Build Name: Vulkoor Assassin
Author: Sigfried Trent
Requester: EL8582
Last Updated: 11/29/10
Key Words [Assassin, Ninja, Drow, Shortsword]
Objectives
The requester was looking to make a drow ninja (specifically the ninja assasin prestige class) specializing in short swords and focused primarily on DPS performance. He was having difficulty finding a build that would not simply be better using a different weapon.
Indeed that is a problem since most builds will do better damage unarmed or using a rapier. The only way unarmed is weaker is if you find a reason to not take lots of monk levels and the only way short sword is better than rapier is if you use the monks stances to some good effect.
Design
The only plausible solution I could find was to go heavy in rogue levels. This puts the DPS emphasis on sneak attack damage which benefits most from attack speed increases. It also encourages maximizing non monk levels and rewards the bonuses from air stance fairly well.
I built to pick up the monk levels early to get the Ninja Assassin enhancement asap and get the theme rolling. Feats are fairly focused in DPS both via accuracy and straight damage. Getting the order right is pretty key in this build. Thanks to the three monk bonus feats you get more to work with than most assassin builds and not needing oversize two weapon fighting also makes room for feats. I used the “extras” to take additional toughness and to get quick draw, which is nice for weapon switching and quicker activation of haste boost which really cranks the damage on this build when activated.
Interestingly no stat boosts are purchased as enhancements. Instead its all about sneak attack amplification, and direct adds to combat bonuses. I’d have liked more enhancements on this build but it works out pretty well.
Skills are quite full for a rogue although you have some dead spots in early levels where your skills are a bit weak due to the big block of monk.
Defenses are decent except for HP which lags a little due to this being a drow with now high hit dice classes. The extra toughness helps a little and I didn’t skimp on the Con up front. With work you should be able to get up around 400. AC is not meant to be stellar on this character but you could work it up if you were determined.
PlayCode:Character Plan by DDO Character Planner Version 3.7.2 DDO Character Planner Home Page Level 20 Lawful Neutral Drow Male (7 Monk \ 13 Rogue) Hit Points: 288 Spell Points: 0 BAB: 14\14\19\24 Fortitude: 12 Reflex: 17 Will: 9 Starting Feat/Enhancement Abilities Base Stats Modified Stats (28 Point) (Level 1) (Level 20) Strength 15 22 Dexterity 16 18 Constitution 14 16 Intelligence 14 16 Wisdom 8 10 Charisma 10 12 Tomes Used +2 Tome of Strength used at level 7 +2 Tome of Dexterity used at level 7 +2 Tome of Constitution used at level 7 +2 Tome of Intelligence used at level 7 +2 Tome of Wisdom used at level 7 +2 Tome of Charisma used at level 7 Starting Feat/Enhancement Base Skills Modified Skills Skills (Level 1) (Level 20) Balance 7 11 Bluff 0 5 Concentration 2 28 Diplomacy 0 1 Disable Device 6 27 Haggle 0 1 Heal -1 0 Hide 7 31 Intimidate 0 1 Jump 6 13 Listen -1 2 Move Silently 7 31 Open Lock 7 26 Perform n/a n/a Repair 2 3 Search 6 28 Spot 3 24 Swim 2 6 Tumble 7 10 Use Magic Device 4 24 Level 1 (Rogue) Skill: Balance (+4) Skill: Disable Device (+4) Skill: Hide (+4) Skill: Jump (+4) Skill: Move Silently (+4) Skill: Open Lock (+4) Skill: Search (+4) Skill: Spot (+4) Skill: Tumble (+4) Skill: Use Magic Device (+4) Feat: (Selected) Two Weapon Fighting Enhancement: Rogue Haste Boost I Enhancement: Drow Melee Damage I Enhancement: Rogue Sneak Attack Training I Level 2 (Monk) Skill: Balance (+1) Skill: Concentration (+5) Feat: (Monk Bonus) Toughness Enhancement: Rogue Damage Boost I Enhancement: Rogue Skill Boost I Enhancement: Improved Hide I Enhancement: Improved Move Silently I Level 3 (Monk) Skill: Balance (+1) Skill: Concentration (+1) Skill: Use Magic Device (+2) Feat: (Monk Bonus) Dodge Feat: (Selected) Weapon Focus: Piercing Weapons Enhancement: Way of the Patient Tortoise I Enhancement: Racial Toughness I Enhancement: Improved Jump I Enhancement: Improved Tumble I Level 4 (Monk) Ability Raise: STR Skill: Balance (+1) Skill: Concentration (+1) Skill: Spot (+2) Skill: Use Magic Device (+1) Feat: (Monk Path) Path of Inevitable Dominion: Fists of Darkness Enhancement: Drow Melee Attack I Enhancement: Rogue Faster Sneaking I Level 5 (Monk) Skill: Concentration (+1) Skill: Jump (+1) Skill: Spot (+2) Skill: Use Magic Device (+1) Level 6 (Monk) Skill: Concentration (+1) Skill: Hide (+1) Skill: Move Silently (+1) Skill: Spot (+1) Skill: Use Magic Device (+1) Feat: (Selected) Quick Draw Enhancement: Static Charge Enhancement: Way of the Patient Tortoise II Enhancement: Racial Toughness II Enhancement: Improved Jump II Enhancement: Improved Tumble II Level 7 (Monk) Skill: Concentration (+1) Skill: Hide (+1) Skill: Move Silently (+1) Skill: Spot (+1) Skill: Use Magic Device (+1) Feat: (Monk Bonus) Power Attack Enhancement: Monk Ninja Spy I Level 8 (Rogue) Ability Raise: STR Skill: Concentration (+1) Skill: Disable Device (+4) Skill: Search (+4) Skill: Use Magic Device (+1) Enhancement: Drow Melee Damage II Enhancement: Rogue Sneak Attack Accuracy I Level 9 (Rogue) Skill: Concentration (+1) Skill: Disable Device (+3) Skill: Search (+3) Skill: Spot (+2) Skill: Use Magic Device (+1) Feat: (Selected) Improved Two Weapon Fighting Enhancement: Adept of Wind Enhancement: Improved Hide II Enhancement: Improved Move Silently II Level 10 (Rogue) Skill: Concentration (+1) Skill: Disable Device (+2) Skill: Open Lock (+3) Skill: Search (+2) Skill: Spot (+1) Skill: Use Magic Device (+1) Enhancement: Rogue Damage Boost II Enhancement: Rogue Sneak Attack Training II Level 11 (Rogue) Skill: Concentration (+1) Skill: Disable Device (+1) Skill: Open Lock (+5) Skill: Search (+1) Skill: Spot (+1) Skill: Use Magic Device (+1) Enhancement: Monk Improved Recovery I Enhancement: Adept of Rock Level 12 (Rogue) Ability Raise: STR Skill: Concentration (+1) Skill: Disable Device (+1) Skill: Hide (+1) Skill: Move Silently (+1) Skill: Open Lock (+3) Skill: Search (+1) Skill: Spot (+1) Skill: Use Magic Device (+1) Feat: (Selected) Improved Critical: Piercing Weapons Enhancement: Rogue Subtle Backstabbing I Enhancement: Fists of Iron Enhancement: Rogue Sneak Attack Accuracy II Level 13 (Rogue) Skill: Concentration (+1) Skill: Disable Device (+1) Skill: Hide (+2) Skill: Move Silently (+2) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+1) Skill: Use Magic Device (+1) Enhancement: Rogue Assassin I Level 14 (Rogue) Skill: Concentration (+1) Skill: Disable Device (+1) Skill: Hide (+2) Skill: Move Silently (+2) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+1) Skill: Use Magic Device (+1) Enhancement: Rogue Sneak Attack Training III Enhancement: Improved Disable Device I Level 15 (Rogue) Skill: Concentration (+1) Skill: Disable Device (+1) Skill: Hide (+2) Skill: Move Silently (+2) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+1) Skill: Use Magic Device (+1) Feat: (Selected) Toughness Enhancement: Rogue Haste Boost II Enhancement: Rogue Subtle Backstabbing II Level 16 (Rogue) Ability Raise: STR Skill: Concentration (+1) Skill: Disable Device (+1) Skill: Hide (+2) Skill: Move Silently (+2) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+1) Skill: Use Magic Device (+1) Feat: (Rogue Bonus) Opportunist Enhancement: Rogue Sneak Attack Accuracy III Level 17 (Rogue) Skill: Concentration (+1) Skill: Disable Device (+1) Skill: Hide (+2) Skill: Move Silently (+2) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+1) Skill: Use Magic Device (+1) Enhancement: Rogue Sneak Attack Training IV Level 18 (Rogue) Skill: Concentration (+1) Skill: Disable Device (+1) Skill: Hide (+2) Skill: Move Silently (+2) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+1) Skill: Use Magic Device (+1) Feat: (Selected) Greater Two Weapon Fighting Enhancement: Rogue Haste Boost III Enhancement: Rogue Assassin II Level 19 (Rogue) Skill: Concentration (+1) Skill: Disable Device (+1) Skill: Hide (+2) Skill: Move Silently (+2) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+1) Skill: Use Magic Device (+1) Feat: (Rogue Bonus) Improved Evasion Enhancement: Rogue Haste Boost IV Level 20 (Monk) Ability Raise: STR Skill: Concentration (+1) Skill: Disable Device (+1) Skill: Search (+1) Skill: Use Magic Device (+1) Enhancement: Drow Melee Attack II
Agro management could be tricky. This build hits pretty hard and doesn’t invest in much subtle backstabbing. Finding a good agro magnet in your party is pretty important and try to learn not to rush into the fight if you can help it. Until UMD kicks in you should be in the habit of carrying potions to heal up with.
Variations
If you don’t want full rogue skills you can short int although the return isn’t going to do all that much for you. You could also take this into the finesse build zone which would increase accuracy but lower DPS in most situations. I don’t recommend it.