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  1. #1
    Community Member kilagan800's Avatar
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    Default Different Levels in Group Posts

    A guildmate mentioned this to me while putting together a party...

    Change the lfm so that it blocks certain character levels from joining. Like when you post for levels 5-7 and a level 9 tries to join, and just as you add her, you realize she is too high of a level.

    My friend made an offhand comment about people not knowing how to read. But I think these people are trying to take advantange of newbies and those who don't pay attention.

    Anyway, this should be fixed.

  2. 12-03-2010, 05:20 PM


  3. 12-03-2010, 05:31 PM


  4. 12-03-2010, 05:48 PM


  5. 12-03-2010, 05:52 PM


  6. #2
    Community Member Fattiest's Avatar
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    If it is too difficult for someone to take the 1/2 second to look at the lev, they should find another game,,,, hello kitty comes to mind....

    if a leader of a party finds it to difficult to look at the lev, does that really sound like the type of person you want leading your group......

    Soloing to lev 10 at least, ftw
    Archangels - RIP Xoriat
    Fattiest - Lardarss - XiiGage - WarDrumm - Mongler - Constabull - Chalus - Lootbank

  7. #3
    Community Member Antheal's Avatar
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    Speaking of not reading...

    When you get a join request in your party chat, it tells you quite clearly the name of the character along with their class(es) and level.

    You can also accept or decline the request.

  8. #4
    Community Member Fattiest's Avatar
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    Quote Originally Posted by antheal View Post
    speaking Of Not Reading...

    When You Get A Join Request In Your Party Chat, It Tells You Quite Clearly The Name Of The Character Along With Their Class(es) And Level.

    You Can Also accept Or decline The Request.
    +1
    Archangels - RIP Xoriat
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  9. #5
    Community Member lazyninja81's Avatar
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    Quote Originally Posted by kilagan800 View Post
    Change the lfm so that it blocks certain character levels from joining. Like when you post for levels 5-7 and a level 9 tries to join, and just as you add her, you realize she is too high of a level.

    My friend made an offhand comment about people not knowing how to read . But I think these people are trying to take advantange of newbies and those who don't pay attention.

    Anyway, this should be fixed.
    Isn't this a bit of an oxymoron? If the party leader pays attention and reads the level of the person requesting to join, there isn't a problem.

    /not signed

  10. #6
    Community Member Phidius's Avatar
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    In general, suggestions that remove options will not be met favorably.

    Your suggestion would remove the possibility of posting a group for levels 17-20, yet retaining the option of accepting that uber level 16 who requests to join.

    When there's an existing tool in place to avoid a situation, it's better to just use that tool instead of restricting options.
    "I require a reminder as to why raining arcane destruction is not an appropriate response to all of life's indignities" - Vaarsuvius, OoTS #674

  11. 12-03-2010, 06:02 PM


  12. #7
    Community Member Frostwhisperer's Avatar
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    Firstly: how does a lvl 9 get advantages of running a quest with people 3 levels below him?
    Secondly: how can you be so busy putting a group together that you can't use half a second that the number 9 does not lie inbetween 5-7
    My mom told me to become a warforged sorcerer. But did I listen? Noooooooooooooo

  13. #8
    Community Member kilagan800's Avatar
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    Quote Originally Posted by Phidius View Post
    In general, suggestions that remove options will not be met favorably.

    Your suggestion would remove the possibility of posting a group for levels 17-20, yet retaining the option of accepting that uber level 16 who requests to join.

    When there's an existing tool in place to avoid a situation, it's better to just use that tool instead of restricting options.
    I see what you're getting at, however, once posted, you're allowed to alter level requests.

  14. 12-03-2010, 06:14 PM


  15. #9

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    Quote Originally Posted by kilagan800 View Post
    I see what you're getting at, however, once posted, you're allowed to alter level requests.
    Provided you're literate enough to figure it out.
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  16. #10
    Community Member kilagan800's Avatar
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    Quote Originally Posted by Frostwhisperer View Post
    Firstly: how does a lvl 9 get advantages of running a quest with people 3 levels below him?
    Secondly: how can you be so busy putting a group together that you can't use half a second that the number 9 does not lie inbetween 5-7
    I've seen a lot of people overlook the levels and it had nothing to do with being lazy or ********. And I don't know about you, but when I throw a party together I sometimes get bombarded with tells at the same time lmf requests, so I just glance over, see that it's a cleric or rogue, something that i've been waiting for...forever and accept it then go back to reply to tells.

    I've overlooked at times but caught it quickly. I've seen friends do it and other pepole. And I'm sure that we're not ********, lazy and would want to play hello kitty. And if ddo wants me to go elsewhere, then consider me gone.

  17. #11
    Community Member biggin's Avatar
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    I nominate this as the Suggestion of the week. All those level 20's taking advantage of low level groups (how they are doing this I'm not sure, but it must be awful) will now be stopped dead in their tracks.

    I mean the LFM is darkened for people who's class and range aren't needed, and the PL can decide to accept or decline. Or maybe the problem is two noobs colliding (one who can't read a LFM, the other who can't manage to read the request) creates a noob supernova and there is no way any coding in game can stop it. I guess maybe it's one of those life questions we may never answer.....
    There is no lag. Just because you had none before and can't play now doesn't mean the server move had anything to do with it.

  18. #12
    Community Member kilagan800's Avatar
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    Quote Originally Posted by biggin View Post
    I nominate this as the Suggestion of the week. All those level 20's taking advantage of low level groups (how they are doing this I'm not sure, but it must be awful) will now be stopped dead in their tracks.

    I mean the LFM is darkened for people who's class and range aren't needed, and the PL can decide to accept or decline. Or maybe the problem is two noobs colliding (one who can't read a LFM, the other who can't manage to read the request) creates a noob supernova and there is no way any coding in game can stop it. I guess maybe it's one of those life questions we may never answer.....
    I've never seen level 20's try to join low level quests. But I have seen those with a level or two higher try to screw those out of 10% to 25% xp just for kicks. And I see that you never got what the suggestion was about.
    Last edited by kilagan800; 12-03-2010 at 06:26 PM.

  19. #13
    Community Member biggin's Avatar
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    I get what the suggestion is about. It's about people out of level range not being able to see your LFM. I get it, I really, really do. I even nominated it for Suggestion of the week. I just think that when you have two people, one who can't or doesn't care to read a LFM, and one who can't or doesn't care to screen the party members, there is simply nothing that will stop the inevitable collision.

    They already coded it so that not only does it appear in a box in party/general chat, but it also flashes in the middle of the screen. But I agree, that isn't enough. Maybe when someone out of level range hits the LFM it shocks them? Drops their credit score by 50 points? Trench foot? I'm not real sure about a long term solution here, but I will champion your cause good sir/madam.

    OR, we can just stop blaming everything that happens in this game on someone else and take a little personal responsibility. Either way I'm cool with it.
    There is no lag. Just because you had none before and can't play now doesn't mean the server move had anything to do with it.

  20. 12-03-2010, 06:43 PM


  21. #14
    Community Member GreenGurgler's Avatar
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    Another option for the two colliding parties, both of which are unable to read plain English is to KICK the offending over leveler once he is in the party and the over leverage is noticed. Send him a tell saying hey sorry, your over level and have to go <BOOT>.

    Problem solved.

    That or just read more gooderer.
    Naggesh-Drow Wiz PM TR--Borax DethAxe-Dwarf Rng/Mnk/Fgt--Accomplice of the Sorcerer-WF Arti TR --Ombrah the Outcast-BF Pali--Luxxs Interior-Human Bard WC--Xeak the Dirty-1/2ling Rog Assassin--Poli Styrene-Human Arti

  22. #15
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    Quote Originally Posted by biggin View Post
    I get what the suggestion is about. It's about people out of level range not being able to see your LFM. I get it, I really, really do. I even nominated it for Suggestion of the week. I just think that when you have two people, one who can't or doesn't care to read a LFM, and one who can't or doesn't care to screen the party members, there is simply nothing that will stop the inevitable collision.

    They already coded it so that not only does it appear in a box in party/general chat, but it also flashes in the middle of the screen. But I agree, that isn't enough. Maybe when someone out of level range hits the LFM it shocks them? Drops their credit score by 50 points? Trench foot? I'm not real sure about a long term solution here, but I will champion your cause good sir/madam.

    OR, we can just stop blaming everything that happens in this game on someone else and take a little personal responsibility. Either way I'm cool with it.
    You good Sir or Madam just made my night. I think we have to find a new and improved word for the type of sarcasm that flows from your fingers. We shall call it Super Sarcasm (with the capital S's) and we shall pray to it's god Biggin at dusk, with offerings of snide remarks handed out to our fellow co-believers at every turn.

    PS: That wasn't sarcasm. I actually laughed out loud and almost woke my girlfriend while reading your post
    Characters that matter in the not so grand scheme of things: Jilligully Pennypot lvl 20 FvS, Hobbelin the Gobbelin lvl 12/3 monkrobat and Irridan Tranth lvl 20 sorc water savant

  23. 12-04-2010, 10:33 AM


  24. #16
    Community Member diamabel's Avatar
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    Quote Originally Posted by kilagan800 View Post
    A guildmate mentioned this to me while putting together a party...

    Change the lfm so that it blocks certain character levels from joining. Like when you post for levels 5-7 and a level 9 tries to join, and just as you add her, you realize she is too high of a level.

    My friend made an offhand comment about people not knowing how to read. But I think these people are trying to take advantange of newbies and those who don't pay attention.

    Anyway, this should be fixed.

    The person that scrolls through the list of LFMs should be able to recognize highlighted LFMs (apropriate level range) and not higlighted LFMs (not apropriate level range). The person should as well be able to read the LFM descriptions. I can't speak for color-blind persons or people with other serious impariment of sight, though.

    The party leader will be notified when someone is appliying to his/her LFM. The party leader will even be shown the level and class(es) of applicants. In addition you can open the social panel and switch to a tab for your LFM which will as well contain a list of all that applied (if there should be several people applying at the same time) with class(es) and level.

    The party leader as well as the applicants have the possibility to use tells to communicate. You're not forced to blindly invite someone.


    So the tools are there. It's up to the players to use them. The only reason for such a suggestion is lazyness and convenience. Not that I'm against such changes, but will it really be a substantial improvement?
    The supposed issue seems to be people who randomly click on LFMs. Changing the LFM panel won't change this kind of players. I wonder if it wouldn't be better to abolish grouping tools and instead resort to meeting at social hubs (e.g. market place, inns, taverns, etc.) in-game. If that would lead to people communcating more then that wouldn't be so bad after all.
    Last edited by diamabel; 12-04-2010 at 11:19 AM.

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