Quote Originally Posted by Thrudh View Post
In the current version 9 out of 10 of your casts do ZERO crits... Are those wasted? Are those worthless? Can you survive an encounter without casting a crit spell?

Sure it's nice when you get a crit spell and everything dies... But you certainly don't depend on that, do you? You do just fine with 90% of your casts being normal damage, right?

Now, instead of 90% being normal damage, and 10% being awesome damage, you get 100% being a little better than normal damage and zero being awesome damage.

Is that better for us? Probably not.... But is that terribly worse? Nope... I never counted on that 10% awesome damage anyway... And now all my 90% spells will actually do more damage than before...

On average, we'll do the exact same damage as before...
Cool story man, as far as i know 11 is not equal to 15, so on AVERAGE we will do crappier damage than before 27% less damage than before, wasting 27% more time than before and 27% more mana than before, i find it a big deal.