a few suggestions:
- ditch jump
- ditch drow melee and spell resist enhancements
- add hide and move silently
- add shroud of wraith
You have the jump spell that gives you +30 to jump. Jump caps at +40, so you're gonna be at cap with buffs and items without a single point put into the skill.
You'll find that you're not gonna be swinging a weapon near enough to warrant spending action points on melee ability. And come next update drow will have built in spell resist, so that enhancement will be going away anyway.
Now fill that all in with stealth skills and the wraith. You might have to lose some diplomacy or haggle to fit it in. I vote for haggle. If you want a haggle character, I'd roll a bard.
With ranked up stealth skills, wraith, and the invisibility spell, you can get your stealth ability up there pretty high. Slap on a few items, cast GH, pop into wraith and you will be able to do a considerable amount of sneaking around.
This might open up a whole new side of the game for you when you are bored and want to solo some tough quests.
Just something to think about. Might as well take advantage of both lich and wraith if you are a pale master.