Greetings all.
This is a finalized build that I've had up on the forums, with the input I've received put in as I wanted. I'd appreciate it if you could look over it and give me your opinion, as well as any suggestions or questions you may have. So, for your consideration,
Pewpew Fu (Crazysticks)
As to gear, I have most of it already planned out. In the list, red indicates gear I do not have, yellow is gear I need to work on, and green is gear I have. This list will be what I'm planning on having at lv 20.Code:Character Plan by DDO Character Planner Version 3.7.2 DDO Character Planner Home Page Arsont Angelfire Level 20 Lawful Good Elf Male (2 Fighter \ 12 Monk \ 6 Ranger) Hit Points: 296 Spell Points: 215 BAB: 17\17\22\27\27 Fortitude: 19 Reflex: 20 Will: 13 Starting Feat/Enhancement Abilities Base Stats Modified Stats (34 Point) (Level 1) (Level 20) Strength 14 22 Dexterity 18 24 Constitution 14 16 Intelligence 11 13 Wisdom 13 16 Charisma 8 10 Tomes Used +1 Tome of Intelligence used at level 1 +1 Tome of Wisdom used at level 1 +2 Tome of Strength used at level 7 +2 Tome of Dexterity used at level 7 +2 Tome of Constitution used at level 7 +2 Tome of Intelligence used at level 7 +2 Tome of Wisdom used at level 7 +2 Tome of Charisma used at level 7 Starting Feat/Enhancement Base Skills Modified Skills Skills (Level 1) (Level 20) Balance 6 12 Bluff -1 0 Concentration 6 26 Diplomacy -1 2 Disable Device n/a n/a Haggle -1 0 Heal 2 3 Hide 4 7 Intimidate 1 23 Jump 4 15 Listen 2 5 Move Silently 4 7 Open Lock n/a n/a Perform n/a n/a Repair 1 1 Search 1 3 Spot 6 24 Swim 2 6 Tumble 5 11 Use Magic Device 1 11 Level 1 (Ranger) Feat: (Favored Enemy) Favored Enemy: Undead Feat: (Past Life) Past Life: Ranger Feat: (Selected) Point Blank Shot Level 2 (Ranger) Level 3 (Fighter) Feat: (Fighter Bonus) Weapon Focus: Ranged Weapons Feat: (Selected) Zen Archery Level 4 (Monk) Feat: (Monk Bonus) Toughness Level 5 (Ranger) Level 6 (Ranger) Feat: (Selected) Mental Toughness Level 7 (Ranger) Feat: (Favored Enemy) Favored Enemy: Evil Outsider Level 8 (Ranger) Level 9 (Monk) Feat: (Monk Bonus) Combat Expertise Feat: (Selected) Precise Shot Level 10 (Monk) Feat: (Monk Path) Path of Inevitable Dominion: Fists of Darkness Level 11 (Monk) Level 12 (Fighter) Feat: (Fighter Bonus) Greater Two Weapon Fighting Feat: (Selected) Improved Precise Shot Level 13 (Monk) Level 14 (Monk) Feat: (Monk Bonus) Dodge Level 15 (Monk) Feat: (Selected) Improved Critical: Ranged Weapons Level 16 (Monk) Level 17 (Monk) Level 18 (Monk) Feat: (Selected) Past Life: Warrior of the Wild Level 19 (Monk) Level 20 (Monk) Enhancement: Fighter Haste Boost I Enhancement: Ranger Sprint Boost I Enhancement: Elven Arcane Archer: Imbue Acid Arrows Enhancement: Elven Arcane Archer: Imbue Explosive Arrows Enhancement: Elven Arcane Archer: Imbue Force Arrows Enhancement: Elven Arcane Archer: Imbue Force Burst Arrows Enhancement: Elven Arcane Archer: Imbue Slaying Arrows Enhancement: Elven Arcane Archer: Imbue Terror Arrows Enhancement: Elven Dexterity I Enhancement: Elven Dexterity II Enhancement: Elven Ranged Attack I Enhancement: Elven Ranged Attack II Enhancement: Static Charge Enhancement: Way of the Elegant Crane I Enhancement: Way of the Elegant Crane II Enhancement: Monk Improved Recovery I Enhancement: Monk Improved Recovery II Enhancement: Monk Improved Recovery III Enhancement: Monk Ninja Spy I Enhancement: Monk Ninja Spy II Enhancement: Adept of Wind Enhancement: Master of Thunder Enhancement: Adept of Flame Enhancement: Master of Bonfires Enhancement: Racial Toughness I Enhancement: Racial Toughness II Enhancement: Elven Arcane Archer: Conjure +2 Arrows Enhancement: Elven Arcane Archer: Conjure +3 Arrows Enhancement: Elven Arcane Archer: Conjure +4 Arrows Enhancement: Elven Arcane Archer: Conjure +5 Arrows Enhancement: Elven Arcane Archer I Enhancement: Improved Jump I Enhancement: Improved Jump II Enhancement: Improved Tumble I Enhancement: Improved Tumble II Enhancement: Ranger Energy of the Wild I Enhancement: Ranger Dexterity I Enhancement: Ranger Dexterity II Enhancement: Fighter Strength I Enhancement: Monk Wisdom I Enhancement: Fighter Toughness I
Head: Minos Legens/+15 Intimi helm
Eyes: Sandstorm Goggles/Tharne's Goggles
Neck: Shintao Cord/Gilvaenor's Necklace
Cloak: Min II (With +45 hp)/Smoke II (With +45 hp)
Outfit: DT with +5 resist, +6 str, +3 dodge/DT with +5 resist, heal amp 20%, Destruction/DT with +5 resist, Corrosive Salt Guard, Disintegration Guard*
Wrists: Bracers of the Glacier/Jidz Tet'ka**/Chaosgarde
Gloves:Spectral Gloves/+6 Str gloves
Ring 1: Gilvaenor's Ring (+2 exc dex or Holy Burst)
Ring 2:Kyosho's Ring (+2 exc str or Shock Burst)
Belt:Greater False Life belt/Belt of Brute Strength***
Boots: 30% Striders/Golden Greaves/Madstone Boots
Quiver: Quiver of Alacrtity
Trinket:Bloodstone/Head of Good Fortune
*Of these three sets, I have one done, one partial, and the guard set I have yet to start. These are my AC sets, heal amp set and guard set.
**I don't need the Epic Jidz Tet'ka, but if I did I could completly drop Chaosgardes.
***My current gear setup is missing my +6 strength, so I'm forced to put it on DT. This belt would be optimal for combining these two item effects, I feel.
As you can see, I have some of the gear I need, but am missing quite a bit, largely because I never bothered to get the toon that will be TRing to this build flagged for most of the raids (Abbot and Reavers, mostly). Currently working on farming for those, so may have the more important parts before I TR. I haven't included any Epic gear because I may or may not grind out epics, depending on how I feel with the build by end game.
As I feel my post has gone on long enough, I'll omit the AC, hp, skill and stat breakdowns. If someone asks though, I can provide those.
Thanks for anyone who takes time to comment. I look forward to your input.