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  1. #1
    Community Member Berillintranoks's Avatar
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    Default (Build) *wrath of the wraith*

    I want to share experimental build (compiled by the group Whistling Dumplings)

    Character Plan by DDO Character Planner Version 3.7.1
    DDO Character Planner Home Page

    Level 20 Lawful Neutral Half-Orc Male
    (6 Fighter \ 2 Monk \ 12 Wizard) Kensei Unarmed Focus
    Hit Points: 320 (400)
    Spell Points: 721
    BAB: 13\13\18\23

    Fortitude: 15(20+11)__|31}
    Reflex: 12(17+11)____|28}} 1 Alchemy + 4GH +1VoM +5ResDT
    Will: 18(23+11)______|34}

    Starting Feat/Enhancement
    Abilities Base Stats Modified Stats
    (32 Point) (Level 1) (Level 20)

    Strength 16 \ 26(32+8 H-Orc Fury 3)(+2 Rage) = 42
    Dexterity 15 \ 17(22)
    Constitution 14 \ 16(22)+2 Rage = 24
    Intelligence 8 \ 12(18)
    Wisdom 16 \ 20(26)
    Charisma 6 \ 6

    Notable Equipment
    Goggles of insight +1 to hit
    Wise Necklace +6 Wis
    Voice of the Master +1 Res
    Cloack of Protection +5 Deflection
    Minos Legens +20HP
    Health Belt +6
    Ring of Balance +2 Natural AC +13 Balance
    Spectral Gloves +5 dex, +2 to hit
    Clever Ring +6
    Dragontouched Robe Eldritch Rune +5 Res, Tempest Rune +6 Str, Sov. Rune Heightened Awareness 4(+4 Insight AC)
    AC = Base 10 + 6 Dex + 1 Feat +8 Wis? +5 Deflection +2 Natural +4 Shield +1 Alchemy +7(8) Bracers +4Insight = 48(49) +1 centered = 50


    Tomes Used
    +1 Tome of Strength used at level 3
    +1 Tome of Dexterity used at level 3
    +1 Tome of Constitution used at level 3
    +1 Tome of Intelligence used at level 3
    +1 Tome of Wisdom used at level 3
    +2 Tome of Strength used at level 7
    +2 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Intelligence used at level 7
    +2 Tome of Wisdom used at level 7

    Feat/Enhancement
    Modified Skills
    Skills (Level 20)

    Balance 14
    Bluff -1
    Concentration 20
    Diplomacy -1
    Disable Device n/a
    Haggle -2
    Heal 5
    Hide 3
    Intimidate -1
    Jump 8
    Listen 6
    Move Silently 3
    Open Lock n/a
    Perform n/a
    Repair 1
    Search 1
    Spot 12
    Swim 8
    Tumble 5
    Use Magic Device n/a

    Level 1 (Monk)
    Feat: (Monk Bonus) Dodge
    Feat: (Selected) Stunning Blow


    Level 2 (Monk)
    Feat: (Monk Bonus) Toughness


    Level 3 (Fighter)
    Feat: (Selected) Toughness
    Feat: (Fighter Bonus) Weapon Focus: Bludgeoning Weapons


    Level 4 (Fighter)
    Ability Raise: WIS
    Feat: (Fighter Bonus) Two Weapon Fighting


    Level 5 (Fighter)


    Level 6 (Fighter)
    Feat: (Selected) Precision
    Feat: (Fighter Bonus) Weapon Specialization: Bludgeoning Weapons


    Level 7 (Fighter)


    Level 8 (Fighter)
    Ability Raise: STR
    Feat: (Fighter Bonus) Improved Two Weapon Fighting


    Level 9 (Wizard)
    Feat: (Selected) Spell Focus: Necromancy
    Feat: (Wizard Bonus) Greater Spell Focus: Necromancy
    Spell (1): Shield
    Spell (1): Jump
    Spell (1): Chill Touch


    Level 10 (Wizard)
    Spell (1):Ray of Enfeeblement
    Spell (1):Mage Armor


    Level 11 (Wizard)
    Spell (2): Blur
    Spell (2): Lesser Death Aura


    Level 12 (Wizard)
    Ability Raise: STR
    Feat: (Selected) Improved Critical: Bludgeoning Weapons
    Spell (2): Knock
    Spell (2): Ghoul Touch


    Level 13 (Wizard)
    Feat: (Wizard Bonus) Extend Spell
    Spell (3): Displacement
    Spell (3):Haste


    Level 14 (Wizard)
    Spell (3): Heroism
    Spell (3): Rage


    Level 15 (Wizard)
    Feat: (Selected) Toughness
    Spell (4): Dimension Door
    Spell (4): Death Aura


    Level 16 (Wizard)
    Ability Raise:STR
    Spell (4): Wall of Fire
    Spell (4): Stoneskin


    Level 17 (Wizard)
    Spell (5):Teleport
    Spell (5):Cloudkill


    Level 18 (Wizard)
    Feat: (Wizard Bonus) Mental Toughness
    Feat: (Selected) Greater Two Weapon Fighting
    Spell (5): Waves of Fatigue
    Spell (5): Symbol of Pain


    Level 19 (Wizard)
    Spell (6):Tenser's Transformation
    Spell (6):Greater Heroism


    Level 20 (Wizard)
    Ability Raise:STR
    Spell (6): Shadow Walk
    Spell (6): Globe of Invulnerability
    Enhancement: Fighter Attack Boost I
    Enhancement: Fighter Attack Boost II
    Enhancement: Fighter Haste Boost I
    Enhancement: Fighter Haste Boost II
    Enhancement: Kensei Unarmed Mastery I
    Enhancement: Fighter Critical Accuracy I
    Enhancement: Fighter Critical Accuracy II
    Enhancement: Fighter Kensei I
    Enhancement: Fighter Strategy (Stunning Blow) I
    Enhancement: Fighter Strategy (Stunning Blow) II
    Enhancement: Fighter Strategy (Trip) I
    Enhancement: Fighter Strategy (Trip) II
    Enhancement: Fighter Flanking Mastery I
    Enhancement: Orcish Extra Action Boost I
    Enhancement: Orcish Extra Action Boost II
    Enhancement: Orcish Extra Action Boost III
    Enhancement: Orcish Fury I
    Enhancement: Orcish Fury II
    Enhancement: Orcish Fury III
    Enhancement: Orcish Strength I
    Enhancement: Orcish Strength II
    Enhancement: Fighter Item Defense I
    Enhancement: Fighter Item Defense II
    Enhancement: Way of the Faithful Hound I
    Enhancement: Void Strike I
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Wizard Energy of the Scholar I
    Enhancement: Wizard Energy of the Scholar II
    Enhancement: Wizard Intelligence I
    Enhancement: Wizard Intelligence II
    Enhancement: Fighter Strength I
    Enhancement: Fighter Strength II
    Enhancement: Monk Wisdom I
    Enhancement: Fighter Toughness I
    Enhancement: Fighter Toughness II
    Enhancement: Shroud of the Lich
    Enhancement: Wizard Pale Master I
    Enhancement: Wizard Pale Master II
    Enhancement: Summon Skeleton Archer
    Enhancement: Summon Skeletal Knight
    Enhancement: Shroud of the Wraith
    Last edited by Berillintranoks; 12-02-2010 at 05:06 PM.

  2. #2
    Community Member Reos's Avatar
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    Default

    I like it, it's exactly what I've been looking for!
    A couple questions though:

    What would you raise for a 36 point build?
    What is the purpose of the Dodge feat and Precision feat?
    1 AC seems negligible, why not take another toughness?
    Also, halved damage sounds unfavorable, are you really worried about having enough to-hit?

    Many thanks!
    Last edited by Reos; 12-02-2010 at 12:47 PM.

  3. #3
    Community Member nrm3000's Avatar
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    Default

    The blue text is very difficult to read.

  4. #4
    Community Member Berillintranoks's Avatar
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    Default

    sorry for the selection of colors, I have modified the forum and now I see it like in the picture

  5. #5
    Community Member Berillintranoks's Avatar
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    Quote Originally Posted by Reos View Post
    I like it, it's exactly what I've been looking for!
    A couple questions though:

    1. What would you raise for a 36 point build?
    2. What is the purpose of the Dodge feat and Precision feat?
    1 AC seems negligible, why not take another toughness?
    3. Also, halved damage sounds unfavorable, are you really worried about having enough to-hit?

    Many thanks!
    1. +1str ability - 4 free enhance points(for Improved skill for example)
    2. AC is never too much
    3.12 levels of wizard doing their shortcomings - low BAB for example - low hit(Precision feat + trait of a wraith = unarmed crit = con damage = autocrits on regular mobs) anyway you free to choose what you want

    Quote Originally Posted by nrm3000 View Post
    The blue text is very difficult to read.
    now better?

  6. #6
    Community Member Reos's Avatar
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    Default

    Precision just adds to your to-hit, right? I've never used it, but I've seen no mention of auto crits, except if you mean after stunning?

  7. #7

    Default

    Quote Originally Posted by Reos View Post
    Precision just adds to your to-hit, right? I've never used it, but I've seen no mention of auto crits, except if you mean after stunning?
    I think he means once their con hits 0 (wraith crits do con damage).

    Long ago I had precision on a finesse wizard and it was really good at low levels provided you had a good low end elemental damage weapon. Now days AC's are a bit lower.

    I just don't think there is much point in unarmed undead attacks, you will almost always do more damage via some other strategy.

    I have on the other hand seen very effective tanking with a similar build so you might check into that angle.
    Former Host of DDOcast
    Member of The Madborn of Thelanis
    Streaming sometimes on twitch as SigTrent

  8. #8
    Community Member incineration's Avatar
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    am i the only one who noticed the half orc fury enhancements in his str breakdown? isn't that a +8 str at 15% or less hp? IE for his max damage potential he must be near death...or did they buff it and i just missed it?
    Quote Originally Posted by Knockback View Post
    It's a grenade, so just throw it at your feet. : )
    Quote Originally Posted by Chai View Post
    If you can dodge a wrench, you can dodge a meteor swarm!

  9. #9
    Community Member Berillintranoks's Avatar
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    Quote Originally Posted by sigtrent View Post
    I think he means once their con hits 0 (wraith crits do con damage).
    exactly


    Quote Originally Posted by incineration View Post
    +8 str at 15% or less hp? IE for his max damage potential he must be near death...
    correct - max damage in critical situations

  10. #10
    Community Member voodoogroves's Avatar
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    To echo sigtrent ... I've tested out the wraith and lich versions of this and I was pretty disappointed. I didn't cap either and sure, they are late bloomers, but the output simply isn't there. The death aura/etc. is very noticeably weaker than a Wiz 18's and shorter in duration. Crits don't happen often enough to build a wraith-form version around and the inflict proc on lich-form's strikes is simply too little to make a real impact.

    It can be fun; have fun with it - but you'll definitely find some problem areas. You may enjoy figuring out how to handle them though, and that could be fun on its own. You may be able to drain someone's CON zero and outlast them - but you'll really struggle against self-healers and bosses.
    Ghallanda - now with fewer alts and more ghostbane

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