Hi, monk experts
I'll soon unlock Champion and plan to create a monk (bought when it was on sale with 50% off), but I know nothing about them except what I have read in the forum or the wiki. I would like you to tell me if I made errors on this build or at least to confirm if he's fine. My doubts are mainly on attributes: should I drop wis and raise str? I wouldn't like to end up with too low DCs on my special attacks (especialy ToD).
This is a dark monk, based on fire and rock stances.
Code:Character Plan by DDO Character Planner Version 3.7.1 DDO Character Planner Home Page Level 20 Lawful Good Dwarf Male (20 Monk) Hit Points: 369 Spell Points: 0 BAB: 15\15\20\25\25 Fortitude: 17 Reflex: 15 Will: 16 Starting Ending Feat/Enhancement Abilities Base Stats Base Stats Modified Stats (32 Point) (Level 1) (Level 20) (Level 20) Strength 15 20 20 Dexterity 15 17 17 Constitution 17 18 20 Intelligence 8 8 8 Wisdom 15 16 18 Charisma 6 6 6 Tomes Used +2 Tome of Dexterity used at level 7 +1 Tome of Constitution used at level 20 +1 Tome of Wisdom used at level 20 Starting Ending Feat/Enhancement Base Skills Base Skills Modified Skills Skills (Level 1) (Level 20) (Level 20) Balance 6 13 17 Bluff -2 -2 -2 Concentration 7 28 41 Diplomacy -2 -2 -2 Disable Device n/a n/a n/a Haggle -2 -2 -2 Heal 2 4 4 Hide 2 13 13 Intimidate -2 -2 -2 Jump 5 10 12 Listen 2 4 4 Move Silently 2 13 13 Open Lock n/a n/a n/a Perform n/a n/a n/a Repair -1 -1 -1 Search -1 -1 1 Spot 2 14 14 Swim 2 5 5 Tumble 3 4 6 Use Magic Device n/a n/a n/a Level 1 (Monk) Feat: (Monk Bonus) Dodge Feat: (Selected) Two Weapon Fighting Level 2 (Monk) Feat: (Monk Bonus) Toughness Level 3 (Monk) Feat: (Monk Path) Path of Inevitable Dominion: Fists of Darkness Feat: (Selected) Stunning Blow Level 4 (Monk) Ability Raise: STR Level 5 (Monk) Level 6 (Monk) Feat: (Monk Bonus) Power Attack Feat: (Selected) Stunning Fist Level 7 (Monk) Level 8 (Monk) Ability Raise: STR Level 9 (Monk) Feat: (Selected) Improved Two Weapon Fighting Level 10 (Monk) Level 11 (Monk) Level 12 (Monk) Ability Raise: STR Feat: (Selected) Improved Critical: Bludgeoning Weapons Level 13 (Monk) Level 14 (Monk) Level 15 (Monk) Feat: (Selected) Greater Two Weapon Fighting Level 16 (Monk) Ability Raise: STR Level 17 (Monk) Level 18 (Monk) Feat: (Selected) Toughness Level 19 (Monk) Level 20 (Monk) Ability Raise: STR Enhancement: Monk Serenity Enhancement: Dwarven Constitution I Enhancement: Dwarven Constitution II Enhancement: Dwarven Spell Defense I Enhancement: Dwarven Tactics I Enhancement: Dwarven Tactics II Enhancement: Static Charge Enhancement: Way of the Patient Tortoise I Enhancement: Way of the Patient Tortoise II Enhancement: Way of the Patient Tortoise III Enhancement: Touch of Death Enhancement: Fists of Iron Enhancement: Porous Soul Enhancement: All-Consuming Flame Enhancement: Monk Ninja Spy I Enhancement: Monk Ninja Spy II Enhancement: Void Strike I Enhancement: Winter's Touch Enhancement: Adept of Wind Enhancement: Master of Thunder Enhancement: Adept of Rock Enhancement: Grandmaster of Mountains Enhancement: Master of Stone Enhancement: Adept of Flame Enhancement: Grandmaster of the Sun Enhancement: Master of Bonfires Enhancement: Racial Toughness I Enhancement: Racial Toughness II Enhancement: Racial Toughness III Enhancement: Improved Jump I Enhancement: Improved Jump II Enhancement: Improved Tumble I Enhancement: Improved Tumble II Enhancement: Monk Wisdom I Enhancement: Monk Wisdom II