

    In my experience, in this game and many others, those who ask to be officers aren't always the best choices for officers. Officers should always put what's best for the guild as a whole above what's best for them, not everyone can do that.

    Just my opinions on it. Every guild operates differently.

  8. #8
    Community Member MikeyMang's Avatar
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    If you have an officer in your guild who is completely incapable of leading a raid, why are they even in your guild in the first place?

    You shouldn't have to be an officer to do anything for your guild, or that "guild" is no guild at all. Just a bunch of morons if you ask me.
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  9. #9
    Community Member Ashurr's Avatar
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    In my Guild Officers usually lead Raids as they are the ones that know the game best ( we promote base don game knowledge and capability) However, recently we have started a "Learn by doing" method of running Raids by having a non-officer lead a Raid they have never been in before -seems to be working well so far.
    There is an "Alternate" Forum, PM Strakeln for details.
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  10. #10
    Community Member Aussieee's Avatar
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    Quote Originally Posted by MikeyMang View Post
    If you have an officer in your guild who is completely incapable of leading a raid, why are they even in your guild in the first place?

    You shouldn't have to be an officer to do anything for your guild, or that "guild" is no guild at all. Just a bunch of morons if you ask me.
    Blah blah blah........so you saying a guild shouldn't recruit people that don't know the whole game ? Elitist
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  11. #11
    The Hatchery sirgog's Avatar
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    Elite Raiders on our server has one of the most novel approaches to this question that I've ever seen.

    On filling the group, they often get all of their members to /roll 1d100 - low roll gets the star and has to do things like bases assignments, etc.
    I don't have a zerging problem.

    I'm zerging. That's YOUR problem.

  12. #12
    2014 DDO Players Council
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    Quote Originally Posted by MikeyMang View Post
    If you have an officer in your guild who is completely incapable of leading a raid, why are they even in your guild in the first place?

    You shouldn't have to be an officer to do anything for your guild, or that "guild" is no guild at all. Just a bunch of morons if you ask me.
    Some starter guilds and some tiny boutique guilds just officer everyone. This is to get around the mass booting problem or just logistics of mixed timezones and stuff.

    Are you addressing this comment to me and my guild or the G-land guild or someone else? Just checking to be sure...
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  13. #13
    Community Member Lleren's Avatar
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    Quote Originally Posted by MeliCat View Post
    so questions:

    how many guilds do you know that have a policy that only officers lead quests and/or raids?

    how many guilds insist on a capability to lead raids is a must for an officer? (and i realise some guilds just make everyone an officier to get around a host of problems).

    where you are in a guild that does not automatically make everyone an officer what does it mean for someone to have been made an officier?

    would you ever think about leaving a guild because you had hoped to be made an officer but never did? or do you know someone in that position?

    what are the qualities you need in a raid leader to represent your guild most? or what do you think they should be?
    I've known quite a few Guilds that iinsist on The "Raid Leader" being the only one to lead the progression raids, but that is in other games, in guilds focused on Raiding.

    I've never had personal experiences with a Guild that insists that being able to lead a raid is a prerequisite for being an Officer, in any game.

    Depends. Generally being made an Officer comes with some form of "job" in Guild. Whether in game, or website maintanance, running the forums, keeping the DKP site up to date, recruitment, etcetera.

    I have not done so, I do know several others that have. I have known flks to leave a Guild becasue they could not get the group assignment they wanted, once again other games.

    Knowledge of the Raid, following the Guild rules and regulations for personal interaction, both written and unwritten. An Officer needs to be both able to lead, and follow, and be a good example of the Guild's "character"

    Disclaimer: "other games" is not a codeword for WoW from me. Generally my "other game" experiences comes from Everquest, Everquest2, DAoC, UO, and AoC.
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  14. #14
    Community Member deathtouch's Avatar
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    Quote Originally Posted by MeliCat View Post

    Would you ever think about leaving a guild because you had hoped to be made an officer but never did? or do you know someone in that position?
    No, however the opposite is more true. If I logged in one day and was an officer for no reason I would probably end up leaving the guild.


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  15. #15
    Community Member PopeJual's Avatar
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    The only reason I can think of for making an officers-only rule for leading guild runs is that you don't want new members giving the guild a bad name by being incompetant.

    I think that a better guild rule would be "Don't put our guild name in the LFM for your PUG if you're going to be a moron or an ass." The difficult part in enforcing that rule is that morons and asses rarely think that they are.

  16. #16
    Community Member Ghaldar's Avatar
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    Quote Originally Posted by sirgog View Post
    Elite Raiders on our server has one of the most novel approaches to this question that I've ever seen.

    On filling the group, they often get all of their members to /roll 1d100 - low roll gets the star and has to do things like bases assignments, etc.
    Which is a great way to share the burden/responsibility/joy
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  17. #17
    Community Member MalakRevan's Avatar
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    My view is that if you want to lead the raid go right ahead. I'll put it up in the MoTD for ya with all the info. Heck I might even join in and take a back seat to enjoy the ride. We have some members in Foecleaver that step up and run their own raids but mostly they just rely on the officers and leadership to post when raids are gonna be and at what time.

    Quote Originally Posted by MeliCat View Post
    how many guilds do you know that have a policy that only officers lead quests and/or raids?

    how many guilds insist on a capability to lead raids is a must for an officer? (and i realise some guilds just make everyone an officier to get around a host of problems).

    where you are in a guild that does not automatically make everyone an officer what does it mean for someone to have been made an officier?

    would you ever think about leaving a guild because you had hoped to be made an officer but never did? or do you know someone in that position?

    what are the qualities you need in a raid leader to represent your guild most? or what do you think they should be?
    1. I don't know of any guilds that have this as a policy.
    2. Same answer as number one
    3. In Foecleaver, to be an officer you have to meet and exceed expections by being an outstanding overall player (Yes Stainer and Zapn, this even means you). I won't go into details, it is guild officer need to know.
    4. No I do not and I have been made an officer in two guilds and even the co-leader of Foecleaver (this one coming as a complete surprise and I appreciate the trust displayed by Breaken in having me help him run the guild). Ok that last line wasn't very Khyber-like but GFY if you don't like it.
    5. To be a raid leader, first and foremost I expect you to know what you are doing and to do it as "professionally" as you can. Make a good respresentation of the guild so that when we do have to PUG spots, people will want to join.

    My thoughts and comments.

    EDIT: Meli you sure are asking a lot of questions this week. Are you sure someone hasn't switched your brain with Nexx's?

    EDIT2: I like the ER idea, might have to try this in some Foecleaver raids to get some others involved in leading them.
    Last edited by MalakRevan; 12-15-2010 at 09:47 AM.

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  18. #18
    Community Member stainer's Avatar
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    Quote Originally Posted by MeliCat View Post

    how many guilds do you know that have a policy that only officers lead quests and/or raids?

    Not any that I am aware of.

    how many guilds insist on a capability to lead raids is a must for an officer? (and i realise some guilds just make everyone an officier to get around a host of problems).

    I am fairly sure that our guild would expect that. There are some guilds that I am reasonably confident all of their members could lead a raid, officer or not.

    where you are in a guild that does not automatically make everyone an officer what does it mean for someone to have been made an officier?

    It could mean that it is someone that could bring in quality recruits, or someone that is knowledgeable about the game, or even someone that is a good mediator to smooth over the "drama".

    would you ever think about leaving a guild because you had hoped to be made an officer but never did? or do you know someone in that position?

    Probably not. I am always surprised when I am made an officer.

    what are the qualities you need in a raid leader to represent your guild most? or what do you think they should be?

    Generally someone with a good mic, that knows the quest, and is able to get peoples attention. I can't always use my mic so I don't lead that often. In guild runs the star just puts the group together most times. Everyone knows what to do.
    Answers in red.
    Last edited by stainer; 12-15-2010 at 10:16 AM.

  19. #19
    Community Member sweez's Avatar
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    Quote Originally Posted by deathtouch View Post
    No, however the opposite is more true. If I logged in one day and was an officer for no reason I would probably end up leaving the guild.
    This. Any guild that thinks I'm officer material is a guild I don't want to be a member of.
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  20. #20
    Community Member Aeolwind's Avatar
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    The whole "officers run raid" thing stems from other games. EQ for sure, Warcraft at the start but to a lesser extent now. It was heavily frowned upon to PUG in EQ if you were part of a raiding guild, to the point of getting booted at one point =p. Hell I remember when being online and not at a raid could get you booted lol.

    The big points have been made though: "Don't give us a bad name" the guild may have had an issue with that in the past, could be old school, or structure oriented.
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