Page 3 of 4 FirstFirst 1234 LastLast
Results 41 to 60 of 63

Thread: DPS pre?

  1. #41
    Community Member Irongutz2000's Avatar
    Join Date
    Apr 2006
    Posts
    902

    Default um

    U guys want palis to have a pre for killin every monster in the game? They have a pre that lets them do great dps vs most of the mobs that matter to dps down quick KOTC. The reason that i think that they should not be onn par, agaist non evil outsiders, with the other dps monkeys is they have so much more.....LOH's, saves, own resists.etc. etc


    If palis where given more dps then no one would play the other classes, i know i wouldn't, palis r just fine the way they r imo. I love mine, she pwns devils with np, an is not bad with everything else......Just spam divine sacafice, and smites

    just a thought.
    Most ppl call me Az. Captains crew on G-land.

  2. #42
    Community Member AylinIsAwesome's Avatar
    Join Date
    Oct 2009
    Posts
    2,968

    Default

    Quote Originally Posted by Irongutz2000 View Post
    U guys want palis to have a pre for killin every monster in the game? They have a pre that lets them do great dps vs most of the mobs that matter to dps down quick KOTC. The reason that i think that they should not be onn par, agaist non evil outsiders, with the other dps monkeys is they have so much more.....LOH's, saves, own resists.etc. etc


    If palis where given more dps then no one would play the other classes, i know i wouldn't, palis r just fine the way they r imo. I love mine, she pwns devils with np, an is not bad with everything else......Just spam divine sacafice, and smites

    just a thought.
    Really high DPS against some mobs, but much lower DPS against other mobs when compared to other classes doesn't make the class balanced, or the PrE good.

    The end game is moving away from EOs. The argument that KotC is fine because of the number of devils and demons in the end game gets weaker with every major update.

    It's too specialized. It's fine as it is against EOs, but it just needs something to make it nice against other mobs. Not as nice, but it still needs something, like half damage.

  3. #43
    Community Member Irongutz2000's Avatar
    Join Date
    Apr 2006
    Posts
    902

    Default

    Quote Originally Posted by AylinIsAwesome View Post
    Really high DPS against some mobs, but much lower DPS against other mobs when compared to other classes doesn't make the class balanced, or the PrE good.

    The end game is moving away from EOs. The argument that KotC is fine because of the number of devils and demons in the end game gets weaker with every major update.

    It's too specialized. It's fine as it is against EOs, but it just needs something to make it nice against other mobs. Not as nice, but it still needs something, like half damage.
    I think u ppl should play barbs :P I enjoy my pali, not having to have a baby sitter, lohs an mana/resists etc r a good trade off imo.
    Most ppl call me Az. Captains crew on G-land.

  4. #44
    Community Member
    Join Date
    Apr 2010
    Posts
    122

    Default

    Quote Originally Posted by Dylvish View Post
    Because they are not Fighters, Barbarians, or Rangers?

    Paladins as a class and concept are specialized in an area of enemies (like undead, otherworldly, etc), not in 'gokill'. If they were, they would have gone to that other school, the War College, and would have graduated as Kensai.
    There should be no one better prepared to fight devils (especially raid bosses) than a knight that devotes his entire life to fighting evil outsiders.

  5. #45
    Community Member Irongutz2000's Avatar
    Join Date
    Apr 2006
    Posts
    902

    Default

    Quote Originally Posted by tjaysteno View Post
    There should be no one better prepared to fight devils (especially raid bosses) than a knight that devotes his entire life to fighting evil outsiders.
    Um...there isn't......palis r king agaist those.
    Most ppl call me Az. Captains crew on G-land.

  6. #46
    Community Member Dylvish's Avatar
    Join Date
    Jul 2007
    Posts
    492

    Default

    Quote Originally Posted by Irongutz2000 View Post
    I think u ppl should play barbs :P I enjoy my pali, not having to have a baby sitter, lohs an mana/resists etc r a good trade off imo.
    The point they are making is, Paladin does not do as well as a Barb. Even against EO's they KEEP UP with Barbs, but do not blow them away in dps. Against everything else they lose the advantages they even have against EO's. And that is burst damage too, not consistant damage over time. The drop off is too much to account for self healing and saves.

    As a side note, the way things currently stand, end game in most of the raids its mainly fort and reflex saves that mean anything, and many classes arent hurting too badly there, so pallies save bonus is very nice, but does not make up for that loss in dps.

    The half damage bonus vs non EO I agree would be a nice help without blowing anything out of proportion.

  7. #47
    Community Member
    Join Date
    Aug 2009
    Posts
    95

    Default

    My lvl20 kotc pally with the ToD set and capstone does an additional 10d6 damage against evil outsiders. Coupled with DF, DM, Zeal, DS and exalted smite, Im able to rock Most mobs and just to beastly damage to my hated enemies. My smites hit for around 650ish with bard songs. (khopesh user)

    Devine Might is something that pallys have over rangers imo. Yes its a one minute clicky but easily managable and you get a +8 bonus damage against everything you hit with whatever weapon you use. As opposed rangers bonus damage only to 4 aggro types and fighters only being able to get their big damage bonus with a certain weapon.

    How does this add versatility? You wanna run +10 stunning warhammers in epic? well you still get all the damage bonuses as normal. You wanna craft a set of Lit2 heavy picks for stunned mobs in epic as opposed to using your khopeshs? Doesnt matter, you get all the bonuses and you can hit what ever want and get that +8 to damage.

    No, pallys arent for min/maxers imo. But they have been set up worse in other games.

    On that note, Cavalier is the MAIN reason i loved pallys in pnp. Mounts would be HUGE imo. Wilderness areas would obviously support them, and certain quests could. I cant imagine trying to run a mount through coal chamber or a host of other quests. However, even in pnp if the DM doesnt want your mount to be able to make it to a certain area, it wont. (a massive wall blocks you path with just enough room for you to pass through) . A summoning skill, (climbing up the spirling coal chamber then summoning your steed.) or something of that sort would be nice.

    Just saying.

  8. #48
    Community Member Asketes's Avatar
    Join Date
    Nov 2008
    Posts
    0

    Default

    it's called strength and skill
    (Perma) - Khyber - Official Helpers Guild Noob
    Quote Originally Posted by Eladrin View Post
    Grease is an extremely valuable party buff.

  9. #49
    Community Member Krag's Avatar
    Join Date
    Sep 2009
    Posts
    1,423

    Default

    Quote Originally Posted by Sirslapemsack View Post
    Just saying.
    What is your strength and to-hit?
    Osmand d'Medani, Stonebearer Eric, Wardreamer

  10. #50
    Community Member Lord_kNiels's Avatar
    Join Date
    Nov 2009
    Posts
    189

    Default

    Whats the point in making a paladin if the class you really want to play is a fighter?
    The game has diversity in the classes and it should stay that way.

  11. #51
    Community Member Alternative's Avatar
    Join Date
    Sep 2009
    Posts
    1,059

    Default

    Quote Originally Posted by Sirslapemsack View Post
    My smites hit for around 650ish with bard songs. (khopesh user)
    A barb with esos hits for 650 a lot more often than you can get a crit smite.

    Playing a paladin and arguing against improving them does not make sense.

    Just saying.

  12. #52
    Community Member LordSemaj's Avatar
    Join Date
    Jul 2009
    Posts
    19

    Default

    Quote Originally Posted by Alternative View Post
    A barb with esos hits for 650 a lot more often than you can get a crit smite.

    Playing a paladin and arguing against improving them does not make sense.

    Just saying.
    You mean those guys who go "Hulk smash!" and decapitate dragons? Pretty sure they're designed for crazy amounts of dps while paladins have a load of immunities and spells.

  13. #53
    Community Member painindaguild's Avatar
    Join Date
    Feb 2010
    Posts
    38

    Default

    Quote Originally Posted by Krag View Post
    What is your strength and to-hit?
    lol, just lol.

  14. #54
    Community Member Krag's Avatar
    Join Date
    Sep 2009
    Posts
    1,423

    Default

    Quote Originally Posted by Lord_kNiels View Post
    Whats the point in making a paladin if the class you really want to play is a fighter?
    The game has diversity in the classes and it should stay that way.
    Decent passive and active past life feats. Ok damage vs outsiders. Fairly easy levelling.

    Not much reason to stay paladin at cap though.
    Osmand d'Medani, Stonebearer Eric, Wardreamer

  15. #55
    Community Member AylinIsAwesome's Avatar
    Join Date
    Oct 2009
    Posts
    2,968

    Default

    Quote Originally Posted by LordSemaj View Post
    You mean those guys who go "Hulk smash!" and decapitate dragons? Pretty sure they're designed for crazy amounts of dps while paladins have a load of immunities and spells.
    I'm pretty sure Paladins should be able to have similar DPS to other DPS classes. We aren't here just to look pretty you know. Something about game balance...

  16. #56
    Community Member
    Join Date
    Aug 2009
    Posts
    95

    Default

    Quote Originally Posted by Alternative View Post
    A barb with esos hits for 650 a lot more often than you can get a crit smite.

    Playing a paladin and arguing against improving them does not make sense.

    Just saying.
    So me stating a few facts doesnt make sense? I didnt say there wasnt things that could be done to improvethe class. Im just stating that if you are gonna roll a pally, RESEARCH the class. Know what makes them strong and efficient. Saying a barb with an Esos will crit more often for 650 than my pally is the only statement that made no sense and was completely off topic.

    Guess what, a pally with an epic sos will also crit more often and for higher numbers than my pally. and if you put silver aug and are lvl 20, you can bypass DR with the Esos.

    Considering ALL information on ALL classes is available before rolling a toon, nobody really has any business complaining about a class for only being good at one thing. www.ddowiki.com learn yourself something new.....

  17. #57
    Community Member painindaguild's Avatar
    Join Date
    Feb 2010
    Posts
    38

    Default

    Quote Originally Posted by Sirslapemsack View Post
    RESEARCH the class.
    this if u want an answer. otherwise continue the entertainment!

  18. #58
    Community Member ThunderTank's Avatar
    Join Date
    Aug 2009
    Posts
    131

    Default

    Quote Originally Posted by Krag View Post
    Decent passive and active past life feats. Ok damage vs outsiders. Fairly easy levelling.

    Not much reason to stay paladin at cap though.


    No reasons to stay paladins at cap ? Like being top notch dps on ToDs, Epic Chronoscope, Devils Assault, Amrath, Shroud, VoD, DQ ...?
    My pally runs around with a 44 static str, DM4, dual e-chaosblades, e-marilith chain, e-claw set etc. Cant recall being outdps'd on any of the above content, which consists huge part of the endgame. On non evil outsiders trash, just use a pair of earthgrab heavy picks or vacuum II and enjoy the 840sh crit smites and 300sh divine sacs.

    If u havent played the class enough , might be better to remain silent. Fully geared paladins can provide awesome overall dps and simply unparalleled burst damage on evil outsiders, plus versatility, self healing and high saves.
    Last edited by ThunderTank; 11-28-2010 at 11:43 PM.
    * Flaws - Flawranga - Flawless - Godlike - Think Tank - Doppelganger *

  19. #59
    Community Member LordSemaj's Avatar
    Join Date
    Jul 2009
    Posts
    19

    Default

    Quote Originally Posted by AylinIsAwesome View Post
    I'm pretty sure Paladins should be able to have similar DPS to other DPS classes. We aren't here just to look pretty you know. Something about game balance...
    Game balance being that the crazy dps barbarian doesn't get the ability to self-heal or buff his demon damage. Something about Paladins having peerless DPS vs most outsiders... coincidentally, most of the raids (i.e. places pure dps matters) involve said outsiders.

    Such a grievance is akin to rolling up a wizard when you intended to play like a sorcerer... then commenting that the wizard runs out of spell points too fast. Much like how the sorc capstone is a +20% spell damage boost, not all classes are equal in all parts of the game even when they perform similar roles. Paladins clearly benefit in their own segments.

  20. #60
    Community Member karnokvolrath's Avatar
    Join Date
    Sep 2009
    Posts
    287

    Default

    This one is easy.

    If you want a pure overall dps charicter, make a fighter or barb.

    If you want a self healing versitle charicter that really shines in most end game content but has situational dps faults make a palidin.

    If they made a pally as good dps vrs everything, no one would play a barb or fighter, and well...that would just be stupid now wouldnt it?
    Gasoline(tr) Favored Soul - 5th Life
    Deadwall(tr) - Soul Survivor - 2nd Life
    Gasolinex - Pale Master
    Gasomatic Systematic - Bard

Page 3 of 4 FirstFirst 1234 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload