Well, yes, because armour appearance works differently in DDO.
In LoTRO you can pick the individual bits - gloves, boots, cloaks, and so on.
In DDO armours are composed of over-meshes and under-meshes, each with its own hues and textures.
If you truly wanted customised appearance you should be able to pick meshes, textures and hues.
Just to be clear: under-meshes are the basic model for a given armour type: robe, tabard, outfit and clean body - which provides the basic mesh/body for several armour suits from leather to plate.
Over-meshes are the bits you put over basic model for definition: pouches, shrouds, chain shirts, pauldrons and so on.
Meshes are textured and hued: the same texture can come in different colours.
These three compose an armour skin.
Several are re-used across armour types; a few are tied to a specific type, usually outfits and plate over-meshes.
This is why we'd like to be able to pick individual bits - mesh, texture and hue - to customise armour.
The new kits look promising, but as long as the three parts above are tied together, we're not really free to customise armour - just to pick a combination devs put together for us to buy.
It shows promise, but I hope they won't let the "hair tonic" mechanism get in their way.