well..... i'm going to try again.....
please, give me suggestion on how to improve (or rebuilt) my next char.
Take in consideration that i'd like to have good soloability: that's the reason of that single rogue lv... to have some (even if not perfect) chance in detecting and disabling traps......
i didn't take in consideration any TOME (Btw.... can you tell me WHEN and HOW to take those TOMES you all talk about???? how many can i take??) or EQUIPMENTS because... i don't know IF/WHEN/WHICH ONE i may find or buy but..... i'm sure they will off course improve my stats!!
so....1 rogue lv for traps..... FvS focused on offensive (or... at least... that's what i pretended to do!! lol) with the EMPOWER feat/improved empower enanches and spell focus.... but also improved healing capabilities to .....still be a healer!!
the only thing i'm not sure of (and i ask you to tell me what you think).... is the MELEE capability!! ...i know i'll find tomes/items to have better STRENGHT and DEXTERITY but..... think this toon will still be able to ...FIGHT???
i don't want to be a tank or a great DPS but.... at least.... i want to be able to self defend myself with swords!!
any suggestion/critique accepted..... even for spell selection!!!
(btw.... the selected ones will be the ONLY spells i'll learn or.... just like wizards... i'll be able to BUY and LEARN more during the game?)
Code:Character Plan by DDO Character Planner Version 3.5.1 DDO Character Planner Home Page Apollo Level 20 Lawful Neutral Human Male (1 Rogue \ 19 Favored Soul) Hit Points: 300 Spell Points: 1927 BAB: 13\13\18\23 Fortitude: 13 Reflex: 12 Will: 17 Starting Ending Feat/Enhancement Abilities Base Stats Base Stats Modified Stats (32 Point) (Level 1) (Level 20) (Level 20) Strength 12 12 12 Dexterity 8 8 8 Constitution 14 14 14 Intelligence 14 14 14 Wisdom 16 19 22 Charisma 14 16 18 Starting Ending Feat/Enhancement Base Skills Base Skills Modified Skills Skills (Level 1) (Level 20) (Level 20) Balance 3 3 3 Bluff 2 4 4 Concentration 2 23 23 Diplomacy 2 4 4 Disable Device 6 17 20 Haggle 4 6 6 Heal 3 8 8 Hide -1 -1 -1 Intimidate 2 4 4 Jump 5 5 5 Listen 7 10 10 Move Silently -1 -1 -1 Open Lock 3 4 7 Perform n/a n/a n/a Repair 6 6 6 Search 6 15 15 Spot 7 13 14 Swim 5 5 5 Tumble 1 1 1 Use Magic Device 6 20 20 Level 1 (Rogue) Skill: Balance (+4) Skill: Disable Device (+4) Skill: Haggle (+2) Skill: Jump (+4) Skill: Listen (+4) Skill: Open Lock (+4) Skill: Repair (+4) Skill: Search (+4) Skill: Spot (+4) Skill: Swim (+4) Skill: Tumble (+2) Skill: Use Magic Device (+4) Feat: (Selected) Nimble Fingers Feat: (Human Bonus) Toughness Enhancement: Rogue Disable Device I Enhancement: Rogue Open Lock I Enhancement: Rogue Spot I Enhancement: Rogue Improved Trap Sense I Level 2 (Favored Soul) Skill: Concentration (+2) Skill: Heal (+1) Skill: Use Magic Device (+1) Feat: (Diety) Favored by the Sovereign Host Spell (1): Nightshield Spell (1): Summon Monster I Enhancement: Favored Soul Life Magic I Enhancement: Favored Soul Energy of the Scion I Enhancement: Favored Soul Toughness I Level 3 (Favored Soul) Skill: Concentration (+1) Skill: Disable Device (+1) Skill: Use Magic Device (+1) Feat: (Selected) Maximize Spell Spell (1): Cure Light Wounds Enhancement: Racial Toughness I Enhancement: Favored Soul Charisma I Enhancement: Favored Soul Wand and Scroll Mastery I Level 4 (Favored Soul) Ability Raise: CHA Skill: Concentration (+1) Skill: Disable Device (+1) Skill: Use Magic Device (+1) Spell (1): Command Enhancement: Favored Soul Prayer of Life I Level 5 (Favored Soul) Skill: Concentration (+1) Skill: Search (+1) Skill: Spot (+1) Spell (2): Cure Moderate Wounds Enhancement: Human Adaptability Wisdom I Enhancement: Favored Soul Life Magic II Enhancement: Favored Soul Wisdom I Enhancement: Favored Soul Toughness II Level 6 (Favored Soul) Skill: Concentration (+1) Skill: Disable Device (+1) Skill: Open Lock (+1) Feat: (Favored Soul Bonus) Energy Resistance: Acid Feat: (Selected) Quicken Spell Spell (2): Summon Monster II Enhancement: Favored Soul Energy of the Scion II Enhancement: Favored Soul Wand and Scroll Mastery II Level 7 (Favored Soul) Skill: Concentration (+2) Skill: Heal (+1) Skill: Use Magic Device (+1) Spell (3): Protection From Energy Enhancement: Favored Soul Charisma II Level 8 (Favored Soul) Ability Raise: CHA Skill: Concentration (+1) Skill: Search (+1) Skill: Use Magic Device (+1) Spell (3): Mass Aid Spell (2): Sonic Blast Enhancement: Unyielding Sovereignty Level 9 (Favored Soul) Skill: Concentration (+1) Skill: Search (+1) Skill: Spot (+1) Feat: (Selected) Spell Focus: Evocation Spell (4): Holy Smite Enhancement: Favored Soul Wand and Scroll Mastery III Level 10 (Favored Soul) Skill: Concentration (+1) Skill: Search (+1) Skill: Use Magic Device (+1) Spell (3): Cure Serious Wounds Spell (2): Lesser Restoration Spell (4): Deathward Enhancement: Favored Soul Wisdom II Level 11 (Favored Soul) Skill: Concentration (+1) Skill: Search (+1) Skill: Use Magic Device (+1) Feat: (Favored Soul Bonus) Energy Resistance: Fire Spell (5): Mass Cure Light Wounds Enhancement: Favored Soul Life Magic III Enhancement: Favored Soul Spell Penetration I Level 12 (Favored Soul) Ability Raise: WIS Skill: Concentration (+1) Skill: Search (+1) Skill: Use Magic Device (+1) Feat: (Selected) Empower Spell Spell (3): Searing Light Spell (4): Divine Power Spell (5): Raise Dead Enhancement: Favored Soul Wand and Scroll Mastery IV Level 13 (Favored Soul) Skill: Concentration (+1) Skill: Disable Device (+1) Skill: Search (+1) Spell (6): Blade Barrier Enhancement: Favored Soul Energy of the Scion III Level 14 (Favored Soul) Skill: Concentration (+1) Skill: Disable Device (+1) Skill: Use Magic Device (+1) Spell (4): Mass Shield of Faith Spell (5): Flame Strike Spell (6): Heal Enhancement: Favored Soul Improved Empowering I Enhancement: Favored Soul Toughness III Level 15 (Favored Soul) Skill: Concentration (+1) Skill: Disable Device (+1) Skill: Search (+1) Feat: (Selected) Mental Toughness Spell (7): Destruction Enhancement: Favored Soul Improved Empowering II Level 16 (Favored Soul) Ability Raise: WIS Skill: Concentration (+1) Skill: Disable Device (+1) Skill: Search (+1) Feat: (Favored Soul Bonus) Energy Resistance: Cold Spell (5): Protection From Elements Spell (7): Mass Cure Serious Wounds Spell (6): Cometfall Enhancement: Favored Soul Spell Penetration II Level 17 (Favored Soul) Skill: Concentration (+1) Skill: Disable Device (+1) Skill: Use Magic Device (+1) Spell (8): Firestorm Enhancement: Racial Toughness II Level 18 (Favored Soul) Skill: Concentration (+1) Skill: Disable Device (+1) Skill: Spot (+1) Feat: (Selected) Extend Spell Spell (7): Resurrection Spell (8): Death Pact Enhancement: Favored Soul Life Magic IV Level 19 (Favored Soul) Skill: Concentration (+1) Skill: Disable Device (+1) Skill: Use Magic Device (+1) Spell (9): Implosion Enhancement: Favored Soul Toughness IV Level 20 (Favored Soul) Ability Raise: WIS Skill: Concentration (+1) Skill: Disable Device (+1) Skill: Use Magic Device (+1) Spell (8): Mass Cure Critical Wounds Spell (9): Summon Monster IX Enhancement: Favored Soul Improved Empowering III