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  1. #1
    Community Member Drfirewater79's Avatar
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    Default PLEASE PLEASE make quarterstaffs finessable

    I dont really know why anyone but a monk or a caster would use quarterstaffs ... they are lower damage then handwraps on a monk and there are better melee weapons for battle casters too .. so even they dont use them frequently outside of possibly GS.

    Reason i feel not many people use quarterstaffs is because they are str based weapon ... so if you have no str then you cannot use them and if you have high str then there are a ton of better options both from the base damage and in the increased crit range aspects.

    But when you see stuff like this

    Quote Originally Posted by butlerfamilywa View Post


    Got this as end reward of series

    Normal tuning fork quarterstaff skin
    And you have to say to yourself ... why the hell is there another dreamspitter? not only is it just like dreamspitter but its str based weapon again.

    I would like to put forth a suggestion that with 1 level of monk you can use quarterstaffs as a finessable weapon. Since FLAVOR wise it fits the monk better then any other class and most battle wizards and sorcs are taking at least two levels of monk for evasion and feats .. .and even more are taking 3 levels for the light fist attack.

    There is no reason to not make quarterstaffs finessable .. and its a problem that has gone on for far to long with no intelligent reason not to fix. I mean you guys gave palidans intimidate .. and that is far more gamebreaking then allowing dex monks to use quarterstaffs.
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  2. #2
    Community Member Dragonhyde's Avatar
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    What is the staff from titan? I remember it being different from other staffs and was supposed to be sickle i think but can't remember fully
    Halflings Rule and never irritate anyone that can cast dispell

  3. #3
    Community Member Mr_Tank's Avatar
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    Quote Originally Posted by Dragonhyde View Post
    What is the staff from titan? I remember it being different from other staffs and was supposed to be sickle i think but can't remember fully

  4. #4
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    Default Q-staff

    My monkrobat uses q-staves and his strength is at 28 as a halfling. Granted, my dex is at 29 but that's mostly for AC and reflex reasons. I just posted here to tell you that there are more than monks that use q-staves.

    PS: Acrobats are way better than monks at using q-staves.
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  5. #5
    Community Member Mr_Tank's Avatar
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    Quote Originally Posted by Hobbelin View Post
    PS: Acrobats are way better than monks at using q-staves.
    and this

  6. #6
    Founder Drakos's Avatar
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    Just get yourself a Staff of Nat Gann. It used Dex for both Attack and Damage.
    Last edited by Drakos; 11-29-2010 at 11:49 PM.

  7. #7
    Community Member Drfirewater79's Avatar
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    Quote Originally Posted by Mr_Tank View Post
    and as a sickle its not useable by monks as a ki weapon.
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  8. #8
    Community Member Mr_Tank's Avatar
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    Quote Originally Posted by Drfirewater79 View Post
    and as a sickle its not useable by monks as a ki weapon.
    Bad pic. My bad.

  9. #9
    Community Member Griphon's Avatar
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    Quote Originally Posted by Drfirewater79 View Post
    and as a sickle its not useable by monks as a ki weapon.
    I believe this is actually a quarterstaff.

    Reasons: It gets the speed boosts of a Thief Acrobat and it uses the quarterstaff attack animations.

    Turbine's prolly got 'sickle' in place as a textual error.

  10. #10
    Community Member Mr_Tank's Avatar
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    When monks came out they added text saying that it is a ki weapon. See pic on page 2.

  11. #11
    Community Member Drfirewater79's Avatar
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    Quote Originally Posted by Griphon View Post
    I believe this is actually a quarterstaff.

    Reasons: It gets the speed boosts of a Thief Acrobat and it uses the quarterstaff attack animations.

    Turbine's prolly got 'sickle' in place as a textual error.
    its a thf sickle ... it looks and uses the same animation as a quarterstaff but is considered a sickle.
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  12. #12
    Community Member LunaCee's Avatar
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    Personally... they have a few special DEX based q-staff already. Good enough I'd say.

    I'd take Intuitive Strike being implemented before they spend time doing something like making all quarter staffs finesse weapons.

    Intuitive Strike of course being the feat that allows people to use their wisdom modifier for the attack bonus of simple weapons instead of strength if wisdom is higher. This would allow WIS Monks, many Clerics, DC based Favored Souls, and Druids when implemented to have a much better chance of hitting things with certain weapons.

  13. #13
    Community Member Drfirewater79's Avatar
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    Quote Originally Posted by LunaCee View Post
    Personally... they have a few special DEX based q-staff already. Good enough I'd say.

    I'd take Intuitive Strike being implemented before they spend time doing something like making all quarter staffs finesse weapons.

    Intuitive Strike of course being the feat that allows people to use their wisdom modifier for the attack bonus of simple weapons instead of strength if wisdom is higher. This would allow WIS Monks, many Clerics, DC based Favored Souls, and Druids when implemented to have a much better chance of hitting things with certain weapons.
    The problem with adding another feat to the monks is that we are already packed for feats ... How could you possibly give up another feat spot on a monk especially a dex based one ...
    However i guess its better then not being able to use most of the quarterstaffs in the game. and i guess a monk could go full wis and take that feat instead of weapon finesse..... oh .. that would be cool i guess ... ok changed my mind ... i like the idea .. Make it so ...
    Last edited by Drfirewater79; 11-30-2010 at 10:21 AM.
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  14. #14
    Community Member The_Phenx's Avatar
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    Quote Originally Posted by Drfirewater79 View Post
    I dont really know why anyone but a monk or a caster would use quarterstaffs ... they are lower damage then handwraps on a monk and there are better melee weapons for battle casters too .. so even they dont use them frequently outside of possibly GS.

    Reason i feel not many people use quarterstaffs is because they are str based weapon ... so if you have no str then you cannot use them and if you have high str then there are a ton of better options both from the base damage and in the increased crit range aspects.

    But when you see stuff like this



    And you have to say to yourself ... why the hell is there another dreamspitter? not only is it just like dreamspitter but its str based weapon again.

    I would like to put forth a suggestion that with 1 level of monk you can use quarterstaffs as a finessable weapon. Since FLAVOR wise it fits the monk better then any other class and most battle wizards and sorcs are taking at least two levels of monk for evasion and feats .. .and even more are taking 3 levels for the light fist attack.

    There is no reason to not make quarterstaffs finessable .. and its a problem that has gone on for far to long with no intelligent reason not to fix. I mean you guys gave palidans intimidate .. and that is far more gamebreaking then allowing dex monks to use quarterstaffs.
    I realize I am coming in on the tail end of this thread.

    But since I post the same thing every time someone asks.

    Quarterstaffs by the dev's are considered english heavy staffs. Oriental martial finesse staffs are lighter like Bo Staffs.

    These kind exist in the game already if you know where to look. Shining crescents is a finess dual sickle adamantine 2d6 staff from Titan. Natt Gann and Epic Natt Gann are dex to hit and damage, as is Breeze from the Abbot.

    The reason no sane person even most thief acrobats who's primary weapon is a staff wants them to be dex based is because you loose on the 1.5x str damage mod from using a two handed weapon.

    This has been discussed for years now and never gains traction for that reason, that's why the Dev's started introducing some named finesse staffs for that small crowd.
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  15. #15
    Community Member Drfirewater79's Avatar
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    Quote Originally Posted by The_Phenx View Post
    I realize I am coming in on the tail end of this thread.

    But since I post the same thing every time someone asks.

    Quarterstaffs by the dev's are considered english heavy staffs. Oriental martial finesse staffs are lighter like Bo Staffs.

    These kind exist in the game already if you know where to look. Shining crescents is a finess dual sickle adamantine 2d6 staff from Titan. Natt Gann and Epic Natt Gann are dex to hit and damage, as is Breeze from the Abbot.

    The reason no sane person even most thief acrobats who's primary weapon is a staff wants them to be dex based is because you loose on the 1.5x str damage mod from using a two handed weapon.

    This has been discussed for years now and never gains traction for that reason, that's why the Dev's started introducing some named finesse staffs for that small crowd.
    The point you and many others are missing entirely is the fact that the two staffs in the game as of this update that have level draining abilities are BOTH STR STAFFS.

    The dex based staffs all suck in comparison to real weapons rapiers for rouges and handwraps for monks. And the only reason i suggest finesse quarterstaffs is because of the level drain ability not being found on any other weapon and dex based characters are the ones that benifit the most from stat damaging and level draining weapons yet there are none for dex based melee fighters.

    making quarterstaffs finessable solves this problem.
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  16. #16

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    Quote Originally Posted by Drfirewater79 View Post
    The point you and many others are missing entirely is the fact that the two staffs in the game as of this update that have level draining abilities are BOTH STR STAFFS.
    Dreamspitter is the obvious one. What is the other one? Greensteel ash? (seriously, if there is another named one, I completely forget what it is.)

    So lets leave out greensteel for the moment and look at this from a different angle. What other weapons (named) in the game have level draining properties?

  17. #17
    Community Member Drfirewater79's Avatar
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    Quote Originally Posted by Missing_Minds View Post
    Dreamspitter is the obvious one. What is the other one? Greensteel ash? (seriously, if there is another named one, I completely forget what it is.)

    So lets leave out greensteel for the moment and look at this from a different angle. What other weapons (named) in the game have level draining properties?
    Perhaps you missed the OP where the picture of the other quarterstaff takes up more room then the text.

    The staff of shadow is the second life draining weapon .. and it too is a quarterstaff and it too is not finessable. AND it directly is the reason i stated that quarterstaffs should be made finessable because the people who NEED non high DPS weapons are dex builds who focus either on stat damaging or level draining in place of dps because of low str.

    oh and just imagine adding the ritual with the stone wraps to it ... now you have a weapon that encases in stone auto crits and does neg levels while giving you 1 hp per hit back as well. No str fighter would use it .. but a dex based would love it.
    Last edited by Drfirewater79; 12-07-2010 at 02:29 PM.
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  18. #18

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    Quote Originally Posted by Drfirewater79 View Post
    Perhaps you missed the OP where the picture of the other quarterstaff takes up more room then the text.

    At this point I did. Sorry.

    The staff of shadow is the second life draining weapon .. and it too is a quarterstaff and it too is not finessable. AND it directly is the reason i stated that quarterstaffs should be made finessable because the people who NEED non high DPS weapons are dex builds who focus either on stat damaging or level draining in place of dps because of low str.
    So.. the two named level drainers to be in game are quarterstaves. (it is a wonder that users of other weapons haven't thrown a fit.)

    Greensteel can be level drainning on any hit vs. a chance when stunned and there are several finessable weapons to choose from.

    It is still sounding like they threw quarterstaff users a bone, and you are demanding steak to be attached to it. As to your "NEED" that was the choice the player made. Higher reflex and AC instead of higher damage and weight allowance. I mean heck, that staff right there makes a joke out of Epic Soul Eater.

    Honestly, I think you'd have an easier time convincing the development team that a TA or monk should be able to use a QS as a finsessable weapon via enhancements.
    I'd say 6 AP and TA I or Master of Wind as requirements.

  19. #19
    Founder Riggs's Avatar
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    yes to finessable quaterstaves.

    Manuals have various lighter versions of staves that are 'monk weapons'. A 5 foot jo staff is vastly different in speed to a 6-7 foot oak 'nearly a pole arm' staff.

    ...and clubs - no one at Turbine has seen escrima/kali sticks?

    And daggers need to be made monk centered weapons too - any weapon monks are proficient with should be centered weapons period.

  20. #20
    Founder Riggs's Avatar
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    and also yeah - Turbine was unable to make staves be both THF and TWF like staves are supposed to be.

    People that argue staves are only strength weapons know nothing about weapons - and by default any arguments to that effect are null and void.

    The only issue is what can be implemented in game - and making staves (and clubs) finessable is the easiest, and most logical fix - and it is a fix as monks got hosed out of most good monk weapons that ar enot in the game, and further hosed when the 'must be centered and most weapons are not centered' thing was changed from pnp.

    It is nice to have a SINGLE good set of handwraps in the game now - but monks have been getting hosed for years. How many named weapons, and green steel weapons are in the game? How many can monks use while centered? Kamas suck. Dream Edge you cant use on bosses? Suck.

    It would be mega easy to fix - and Turbine refuses to do so. Then people get into random off topic tangents about all sorts of rationalizations - but the plain and simple fact is monks were implemented broke - and to this day they are still not 'fixed' when it comes to wraps and weapons.

    So how many years more?

    **edit - oh and I still say finesse as a feat should be removed from the game - just look at any of the billion threads about dex users having less dps than str users. And dps is the #1 important issue in the game as designed by Turbine.

    So why should someone who has been 'using his/her dex' to get through life until the age of 18 say, suddenly NEED to spend an extra feat to use a dagger or whatever with dex instead of str? So less dps, AND it costs an extra feat, AND it makes no sence from a logic standpoint. (yeah its a pnp rule, but Turbine has already changed tons of those, so why stop at one more that would balance the game out better)
    Last edited by Riggs; 12-07-2010 at 03:16 PM.

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