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  1. #1
    Community Member twoton's Avatar
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    Default half orc battle cleric build

    would it work? suck? good build? completely worthless?
    Code:
    Character Plan by DDO Character Planner Version 3.7.2
    DDO Character Planner Home Page
    
    Level 20 Lawful Good Half-Orc Male
    (2 Monk \ 18 Cleric) 
    Hit Points: 282
    Spell Points: 1336 
    BAB: 14\14\19\24
    Fortitude: 17
    Reflex: 13
    Will: 22
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (32 Point)       (Level 1)          (Level 20)           (Level 20)
    Strength             16                 18                   20
    Dexterity            16                 18                   18
    Constitution         14                 16                   16
    Intelligence          6                  8                    8
    Wisdom               16                 23                   26
    Charisma              6                  8                   10
    
    Tomes Used
    +2 Tome of Strength used at level 7
    +2 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Intelligence used at level 7
    +2 Tome of Wisdom used at level 7
    +2 Tome of Charisma used at level 7
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               3                     4
    Bluff                -2                     0
    Concentration         2                     3
    Diplomacy            -2                     0
    Disable Device       n/a                   n/a
    Haggle               -2                     0
    Heal                  3                    10
    Hide                  3                     4
    Intimidate           -2                     0
    Jump                  3                     5
    Listen                3                     8
    Move Silently         3                     4
    Open Lock             n/a                   n/a
    Perform              n/a                    n/a
    Repair               -2                    -1
    Search               -2                    -1
    Spot                  3                     8
    Swim                  3                     5
    Tumble                n/a                   n/a
    Use Magic Device     n/a                    n/a
    
    Level 1 (Cleric)
    Feat: (Selected) Martial Weapon Proficiency: Greataxe
    Enhancement: Orcish Melee Damage I
    Enhancement: Improved Heal I
    Enhancement: Cleric Life Magic I
    
    
    Level 2 (Monk)
    Feat: (Monk Bonus) Toughness
    
    
    Level 3 (Monk)
    Feat: (Monk Bonus) Power Attack
    Feat: (Selected) Quicken Spell
    
    
    Level 4 (Cleric)
    Ability Raise: WIS
    Enhancement: Orcish Strength I
    Enhancement: Racial Toughness I
    Enhancement: Cleric Energy of the Zealot I
    Enhancement: Cleric Wisdom I
    Enhancement: Cleric Divine Vitality I
    
    
    Level 5 (Cleric)
    
    
    Level 6 (Cleric)
    Feat: (Selected) Empower Healing Spell
    Enhancement: Improved Heal II
    Enhancement: Cleric Prayer of Life I
    Enhancement: Cleric Life Magic II
    
    
    Level 7 (Cleric)
    Enhancement: Cleric Improved Turning I
    
    
    Level 8 (Cleric)
    Ability Raise: WIS
    Enhancement: Cleric Radiant Servant I
    Enhancement: Orcish Melee Damage II
    Enhancement: Orcish Strength II
    Enhancement: Racial Toughness II
    Enhancement: Cleric Energy of the Zealot II
    
    
    Level 9 (Cleric)
    Enhancement: Cleric Wisdom II
    
    
    Level 10 (Cleric)
    Enhancement: Cleric Life Magic III
    
    
    Level 11 (Cleric)
    Enhancement: Cleric Energy of the Zealot III
    
    
    Level 12 (Cleric)
    Ability Raise: WIS
    Feat: (Selected) Extend Spell
    
    
    Level 13 (Cleric)
    Enhancement: Cleric Life Magic IV
    Enhancement: Cleric Wisdom III
    
    
    Level 14 (Cleric)
    Enhancement: Follower of the Sovereign Host
    
    
    Level 15 (Cleric)
    Feat: (Selected) Maximize Spell
    Enhancement: Unyielding Sovereignty
    
    
    Level 16 (Cleric)
    Ability Raise: WIS
    Enhancement: Cleric Radiant Servant II
    Enhancement: Cleric Prayer of Incredible Life I
    
    
    Level 17 (Cleric)
    Enhancement: Cleric Prayer of Life II
    Enhancement: Cleric Energy of the Zealot IV
    
    
    Level 18 (Cleric)
    Feat: (Selected) Empower Spell
    Enhancement: Cleric Prayer of Life III
    Enhancement: Cleric Prayer of Incredible Life II
    
    
    Level 19 (Cleric)
    
    
    Level 20 (Cleric)
    Ability Raise: WIS
    Enhancement: Orcish Power Attack I
    Enhancement: Cleric Charisma I
    Enhancement: Cleric Charisma II
    Enhancement: Cleric Extra Turning I

  2. #2
    Community Member GBantaR's Avatar
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    I am in no position to comment on the build whatsoever but this is more technically a clonk than a battle cleric. You may want to label it as such - I clicked this thread all ready to give my feedback on a battle cleric.

    Battle clerics usually splash Fighter or Barb rather than Monk, that's the difference. Clonks are CLerics+mONKS.
    "These fauchards have gone too far!"
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  3. #3
    Community Member twoton's Avatar
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    So you have zero advice but you want me to call it a battle clonk so you can sleep better at night?

  4. #4
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    I do not feel i have enough knowledge of clonks to be able to give you much feedback but i am curious as to your decision to take Extend so late

    As feats go i have always found Extend great at early levels as it helps to conserve spellpoints by not having to buff so often, by the time you get to the lvl 12-15 area, you can swap it out for another feat that is more beneficial to your healing or damaging (depending on your playstyle/build) as your buffs are already lasting a good long while and the benefit to sp from extend is not so prevalent.

  5. #5
    Community Member GBantaR's Avatar
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    Quote Originally Posted by twoton View Post
    So you have zero advice but you want me to call it a battle clonk so you can sleep better at night?
    LOL touché, good sir, touché.

    Ironically I'm reading this only because I CAN'T sleep and so I'm scrolling the forums on my iPhone in bed. Maybe you're the reason for my insomnia! Fix the title now!!!!!!1!!one!
    "These fauchards have gone too far!"
    Hi Welcome

  6. #6
    Community Member AtomicMew's Avatar
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    What exactly are you getting from HOrc that you can't get from other races? Having +2 in STR is nothing compared to an additional feat like IC or THF (compared to human).

    What exactly are you getting from 2/monk that you can't get from 2/fighter? Evasion? Do you really think you can get enough reflex saves to make it worthwhile? (Remember, you are down ~3-6 reflex points compared to halfing).

    Personally, I think it's back to the drawing board.

  7. #7
    Community Member twoton's Avatar
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    I will think about changing it but I think I already need to make a change to the whole build as a whole and put 4 lvl up points into str and last lvl up point into wis.

    I dont think I need any dc spells. not sure though.

  8. #8
    Community Member twoton's Avatar
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    self buffed can reach a reflex save of 30. so I think that is good enough. Its not like I am going to go all leet and solo epics with this guy. or even elite amarath. so 30 reflex save should be good. plus his ac I think can hit mid 50's with the right gear.

    Oh thats why I kept putting points into wis for the ac duh! Im tired sorry.

  9. #9
    Hero Arlathen's Avatar
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    Quote Originally Posted by twoton View Post
    self buffed can reach a reflex save of 30.
    Before I comment, I'd like to see how your going to reach this. Mid 20's means alot of failed saves in Stealer of Souls during the fire part, and in Enter the Kobold. On Normal.
    Quote Originally Posted by twinstronglord View Post
    Up to this point we've all been beating around the bush. Lolth has a very small box in which you can hit her.

  10. #10
    Time Bandit
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    Natashaelle's Avatar
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    I made one, cleric with fighter levels, probably will end up 14/6, but maybe 13/7 -- maxed-out STR and all out 2HF (cos anything else ? meh not worth it on half-orc battle cleric IMO, the 2HF is just *too* sweet not to max out), and though I haven't really played him overmuch (busy with toons from Europe), it's quite viable.

    I'll probably keep him Radiant Servant rather than convert to warpriest whenever it comes out, the 2HF and therefore lower damage soaking practically demands the extra healies ...

    Even with CHA as a dump stat and the half-orc penalty, tome and a +6 item and the enhancement should be sufficient to bump it high enough to be workable.

  11. #11
    Community Member twoton's Avatar
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    Quote Originally Posted by Arlathen View Post
    Before I comment, I'd like to see how your going to reach this. Mid 20's means alot of failed saves in Stealer of Souls during the fire part, and in Enter the Kobold. On Normal.
    Well here is what I gathered.

    13 base +3(+6 dex item) + 5 resis item + 4(holy aura) + 4(planar gird) + 2(recitation) +1(prayer) + 1 from voice = 33

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