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  1. #1
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    Default clickie out of control?

    Simple as that, do you think the clickies are out of control. People have have tons of gear in their inventroy just to put it on and then use it for the ability then switch back to their normal gear. I don't mind a few rings but my god 3 or 4 robes, weapons,belts,ect... can you imagine what you character would look like at the start of an adventure telling the party "Hang on, i got 7 different belts, 3 shoes, 6 necklaces, 2 trinks, 1 helmet to use before we start."

    Clickies starting to cause breakage? pots,potions, few rings sure....

    Perhaps have the effect end on removal of the gear? like feather fall items? Put a longer wait on changing items?

    Thought it was funny, saw a video on youtube and the ui has 6 bars all filled with gear to click.

    Before any one rails on me I am eating my own idea. Some might say I will be gimped, but I am not using clickies that are not on my body permently as a role playing rule. Diffrent gear for diffrent quests sure, but no putting on a belt just to click it for the buff.

    Any way just wanted to hear your perspective on it: do you agree or disagree if you do disagree why?

  2. #2
    Community Member incineration's Avatar
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    hold on, i need to use ghero/visor before this starts, and possibly my stave of the seer
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  3. #3
    Community Member Jakarr's Avatar
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    Visor and Planars are my only clickies on most of my characters if not all.

    I do though carry a few sets of boots for FOM, Striding, Fire Absorb, UWA. A Couple rings for Elec Absorb, Eye of the Beholder, Ring of Spell Storing. Couple other items I switch here and there depending if I need to melee or cast.
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  4. #4
    Community Member hityawithastick's Avatar
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    My being a wizard may have something to do with it, but I almost never use clickies on my main. I just equip my potency weapon and blast away. On my rogue, however, I might keep acid, fire, and lightning resist clickies hotbarred just in case. I don't have whole vats of clickies though, just because I think that if you need that many spells to function, you will die first time you meet a beholder. :P
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  5. #5
    Community Member stille_nacht's Avatar
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    eh, as a wizard, the only clickies i use a lot are the Superior Inferno IX on my regalia, the superior potency VIII on my belt, and the epic ring of ss clickies.
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  6. #6
    Founder vyvy3369's Avatar
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    Quote Originally Posted by selutha View Post
    ...Clickies starting to cause breakage? pots,potions, few rings sure....
    So you're OK with consumables, but not items with similar effects that recharge? That just seems rather silly. Most things people use clickies for can also come from some type of consumable, so that doesn't seem like it would really help all that much. Make clickies harder to use, and people will just switch to the typically less desirable consumable versions. There are benefits and drawbacks to clickies too. They typically take up more inventory space, but are generally useable by characters that may not be able to use the consumable version. Some effects, such as GS haste, last significantly longer than comparable potion/scroll effects. They also have the danger of running out, whereas a stack of consumables will almost certainly last throughout whatever you're doing.

    It's good that you're playing the way you'd like the game to work, but your way isn't going to be very popular, and shouldn't be shoved down the throats of everyone else. Various clickies have been (and I'm sure will be) nerfed as they get out of control, but clickies in general are just fine. I still miss the days of earth elemental armies though...
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  7. #7
    Community Member eonfreon's Avatar
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    Do you also roleplay the extra time it should take to sheath a weapon and pull out another? How about the time it would take to find the potion you might need in a bag?

    It's just "magic". I just figure there's a minor mental link between the character and the portable hole that carries his gear and it just magically appears where and when it's needed.

    I just figure these are the rules of magic in the world I play/live in.

    I mean we are talking about a world where fireballs fly from Wizard's hands. Magical teleporting gear seems about right.

  8. #8
    Community Member stille_nacht's Avatar
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    but seriously though, i cant even imagine how you'd get 6 bars of clickies o-o
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  9. #9
    Community Member Khellendros13's Avatar
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    How else would I get Deathward, GH, Earth Elemental, Stoneskin on a character without enough UMD?

    Do you want to get rid of wands and scrolls too? How about just remove UMD?

    I like being self sufficient thank you very much.
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  10. #10
    Community Member KillEveryone's Avatar
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    Pots are a must unless you can UMD a decent wand. I haven't found a resist clickie that will cast a 30 resist. I do have some wands of that type that I looted. Some people like to carry equipment with resists but I don't like that much inventory space used. Besides that, there are times when you need a couple of resists so I'm happy with pots. I'd also rather have a different effect in my gear slots.

    I do have a few clickies but they are remove disease and curse. Poison if I'm not wearing a Prof Against. Each clickie has 5 charges and I only carry 1 item of each. I don't need that many of those types and if I'm going to be doing a quest or area where that stuff gets spammed like Sands then I carry pots. I also try to carry at least one Visor of the Flesh Render but I'll farm up a second soon enough for the character that needs it. These are the only clickies that are standard on all my characters that can't cast remove or death ward.

    I'll carry a bulls/bears/etc... clickie until I level up enough to wear a +4 item.

    Rogue and fighter both have a planar gird.

    Wizard has Superior Inferno/Freeze/etc... clickies because those put out more damage than a regular potentcy item.

    Made a Mabar robe for my bard, monk, and wiz. Even though my bard can UMD, scrolls just don't cut it in duration and it annoys me to have to keep refreshing with a scroll. The robe clickie lasts a good amount of time. My monk isn't going to UMD.

    I wish I could find more rage clickies with more than 1 charge but I suck so many of those pots I don't think I could carry enough. Same problem with haste. I carry pots of each.

    Expeditious retreat clickies for town until I can get the pendant. I have a ring with 5 charges that gets me around so I don't have to mess with Korthos boots. I don't want to suck pots for town and I want to move faster than the best strider.

    Korthos FF cloak until I have a perm FF item. Same with under water item.

    I'd like to find a lesser restoration clickie with more than one charge to replace my stack.

    My bard only uses one and a half pages for gear. Fighter, rogue, and wiz takes two and a half but the fighter and rogue are TWF so they have extra weapons and the rogue has a few pieces of rogue gear, the wiz has the lore, focus, and spell pen items and also a few pieces of rogue gear.

    I like clickies quite a lot. They recharge and do the same thing as a pot so that saves plat and if you can't cast the spell like GH, the clickie that can comes in very handy. They may not last as long as a spell but they are better than nothing.
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  11. #11
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    Quote Originally Posted by vyvy3369 View Post
    So you're OK with consumables, but not items with similar effects that recharge? That just seems rather silly. Most things people use clickies for can also come from some type of consumable, so that doesn't seem like it would really help all that much. Make clickies harder to use, and people will just switch to the typically less desirable consumable versions. There are benefits and drawbacks to clickies too. They typically take up more inventory space, but are generally useable by characters that may not be able to use the consumable version. Some effects, such as GS haste, last significantly longer than comparable potion/scroll effects. They also have the danger of running out, whereas a stack of consumables will almost certainly last throughout whatever you're doing.
    I think you have misread or misunderstood me, I will try again, how many boots, belts, armor, and gloves can you carry? The potions I am fine with, they never say how large they are; they could be just small vials or such. More talking of using a staff to summon, changing to freeze V weapon, inferno V weapon, then putting on 2 secpters for spell pen and focus. Now that seems silly doesn't it?

    Quote Originally Posted by vyvy3369 View Post
    It's good that you're playing the way you'd like the game to work, but your way isn't going to be very popular, and shouldn't be shoved down the throats of everyone else. Various clickies have been (and I'm sure will be) nerfed as they get out of control, but clickies in general are just fine. I still miss the days of earth elemental armies though...
    Many things get done in ways that you may or may not be comfortable. I was asking more of who thinks the same. Your statement seems a little aggressive. So in short let me sum up how the second quote reads to me "No, I like my clickies. How dare you suggest this change." A simple "No, I like the magic of carrying a wardrobe around, while adventuring." Also your assuming its just MY way.

    Though I am curious earth elemental armies? Would you elaborate?
    Last edited by selutha; 12-09-2010 at 11:30 PM. Reason: spelling

  12. #12
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    Quote Originally Posted by KillEveryone View Post
    I like clickies quite a lot. They recharge and do the same thing as a pot so that saves plat and if you can't cast the spell like GH, the clickie that can comes in very handy. They may not last as long as a spell but they are better than nothing.
    True you would ether have to spend a lot of money or you would not have the buffs, but if it was that way then wouldn't the game play have more variance? I do admit you may not want it to have that much variance.

    ex: low lv buffs you want, (yes I know there are many more)

    -blur
    -resist elements
    -protection elements
    -rage
    -bull's str
    -cat's grace

    Now we can both agree that those buffs as as few as they maybe will make the quest easier. Normally you have them in clickies. Now lets say you only have these buffs in that you wear actively on your body and use:

    -bull's str x3
    -rage x3

    Assuming 3 charges each, now isn't having a wiz in your party for buffs make it much nicer?

    Now lets add a cleric to the mix:

    Wiz buffs

    -blur
    -resist elements
    -protection elements
    -rage
    -bull's str
    -cat's grace

    Cleric buffs

    -aid
    -bless
    -protection vs evil
    -shield of faith
    -remove fear

    Makes it even nicer, now gameplay and the tactics that you use to run though the quest could start chaning and the hardness level.

    If you only use the clickies on you, then it turns that ring of bull's strength and belt of rage x3 from the norm to "Gonna save these for the boss at the end!" I feel it adds more value to that ring of and flavors the game play, but if it isn't for you thats cool. Just trying to get a feel for how others feel, while I personally feel clickies are alittle broken and take away from the game.
    Last edited by selutha; 12-09-2010 at 11:46 PM. Reason: poor wording

  13. #13
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    Without going into how I would imagine the gear might be carried, I find the clickies and the like make for clunky game play. I would rather the effects just be icons attached to the character and skip the clutter and clunky mechanics.

    I will say, I like the idea of effects going away if the item that casts them is unequipped though. It would make one put more thought into what the best gear compromise is in any given situation, rather than just covering everything all the time and tossing your normal gear back on.

  14. #14
    Community Member pHo3nix's Avatar
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    Quote Originally Posted by selutha View Post
    True you would ether have to spend a lot of money or you would not have the buffs, but if it was that way then wouldn't the game play have more variance? I do admit you may not want it to have that much variance.
    Players with a lot of plat would have the buffs anyway, new players wouldn't..

    I couldn't live without clickies, i got clickies for almost every buff i need..i like to be self sufficient in every aspect i can, from healing to hasting myself..only thing i miss is the clickie of deathward, cause i haven't the AP, but i usually summon a hireling with deathward to deal with this problem :P

    Oh, and my main (sorc/pal/rog) is based on divine power clickies, if i had to use the scrolls it would be a real pain
    Cannith: Hazrael--Nyal--Thalax

  15. #15
    Community Member SiliconShadow's Avatar
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    Quote Originally Posted by selutha View Post
    I think you have misread or misunderstood me, I will try again, how many boots, belts, armor, and gloves can you carry? The potions I am fine with, they never say how large they are; they could be just small vials or such. More talking of using a staff to summon, changing to freeze V weapon, inferno V weapon, then putting on 2 secpters for spell pen and focus. Now that seems silly doesn't it?



    Many things get done in ways that you may or may not be comfortable. I was asking more of who thinks the same. Your statement seems a little aggressive. So in short let me sum up how the second quote reads to me "No, I like my clickies. How dare you suggest this change." A simple "No, I like the magic of carrying a wardrobe around, while adventuring." Also your assuming its just MY way.

    Though I am curious earth elemental armies? Would you elaborate?
    Kind of true about everything really, as an Arcane Archer to keep up with the DPS as much as possible and dish out what is needed I carry around now 28 bows, my friend the other day said what would you look like if you turned up with all those bows on your back to a quest!

  16. #16
    Community Member Templarion's Avatar
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    I think clickies make playing more fun.

    More things to manage => More fun.

    And forget the "What would it look like?"-theme. There was never realism in DnD or DDO.

  17. #17
    Community Member Lleren's Avatar
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    I do think the on click abilities, items, and weapon switching are out of control.
    This is not the ADnD I remember.

    But hey, it is the game as it currently is. So I guess I'll carry 20 weapons and various other things to switch around.
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  18. 12-10-2010, 07:17 AM


  19. #18
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    Clickies FTW!

    More is better. Clickies make you better, bigger, stronger, more independant.

    Its the same in RL. If I go into wilderness, nature doesn't care if I 'role play non-clickie char' or not. If I don't want to freeze to death I need 'fire clickie', if hungry lions want a snack, I need 'boom boom clickie', etc.

  20. #19
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    Discussion about rogues in other thread...a guy said he has four slots open in inv after adding all the stuff he feels he needs before an end game raid.

    Personally i think it's silly much junk in play just to be seen as 'knowing your DDO'. It's so often confused with 'know your exploits' - certainly in gear and clickies but more often than not also in straight exploits - some guy screamed here earlier about not being able to safely kill a boss from a corner (some anti exploit was introduced in update).

  21. #20
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    Quote Originally Posted by pHo3nix View Post
    Players with a lot of plat would have the buffs anyway, new players wouldn't..

    I couldn't live without clickies, i got clickies for almost every buff i need..i like to be self sufficient in every aspect i can, from healing to hasting myself..only thing i miss is the clickie of deathward, cause i haven't the AP, but i usually summon a hireling with deathward to deal with this problem :P
    If they have a lot of plat then they may not have a lot of plat for long.

    Quote Originally Posted by pHo3nix View Post
    Oh, and my main (sorc/pal/rog) is based on divine power clickies, if i had to use the scrolls it would be a real pain
    Hmmm, then to me your build has a fairly large flaw, if you are reliant on divine power for your play. True that is only opinion.

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