since it seems i cannot build a good rogue/FvS toon.... i'm gonna try to make a cleric that would be able to decently melee and heal.
as before... i don't take in consideration any equipment but... i know i'll get some!!!
well..... let's see how you'll destroy this LAST attempt of mine to create a build myself!!
Code:Character Plan by DDO Character Planner Version 3.5.1 DDO Character Planner Home Page Level 20 Lawful Good Halfling Male (2 Monk \ 1 Rogue \ 17 Cleric) Hit Points: 240 Spell Points: 1317 BAB: 13\13\18\23 Fortitude: 15 Reflex: 16 Will: 21 Starting Ending Feat/Enhancement Abilities Base Stats Base Stats Modified Stats (32 Point) (Level 1) (Level 20) (Level 20) Strength 12 14 14 Dexterity 16 18 20 Constitution 10 12 12 Intelligence 12 14 14 Wisdom 16 21 24 Charisma 12 16 18 Tomes Used +2 Tome of Strength used at level 7 +2 Tome of Dexterity used at level 7 +2 Tome of Constitution used at level 7 +2 Tome of Intelligence used at level 7 +2 Tome of Wisdom used at level 7 +2 Tome of Charisma used at level 7 Starting Ending Feat/Enhancement Base Skills Base Skills Modified Skills Skills (Level 1) (Level 20) (Level 20) Balance 3 6 6 Bluff 1 4 4 Concentration 0 17 17 Diplomacy 1 4 4 Disable Device 5 11 12 Haggle 1 4 5 Heal 3 11 11 Hide 3 5 9 Intimidate 1 4 4 Jump 5 8 10 Listen 7 12 14 Move Silently 3 5 7 Open Lock 7 9 10 Perform n/a n/a n/a Repair 1 2 2 Search 5 11 12 Spot 7 12 13 Swim 5 11 11 Tumble 7 10 10 Use Magic Device 5 19 19 Level 1 (Rogue) Feat: (Selected) Two Weapon Fighting Enhancement: Rogue Disable Device I Enhancement: Rogue Open Lock I Enhancement: Rogue Search I Enhancement: Rogue Spot I Level 2 (Cleric) Enhancement: Cleric Life Magic I Enhancement: Cleric Energy of the Zealot I Enhancement: Rogue Improved Trap Sense I Enhancement: Cleric Extra Turning I Level 3 (Cleric) Feat: (Selected) Extend Spell Enhancement: Cleric Wisdom I Enhancement: Cleric Wand and Scroll Mastery I Level 4 (Monk) Ability Raise: WIS Feat: (Monk Bonus) Weapon Finesse Level 5 (Monk) Feat: (Monk Bonus) Toughness Enhancement: Way of the Clever Monkey I Enhancement: Void Strike I Enhancement: Racial Toughness I Level 6 (Cleric) Feat: (Selected) Maximize Spell Enhancement: Halfling Dexterity I Enhancement: Cleric Prayer of Life I Enhancement: Cleric Smiting I Level 7 (Cleric) Enhancement: Racial Toughness II Enhancement: Cleric Life Magic II Enhancement: Cleric Charisma I Enhancement: Cleric Extra Turning II Level 8 (Cleric) Ability Raise: CHA Enhancement: Cleric Improved Spell Penetration I Enhancement: Cleric Energy of the Zealot II Enhancement: Cleric Wand and Scroll Mastery II Level 9 (Cleric) Feat: (Selected) Empower Spell Enhancement: Cleric Wisdom II Enhancement: Cleric Improved Turning I Level 10 (Cleric) Enhancement: Cleric Life Magic III Level 11 (Cleric) Enhancement: Halfling Dexterity II Level 12 (Cleric) Ability Raise: WIS Feat: (Selected) Mental Toughness Enhancement: Cleric Charisma II Level 13 (Cleric) Enhancement: Cleric Life Magic IV Level 14 (Cleric) Enhancement: Cleric Wand and Scroll Mastery III Level 15 (Cleric) Feat: (Selected) Quicken Spell Enhancement: Cleric Improved Spell Penetration II Level 16 (Cleric) Ability Raise: CHA Enhancement: Cleric Energy of the Zealot III Level 17 (Cleric) Enhancement: Cleric Improved Spell Penetration III Level 18 (Cleric) Feat: (Selected) Spell Focus: Evocation Enhancement: Cleric Energy of the Zealot IV Level 19 (Cleric) Level 20 (Cleric) Ability Raise: WIS Enhancement: Cleric Smiting II Enhancement: Cleric Wisdom III