The ingame spell description is a bit unclear.
So far:
+2 int
+4 con
+1 necro spell dc
Immunity to crits
Uses negative energy to heal
No positive healing
Immunity to cc (stuns/dominate/negative levels?)
Water breathing
Unarmed hits inflict wounds (useless?)
Gain temporary hitpoints on hit (how many and how long do they last?)
Anything I am missing or didn't clarify properly?
Thanks.