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  1. #61
    Venture Captain Wraithkin's Avatar
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    /signed
    WAR IS PEACE
    FREEDOM IS SLAVERY
    IGNORANCE IS STRENGTH

  2. #62
    Community Member rygard's Avatar
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    ****, we need that!

    Proudly Member of DDO:EU Community, Member of legendary ex-guild: Disorganized Chaos,
    the Crabslayer, always high Dwarf from Mountains of Immerth

  3. #63
    Community Member Four20's Avatar
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    /signed

    man do i hate going through all those ingredients

  4. #64
    Community Member Aeolwind's Avatar
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    /signed

    Never gonna happen though, same for spell component bags & scroll cases (Which, won't sort by level or class if they do show up, muahahahah).
    Aeolwind (5/12) - 18 Sorc/1 Art | Melisandria - 20 Fighter SD | Anlona - 20 cleric RS

  5. #65
    Community Member Alerax's Avatar
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    /signed

    would be nice to keep things together. use your last large and now its not grouped with the rest...

    "didnt I have another LDS in here somewhere...?"
    "Please! This is supposed to be a happy occasion. Let's not bicker and argue over who killed who."

    Argonnessen Active Toonage ~ Domatheer 28 ~4Tr~ Rogue | Riazia 27 ~2Tr~ Rogue - 1 Bard

  6. #66
    Community Member rudder's Avatar
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    /signed

  7. #67
    Community Member Rapagun's Avatar
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    /signed
    Exiled from the european server Devourer (Release -> aug09) to Ghallanda (aug09 -> today) Main toons: Boite - Trovilain - Vraiment - Ahagun - Lagrosse - Ongdamagde - Tronche - Fekh - Fekhdemotiil
    Proud member of the Ghallandian guild Mekanik Destruktiw Kommandoh

  8. #68
    Community Member Quarterling's Avatar
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    /signed
    Have you ever wanted to create your own customized user interface skins for DDO?
    Click this sentence for a tutorial learning how, an easy-to-follow video guide.

  9. #69
    Community Member Blank_Zero's Avatar
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    /signed
    Smrti on Khyber

  10. #70
    Community Member Meetch1972's Avatar
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    A worthy thread to necro again and again until it happens...

    /signed.
    Goe ahed... korekt mah spelin'.

  11. #71
    Community Member Burdden's Avatar
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    /signed

  12. #72
    Community Member Shade's Avatar
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    If they're going to keep up these events like this too - with tons of annoying craftable stuff we also need a

    "event items" section..

    And preferably it would be a section where it doesn't count towards the max number of unique items so we can actually participate in events without having to shell out XXXX turbine points for a huge bag..

  13. #73
    Community Member doubledge's Avatar
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    Mail the Devs a big keg of beer with the thread adress taped to the side.


  14. #74
    Community Member
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    /signed
    «Castielle» (Sorc) ??* Embyrr (Sorc) ??* «Serreniti» (Wiz) ??* Knuttz (Sorc) ??* Castiel (Wiz) ??* Sakarra (Bard) ??* Sakara (Bard) ??* Callistto (Bard)
    ??* Chaaos (FvS) ??* Serrenity (Cleric) ??* Vorpel (Batman) ??* Sylverr (Exploiter) ??* Phoenyx (Exploiter) ??* Phoenyxx (Pal) ??* Trainquill (Monk)

  15. #75
    Community Member Chazzie's Avatar
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    Thumbs up OOoo~yea

    This would be so nice if they worked this way .... Please !!!
    ~~The House of Caedes~~Thelanis Server~~Krune~~Krunex~~Krunem~~Krunez~~ & many more " You can have my Dwarven Axe ,When you pry it out of my cold dead hand"~~" May your foes lay at your feet & your coffers be full"~~

  16. #76
    The Hatchery Barazon's Avatar
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    One thing about implementing this is that they might have to go through and give every item in the game that is classified as an "ingredient" a category, which could take time and possibly still leave some items unclassified.

    Another solution, or perhaps a temporary solution, would be to make the ingredient bags work the same way quivers do: have arrow buttons that let you move items in the bag up or down to put them in the order you want. Basically this is the lazy way out: take the code from quivers, make the players do all the work. Still an improvement over no sorting, but the automatic categorization would be the better solution by far.

    Oh yes, PLEASE remove the bug that putting a "Bound to Account" item in a bag automatically classifies the bag as "Bound to Character". This should be easy to implement also.

  17. #77
    Community Member Tumarek's Avatar
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    /signed

  18. #78
    Community Member Malky's Avatar
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    /signed
    On a long enough timeline, the survival rate for everyone drops to zero
    Yes, i'm french and i do eat frogs alive, so don't mess with me when i'm hungry
    Argonessen FTW : Leelith ~ Bagdad Cafe ~ Lipp Stick ~ Peroxy Acetone

  19. #79
    Community Member Ungood's Avatar
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    /signed

  20. #80
    Community Member Khumbaaba's Avatar
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    /signed

    DEVS--> when you're restitching the ingredients bag with extra pockets, see if you can scrounge up enough fabric/thread/duct tape to make Divs and Arcs a spell component bag! I think you've got the pattern laying around somewhere!

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