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  1. #1
    Community Member Falith12's Avatar
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    Jan 2010
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    Default HordoToon Homage

    Here it is folkks, the most amazing build in the universe!!!!

    Code:
    Character Plan by DDO Character Planner Version 3.7.2
    DDO Character Planner Home Page
    
    Mr. Giggles Jester of the Court
    Level 20 Chaotic Good Elf Male
    (6 Cleric \ 6 Wizard \ 8 Bard) 
    Hit Points: 288
    Spell Points: 996 
    BAB: 13\13\18\23
    Fortitude: 11
    Reflex: 11
    Will: 19
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (28 Point)       (Level 1)          (Level 20)           (Level 20)
    Strength             13                 14                   14
    Dexterity            11                 11                   13
    Constitution         12                 15                   15
    Intelligence         12                 13                   15
    Wisdom               14                 14                   16
    Charisma             14                 14                   16
    
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 20)          (Level 20)
    Balance               1                  4                    4
    Bluff                 3                 10                   10
    Concentration         3                 20                   20
    Diplomacy             3                 21                   23
    Disable Device        n/a               n/a                   n/a
    Haggle                6                 25                   25
    Heal                  2                  8                    8
    Hide                  1                  2                    2
    Intimidate            2                  3                    3
    Jump                  2                 15                   15
    Listen                3                  4                    6
    Move Silently         1                  2                    2
    Open Lock             n/a               n/a                   n/a
    Perform               5                  8                    8
    Repair                1                  5                    5
    Search                1                  2                    4
    Spot                  2                  3                    6
    Swim                  5                  6                    6
    Tumble                4                  5                    5
    Use Magic Device      6                  7                   10
    
    Level 1 (Bard)
    Skill: Balance (+1)
    Skill: Bluff (+1)
    Skill: Concentration (+2)
    Skill: Diplomacy (+1)
    Skill: Haggle (+4)
    Skill: Hide (+1)
    Skill: Jump (+1)
    Skill: Listen (+1)
    Skill: Move Silently (+1)
    Skill: Perform (+3)
    Skill: Swim (+4)
    Skill: Tumble (+4)
    Skill: Use Magic Device (+4)
    Feat: (Selected) Toughness
    Feat: (Automatic) Attack
    Feat: (Automatic) Dismiss Charm
    Feat: (Automatic) Elven Keen Senses
    Feat: (Automatic) Enchantment Save Bonus
    Feat: (Automatic) Fascinate
    Feat: (Automatic) Heroic Durability
    Feat: (Automatic) Immunity to Sleep
    Feat: (Automatic) Inspire Courage
    Feat: (Automatic) Light Armor Proficiency
    Feat: (Automatic) Martial Weapon Proficiency: Longbow
    Feat: (Automatic) Martial Weapon Proficiency: Longsword
    Feat: (Automatic) Martial Weapon Proficiency: Rapier
    Feat: (Automatic) Martial Weapon Proficiency: Shortsword
    Feat: (Automatic) Martial Weapon Proficiency: Shortbow
    Feat: (Automatic) Shield Proficiency (General)
    Feat: (Automatic) Simple Weapon Proficiency
    Feat: (Automatic) Sneak
    Spell (1): Grease
    Enhancement: Bard Extra Song I
    Enhancement: Bard Inspired Bravery I
    Enhancement: Elven Enchantment Resistance I
    Enhancement: Bard Energy of the Music I
    
    
    Level 2 (Cleric)
    Skill: Concentration (+1)
    Skill: Diplomacy (+1)
    Skill: Heal (+1)
    Feat: (Automatic) Heavy Armor Proficiency
    Feat: (Automatic) Magical Training
    Feat: (Automatic) Medium Armor Proficiency
    Feat: (Automatic) Turn Undead
    Spell (1): Bane
    Spell (1): Bless
    Spell (1): Cause Fear
    Spell (1): Command
    Spell (1): Cure Light Wounds
    Spell (1): Divine Favor
    Spell (1): Doom
    Spell (1): Inflict Light Wounds
    Spell (1): Nightshield
    Spell (1): Nimbus of Light
    Spell (1): Obscuring Mist
    Spell (1): Protection From Evil
    Spell (1): Remove Fear
    Spell (1): Shield of Faith
    Spell (1): Summon Monster I
    Enhancement: Elven Arcane Fluidity I
    Enhancement: Follower of the Undying Court
    Enhancement: Cleric Divine Vitality I
    
    
    Level 3 (Wizard)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Repair (+1)
    Feat: (Selected) Diehard
    Feat: (Wizard Bonus) Mental Toughness
    Feat: (Automatic) Inscribe Scroll
    Spell (1): Charm Person
    Spell (1): Detect Secret Doors
    Spell (1): Mage Armor
    Spell (1): Sleep
    Enhancement: Elven Arcanum I
    Enhancement: Racial Toughness I
    Enhancement: Cleric Extra Turning I
    Enhancement: Bard Wand and Scroll Mastery I
    
    
    Level 4 (Cleric)
    Ability Raise: INT
    Skill: Diplomacy (+3)
    Feat: (Automatic) Defensive Fighting
    Feat: (Automatic) Sunder
    Feat: (Automatic) Trip
    Enhancement: Cleric Smiting I
    Enhancement: Bard Song Magic I
    Enhancement: Cleric Wisdom I
    
    
    Level 5 (Bard)
    Skill: Balance (+1)
    Skill: Bluff (+1)
    Skill: Concentration (+1)
    Skill: Diplomacy (+3)
    Skill: Haggle (+1)
    Spell (1): Otto's Resistable Dance
    Enhancement: Bard Inspired Damage I
    Enhancement: Bard Lingering Song I
    Enhancement: Bard Charisma I
    
    
    Level 6 (Wizard)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Repair (+1)
    Feat: (Selected) Toughness
    Spell (1): Tumble
    Spell (1): Jump
    Enhancement: Elven Arcanum II
    Enhancement: Racial Toughness II
    
    
    Level 7 (Bard)
    Skill: Bluff (+1)
    Skill: Concentration (+4)
    Skill: Diplomacy (+2)
    Feat: (Automatic) Inspire Competence
    Spell (1): Hypnotism
    Enhancement: Bard Inspired Attack I
    Enhancement: Bard Lyric of Song I
    Enhancement: Bard Wand Heightening I
    
    
    Level 8 (Wizard)
    Ability Raise: CON
    Skill: Diplomacy (+1)
    Skill: Repair (+1)
    Spell (2): Scare
    Spell (2): Hypnotic Pattern
    Enhancement: Elven Arcane Fluidity II
    Enhancement: Wizard Intelligence I
    
    
    Level 9 (Cleric)
    Skill: Heal (+3)
    Feat: (Selected) Toughness
    Spell (2): Aid
    Spell (2): Bear's Endurance
    Spell (2): Bull's Strength
    Spell (2): Close Wounds
    Spell (2): Cure Moderate Wounds
    Spell (2): Deific Vengance
    Spell (2): Eagle's Spendor
    Spell (2): Find Traps
    Spell (2): Hold Person
    Spell (2): Inflict Moderate Wounds
    Spell (2): Lesser Restoration
    Spell (2): Owl's Wisdom
    Spell (2): Remove Paralysis
    Spell (2): Resist Energy
    Spell (2): Seek Eternal Rest
    Spell (2): Soundburst
    Spell (2): Spawn Screen
    Spell (2): Summon Monster II
    Enhancement: Elven Dexterity I
    Enhancement: Cleric Divine Cleansing I
    Enhancement: Cleric Divine Healing I
    
    
    Level 10 (Bard)
    Skill: Diplomacy (+2)
    Skill: Jump (+5)
    Spell (2): Rage
    Spell (2): Suggestion
    Enhancement: Elven Arcane Fluidity III
    
    
    Level 11 (Wizard)
    Skill: Concentration (+3)
    Spell (2): Gust of Wind
    Spell (2): Glitterdust
    Enhancement: Bard Extra Song II
    Enhancement: Elven Arcanum III
    
    
    Level 12 (Cleric)
    Ability Raise: STR
    Skill: Diplomacy (+2)
    Skill: Heal (+1)
    Feat: (Selected) Spell Focus: Necromancy
    Enhancement: Elven Dexterity II
    
    
    Level 13 (Bard)
    Skill: Bluff (+4)
    Skill: Haggle (+3)
    Spell (1): Feather Fall
    Spell (2): Invisibility
    Enhancement: Bard Inspired Bravery II
    Enhancement: Bard Energy of the Music II
    
    
    Level 14 (Wizard)
    Skill: Concentration (+3)
    Feat: (Wizard Bonus) Eschew Materials
    Spell (3): Stinking Cloud
    Spell (3): Sleet Storm
    Enhancement: Elven Arcanum IV
    
    
    Level 15 (Cleric)
    Skill: Diplomacy (+3)
    Feat: (Selected) Toughness
    Spell (3): Bestow Curse
    Spell (3): Blindness
    Spell (3): Contagion
    Spell (3): Cure Serious Wounds
    Spell (3): Dispel Magic
    Spell (3): Glyph of Warding
    Spell (3): Inflict Serious Wounds
    Spell (3): Magic Circle Against Evil
    Spell (3): Mass Aid
    Spell (3): Prayer
    Spell (3): Protection From Energy
    Spell (3): Remove Blindness
    Spell (3): Remove Curse
    Spell (3): Remove Disease
    Spell (3): Searing Light
    Spell (3): Summon Monster III
    Spell (3): Water Breathing
    Enhancement: Bard Improved Spell Penetration I
    Enhancement: Cleric Divine Light I
    Enhancement: Cleric Divine Might I
    
    
    Level 16 (Bard)
    Ability Raise: CON
    Skill: Haggle (+7)
    Feat: (Automatic) Suggestion
    Enhancement: Bard Lingering Song II
    Enhancement: Improved Diplomacy I
    Enhancement: Improved Diplomacy II
    
    
    Level 17 (Wizard)
    Skill: Perform (+1.5)
    Spell (3): Haste
    Spell (3): Deep Slumber
    Enhancement: Wizard Intelligence II
    
    
    Level 18 (Cleric)
    Skill: Concentration (+2)
    Skill: Perform (+0.5)
    Feat: (Selected) Skill Focus: Use Magic Device
    Enhancement: Bard Charisma II
    
    
    Level 19 (Bard)
    Skill: Jump (+7)
    Spell (2): Daze Monster
    Spell (3): Good Hope
    Spell (3): Charm Monster
    Enhancement: Cleric Wisdom II
    
    
    Level 20 (Bard)
    Ability Raise: CON
    Skill: Haggle (+7)
    Feat: (Automatic) Improved Inspire Courage
    Spell (3): Fear
    Enhancement: Bard Extra Song III
    Enhancement: Elven Keen Eyes I
    Quote Originally Posted by Lissyl View Post
    Because weapons are OP!
    My Builds: Tempest Kensai of Zen

  2. #2
    Community Member Asketes's Avatar
    Join Date
    Nov 2008
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    0

    Default

    it's too OP

    you get FW and haste and songs
    (Perma) - Khyber - Official Helpers Guild Noob
    Quote Originally Posted by Eladrin View Post
    Grease is an extremely valuable party buff.

  3. #3
    Community Member Falith12's Avatar
    Join Date
    Jan 2010
    Posts
    332

    Default

    But did I take FW? And I got into a conversation over Pm with Hordo and broached this idea. he seems to like it.
    Quote Originally Posted by Lissyl View Post
    Because weapons are OP!
    My Builds: Tempest Kensai of Zen

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