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  1. #1
    Community Member LookingForABentoBox's Avatar
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    Default ITT We compile changes in U8 that aren't in the release notes:

    I don't know how many of these things were there before and I just didn't notice...


    Half-orcs are viewed from a different angle in the focus orb.
    /who panel now darker.
    Character panel now has a little icon that shows how many points your build is
    Epic Garos' Malice now has vorpal. (need verification)
    Epic Robe of Dissonance now has new stats. (need verification)
    Focus Orb now has a 20 where the CR goes when targetting yourself, and a 0 when targeting others.
    Lock icon on locked weapons is golden

    Anything else?
    Last edited by LookingForABentoBox; 12-13-2010 at 08:03 PM.
    Argonnessen mains: Pinku, Ohtaku

  2. #2
    Community Member LookingForABentoBox's Avatar
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    Found 2 more

    Earth elementals now make loud annoying rocky sounds
    Air elementals (in reaver's fate at least, don't know about other places) cast gust of wind and slow you down.
    Argonnessen mains: Pinku, Ohtaku

  3. #3
    Community Member Rydin_Dirtay's Avatar
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    Quote Originally Posted by LookingForABentoBox View Post
    Anything else?
    1. When you loot a chest, there is a strange new graphical effect when you dbl-clk on the loot
    2. In DDO's char select screen, there is a graphical effect when you click on a toon

    This stuff might be in the rel notes but I sure did not see it.
    Khyber:Greenberry, Jemric, Qashta, Leuk, Thurradal + many others

  4. #4
    Community Member Kinerd's Avatar
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    Quote Originally Posted by Rydin_Dirtay View Post
    1. When you loot a chest, there is a strange new graphical effect when you dbl-clk on the loot
    An odd assortment of things have been put on a linked cool-down timer with the "use" function. Looting a chest, talking to a quest-giver, these sort of things will cause a 1 second cool-down on a bunch of things in my characters' hotbars.

  5. #5
    Community Member LookingForABentoBox's Avatar
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    Found another thing. They added clipping to the rocks in front of the tangleroot dungeon, before you were able to go inside the boulder.
    Argonnessen mains: Pinku, Ohtaku

  6. #6
    Community Member Jakarr's Avatar
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    Quote Originally Posted by LookingForABentoBox View Post
    Found another thing. They added clipping to the rocks in front of the tangleroot dungeon, before you were able to go inside the boulder.
    Whatt Nooooooo....


    DOOOOOOOOOMMMMMMMM

    I will miss that hiding spot
    Quote Originally Posted by Lorien_the_First_One View Post
    D&D promotes gang activity? Ya, because when I meet a bunch of Crypts I obviously assume they are all D20 players.
    What a stupid ruling, we all know that D&D promotes satanism, not gangs.
    In-Game Eldgrim The Gray-FvS Life Now

  7. #7
    Community Member Philibusta's Avatar
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    Here's a couple things I've noticed since UD8 that weren't mentioned yet:

    1. Half-Orc attack animations when wielding a Great Axe is messed up. The fourth swing is just...missing. Anyone with a Horc with a G-Axe, try it and see. They swing three times, then when they are supposed to do the downward strike, they just stand there. The mobs still take damage from the "hit", but the animation is missing.

    2. Also, rogue hirelings do not work. Was in Caverns of Korromar with a guildie and we both summoned gold seal hireling rogues to open a locked chest. And both of them promptly commenced just standing there looking stupid, despite our best efforts to get them to interact with the chest. Awesome waste of 60 TP between the 2 of us players. Thanks Turbine.

    Also, the thing about the "glowy" animation when changing characters at the character selection screen was mentioned in the release notes.

    "A visual effect now plays when switching between characters." ~From the "UI Improvements" section of the release notes.
    Last edited by Philibusta; 12-15-2010 at 11:07 PM.
    All that is wrong with DDO, life, taxes, poltics, religion, music, fast food, education, the criminal justice system, the weather, society, the universe, and previously-discontinued-but-now-on-their-way-back snack cakes, is all the fault of Wizards of the Coast. I know this because Fred told me so, and Mind Flayers are smart.

  8. #8
    Community Member Senshock's Avatar
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    Quote Originally Posted by LookingForABentoBox View Post
    ....Air elementals (in reaver's fate at least, don't know about other places) cast gust of wind and slow you down....
    Ice mephits do this also now...(inferno of the damned)...
    Last edited by Senshock; 12-15-2010 at 10:56 PM.
    Junior Vice President of the Sen* Group
    Quote Originally Posted by FlimsyFirewood View Post
    ....running things on elite is generally good for you. Puts hair on your chest, keeps you regular (sometimes both*), and at least in recent content and going forward, improves odds of named loot in chests......

  9. #9
    Hero QuantumFX's Avatar
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    I haven’t had an opportunity to test this yet. So, if you’re enterprising enough to test it, it would make a good addition to the list. Assuming that the last version of Lammaland was the gold version of Update 8, then Renown tokens should be able to be picked up when you have a full inventory.
    Things worthy of Standing Stone going EXTREME PREJUDICE™ on.:
    • Epic and Legendary Mysterious ring upgrades, please.
    • Change the stack size of filigree in the shared bank to 50. The 5 stack makes the shared bank worthless for storing filigree in a human usable manner.
    • Fixing why I don't connect to the chat server for 5 minutes when I log into a game world.
    • Fixing the wonky Lightning Sphere and Tactical Det firing by converting them to use alchemist spell arcing.
    • Redoing the drop rates of tomes in generic and raid loot tables.

  10. #10
    The Hatchery
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    Quote Originally Posted by QuantumFX View Post
    Renown tokens should be able to be picked up when you have a full inventory.
    Tested, doesn't work on live. This was in the release notes at first, then removed.
    Author of Info Blue UI Skin (Really wish Turbine would update the skinning interface and enable all the new UI parts.)
    If you don't have an SSD, you should be using DDOPreload (fixes the slow first login issue)

  11. #11
    The Hatchery
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    From the Release Notes:
    "Returning throwing weapons (both named and otherwise) can now be bound and attuned in the Stone of Change. "

    But, my Dwarven Thrower cannot be bound/attuned. Anyone have any other named throwing weapon they can try?
    Author of Info Blue UI Skin (Really wish Turbine would update the skinning interface and enable all the new UI parts.)
    If you don't have an SSD, you should be using DDOPreload (fixes the slow first login issue)

  12. #12
    Community Member Goldeneye's Avatar
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    Epic Scrolls are now instantly ninja'd by a random player.
    Check out my: My Index of Builds / My Capped Characters on Khyber: Krythan II / Velkro Sorcerer / Krythen 13/6/1 Rogue
    Need Some XP? / AFK for a bit: School. / See WF Body Feat Appearances

  13. #13
    The Hatchery
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    Quote Originally Posted by Goldeneye View Post
    Epic Scrolls are now instantly ninja'd by a random player.
    No, that's very much in the release notes, and no respectable ninja announces to everyone around when they swipe something.
    Author of Info Blue UI Skin (Really wish Turbine would update the skinning interface and enable all the new UI parts.)
    If you don't have an SSD, you should be using DDOPreload (fixes the slow first login issue)

  14. #14
    Community Member LookingForABentoBox's Avatar
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    Quote Originally Posted by Backley View Post
    From the Release Notes:
    "Returning throwing weapons (both named and otherwise) can now be bound and attuned in the Stone of Change. "

    But, my Dwarven Thrower cannot be bound/attuned. Anyone have any other named throwing weapon they can try?
    Not exactly, but I now can add augments to my epic noxious fang when before u8 it wouldnt let me add any epic augments to it, I think it's the same fix. Bug report it?
    Argonnessen mains: Pinku, Ohtaku

  15. #15
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    Quote Originally Posted by Philibusta View Post
    2. Also, rogue hirelings do not work. Was in Caverns of Korromar with a guildie and we both summoned gold seal hireling rogues to open a locked chest. And both of them promptly commenced just standing there looking stupid, despite our best efforts to get them to interact with the chest. Awesome waste of 60 TP between the 2 of us players. Thanks Turbine.
    Which locked chest were you trying to open? The one in the sewers can be picked, but the one on the pillar above the courtyard cannot--it needs a special key that you get later in the dungeon. The rest should unlock when you kill the appropriate orange name.

  16. #16
    The Hatchery
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    Quote Originally Posted by LookingForABentoBox View Post
    Not exactly, but I now can add augments to my epic noxious fang when before u8 it wouldnt let me add any epic augments to it, I think it's the same fix. Bug report it?
    Of course bug reported. Anything in this thread should be bug reported before you post it here.
    Author of Info Blue UI Skin (Really wish Turbine would update the skinning interface and enable all the new UI parts.)
    If you don't have an SSD, you should be using DDOPreload (fixes the slow first login issue)

  17. #17
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    In the "Select Area" portion of the Quest Journal there is now one category for the Red Fens, where before it was two, one for the wilderness zone's rares, slayers and explorer points, with a separate entry for the quests in the zone.

  18. #18
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    Death Aura fixed in 3 manners:

    1) Fixed when death aura was healing/damaging for inappropriate low values when character was meleeing
    2) Fixed when death aura was healing/damaging for inappropriate low values when you were changing potency value while aura was in effect
    3) Fixed when death aura was healing/damaging for inappropriate low values when you casted stoneskin from a GS item.

    Thanks devs

  19. #19
    Community Member hets's Avatar
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    Quote Originally Posted by LookingForABentoBox View Post
    Lock icon on locked weapons is golden
    I love this, I think it's my favorite change this update.

    Quote Originally Posted by Rydin_Dirtay View Post
    When you loot a chest, there is a strange new graphical effect when you double-click on the loot
    I hate this, I hope they remove it and never even consider bringing it back.

  20. #20
    Community Member Sarisa's Avatar
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    Quote Originally Posted by LookingForABentoBox View Post
    Air elementals (in reaver's fate at least, don't know about other places) cast gust of wind and slow you down.
    This has happened since u7.1. Even allied Air Elementals could slow party members. It just happens far more often now in u8.

    The biggest change regarding Air Eles is that they can blow out Otto's Sphere of Dancing.

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