This things get requested regularly, but can we please get some finer control over our ai allies? I think this game is too complicated to make them act intelligently on their own, but with greater control over their actions their idiocy could be more manageable.
port to me command to deal with getting them past basic obstacles such as lava pits and
toggle melee on/off, because sometimes you want your FvS hireling to attack with its sword and sometimes you want it to sit back and cast rather than run through a bunch of traps.
toggle combat feat usage on/off, because manually issuing commands to use sunder+trip+stunning blow+intimidate in a pain.
toggle offensive casting on/off, because sometimes you want your hireling in offensive mode but not using offensive spells.
toggle defensive casting on/off, because no matter how many times a cleric hireling casts remove curse they're not going to get rid of sleet storm.
toggle potion use on/off, because we've all watched a hireling chug potions while telling them to shrine.
I'd also like to be able to see a hireling's complete spell list with the ability to disable some of their spells. If it was convenient to access this could make the ability to toggle casting modes unnecessary. Basically this would let us make sure they're using the right spells for the right situation.
Hirelings should carry indestructible weapons.
For player summons I would like to have at least a hold position command, a dismissal option, and/or a passive mode. Basically some way to keep them from starting fights I don't want them to.
edits:
alternatives
additions