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  1. #1
    Community Member
    Join Date
    Dec 2009
    Posts
    1

    Default Looking for sorcerer build

    Im looking for a sorcerer build that is a all around great. Mostly for damaging and can go pure lvl 20 no muliticlassing if possible.

  2. #2
    Community Member
    Join Date
    May 2010
    Posts
    100

    Default Generalist Human Sorcerer

    Here is a pretty generic pure Sorcerer build. If you don't have 32-point builds unlocked then drop Strength by 4 points but be aware that you might be left helpless by Ray of Enfeeblement at low levels.

    Human
    True Neutral
    Sorcerer 20

    STATS

    STR: 16 (12 base + 2 tome + 2 rage)
    DEX: 10 (8 base + 2 tome)
    CON: 32 (16 base + 2 tome + 1 enhancement + 6 item + 3 exceptional + 2 rage + 2 yugo)
    INT: 12 (10 base + 2 tome)
    WIS: 16 (8 base + 2 tome + 6 item)
    CHA: 40 (18 base + 2 tome + 5 levels + 4 enhancement + 6 item + 3 exceptional + 2 yugo)

    SKILLS

    UMD, Concentration, Balance, Tumble (1 rank only)

    Note that you will only have the points available to invest in Balance after you eat a +2 INT tome.

    FEATS

    1: Toughness
    1: Extend Spell (Human bonus)
    3: Force of Personality (or Past Life)
    6: Maximise Spell
    9: Heighten Spell
    12: Empower Spell
    15: Spell Penetration
    18: Greater Spell Penetration

    Force of Personality is very useful at low levels to protect you from being held. At higher levels you may want to swap this feat for Spell Focus in an appropriate school (probably Enchant or Necro, maybe Evocation).

    ENHANCEMENTS

    Sorcerer Bloodline of Power
    Human Adaptability Charisma I
    Human Greater Adaptability Constitution I
    Human Improved Recovery II
    Sorcerer Improved Empowering I
    Sorcerer Improved Heightening I
    Sorcerer Improved Maximizing I
    Racial Toughness III
    Sorcerer Lineage of Elements III
    Sorcerer Lineage of Deadly Elements III
    Sorcerer Elemental Manipulation IV
    Sorcerer Spell Penetration II
    Sorcerer Energy of the Dragonblooded III
    Sorcerer Charisma III
    Sorcerer Wand and Scroll Mastery III

    SPELLS

    1: Hypnotism, Jump, Nightshield, Protection From Evil
    2: Blur, Invisibility, Resist Energy, Web
    3: Displacement, Frost Lance, Haste, Rage
    4: Dimension Door, Fire Shield, Stoneskin, Wall of Fire
    5: Break Enchantment, Cloudkill, Cone of Cold, Protection From Elements
    6: Disintegrate, Greater Heroism, Mass Suggestion
    7: Delayed Blast Fireball, Finger of Death, Otto's Sphere of Dancing
    8: Otto's Irresistable Dance, Polar Ray, Trap the Soul
    9: Energy Drain, Mass Hold Monster, Wail of the Banshee

    Spell DC:
    10 base
    15 charisma mod
    9 heightened spell level
    2 greater <school> focus item
    36 TOTAL

    Spell Penetration:
    20 caster level
    4 feats
    2 enhancements
    3 greater spell penetration item
    29 TOTAL

    HP:
    20 base
    80 Sorcerer
    220 constitution
    10 Agents favor
    23 Toughness feat
    30 Toughness enhancements
    20 Toughness item (Minos Legens)
    30 Greater False Life item
    45 Shroud HP accessory
    20 Yugoloth favor potion
    498 TOTAL

    UMD:
    11 ranks
    15 charisma mod
    3 item competetance bonus (Golden Cartouche)
    2 item luck bonus (Head of Good Fortune)
    5 item exceptional bonus (Shroud accessory)
    4 spell morale bonus (Greater Heroism)
    40 TOTAL

    With a spell DC of 36 and spell penetration of +29 you should be quite an effective caster. Having just short of 500 HP and the ability to no-fail self-heal with Heal Scrolls will make you very durable for a caster. This build is not too gear intensive; you don't need to use a +2 Supreme Tome or Yugo Pots or the Head of Good Fortune to be effective, but such things will make you more effective. Aim to craft a Blindness Ward / 150 SP / Concordant Opposition item in the Shroud (probably in Goggles) and +3 exceptional Charisma and Constitution Rings in ToD. Run DQ for the Torc and VoD for the Glacier Gloves and Bracers. A +45 HP Shroud item with a useful guard effect is highly desirable after you have 20 Shroud completions.
    Last edited by Sibellya; 12-11-2010 at 07:30 AM.

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