It has been a peeve of mine a lot more than usual lately.

Running along in The Coalescence Chamber, and there is a slightly slanted surface above me, i jump once, and whaaaaaaam, rocketed 20 feet to the right along the ceiling. Should this happen? no.

When the Devs are not busy fixing other things, i would really like for someone to look at how collisions, especially with the ceiling, work. When you jump up, it should not have you hug the ceiling 30 feet to the left, possibly causing you to drop a looong way (i feel bad when the party has to wait for me to climb all the way back up). Perhaps stop players from hugging the ceiling when they jump entirely, and have them just drop straight back down.

I know, with skill, it is relatively easy to avoid, but it really shouldnt happen in the first place