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  1. #61
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    /not signed.

    Sometimes you get the bear and sometimes the bear (dragon) gets you. Live with it and be better prepared the next time.

    [quoting from Melville's Moby **** (and Khan)] To the last, I will grapple with thee... from Hell's heart, I stab at thee! For hate's sake, I spit my last breath at thee!


    Quote Originally Posted by ZeroTakenaka View Post
    Ran VON6. Both healers dead and 6 others. Couldn't raise. Please add shrine after completion.

    (( GTG soon ))

    EDIT: Okay I had to go to college so I didn't exactly explain everything

    We just ran von5 on elite. This was a PUG group on Khyber with everyone lvl 11 to 14. We ran it on hard and when we were going in to face the dragon. Most people died at the door(a few stragglers). We rush in and begin beating the dragon down... now she isn't exactly hard to beat down but when I said fire get out even more people died. Able to kill her with only 4 people left standing(none of them were healers). I asked a GM to spawn an ethereal rez shrine since the raid was already over and most other raids already had a rez shrine at the end.

    You can guess how that went. >.>

    EDIT 2: Also a rezz shrine in the Restless Isles raid would be good.

    The point is that now the people who died are stuck on a timer and will not be able to even have a chance at raid loot. It's not fair to them.

    EDIT 3: A certain thread - http://forums.ddo.com/showthread.php?t=323594 is allowing me to push this thread BACK from the dead to PLEASE add a ressurection shrine at the end of The Restless Isles raid and at the end of the Vault of Night raid.

    Also, teleporter to the Forge would be nice.
    Last edited by Tarackian; 06-14-2011 at 01:14 PM.
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  2. #62
    Founder & Build Synthesis Battlehawke's Avatar
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    Default Agreed

    This would be a benifit to thhe game. I still have a hard time believing that GMs cant/wont help in these situations. What does it cost Turbine to help out frustrated players who are in a bad position because of a computer "hickup"?
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  3. #63
    Community Member Shade's Avatar
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    Quote Originally Posted by ZeroTakenaka View Post
    WHy is this not bumping? o.o
    because its yet another annoying
    "I want my loot no matter how bad I play the game"
    thread.

    Whicih all too often seem to win the devs over eventually..

    So you could at least post this nonsense in the right forum (suggestions)... mm which i noticed you already did.. So yea bumping it in 2 places is not only not helpful, but against the forum rules.

    You died in the raid, you don't get the loot. They should remove all the shrines in the other raids too.

    Die less, win more.. Get more rewards.> Thats how video games are meant to work.

  4. #64
    Community Member Shade's Avatar
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    Quote Originally Posted by Battlehawke View Post
    This would be a benifit to thhe game. I still have a hard time believing that GMs cant/wont help in these situations. What does it cost Turbine to help out frustrated players who are in a bad position because of a computer "hickup"?
    Because it's unprovable.

    Did your computer really hiccup?
    or did you just make a mistake and get killed legitmately, but wont own up to it, so you try to get the GM help you cheat.

    Theres no way they can tell, so instead of sometimes helping the cheaters, they do nothing.

    In generally I don't like supporting the GMs, as they don't even help in 100% legit provable scenarios, but this is one you simply cant proove.

  5. #65
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    Quote Originally Posted by Shade View Post
    Because it's unprovable.
    Maybe I missed something but it seems to me this is fairly straight-forward. The real question is if it's truly a bug, or working as intended. Oh, and I doubt that a end user computer hiccup caused the problem. I suspect the programming allows a fire breath to be triggered and continue even after a killing blow is dealt. It's just that the animation took a second or two to start.

    I would suspect GM's have the ability to read back through your (guild,general,party) chat and combat logs.

    (Combat): You killed Velah.
    (General): Objective completed! 0xp.
    (Combat): You were killed by Velah.

    I'm not surprised that the GM didn't do anything, and not surprised to hear another has.

    In looking at the bigger picture - I remeber running an elite DQ back in the day. I was the last person alive (on my caster) demon queen was down to a sliver or less archers up top were still plinking away at me. I remebered saying over voice chat "I can't resurrect anyone if I kill her, do you want me to finish it or not?" and the response was "Yes." - so I did with a big polar ray, and the archers proceeded to use me for a pincushion and I died.

    Fast forward to today, once the killing blow is dealt, she dies along with all other trash. Same with Tower.. Once the boss dies/final objective is completed, all other trash dies and res/rest shrines appear.

    I suspect soon enough that Von6 will spawn a res/rest shrine upon completion. We've all seen trash mobs keep spawning after completion.

    But I bet you will have someone hide behind that rock a little longer after the quest is completed now won't you. Thankfully when this happened in a group I was in, there was still someone behind the rock able to res.

    Who knew 1% of all dragons exploded upon death?
    Last edited by Fourfingers; 06-14-2011 at 04:35 PM.

  6. #66
    Community Member azrael4h's Avatar
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    Quote Originally Posted by Shade View Post
    Because it's unprovable.

    Did your computer really hiccup?
    or did you just make a mistake and get killed legitmately, but wont own up to it, so you try to get the GM help you cheat.

    Theres no way they can tell, so instead of sometimes helping the cheaters, they do nothing.

    In generally I don't like supporting the GMs, as they don't even help in 100% legit provable scenarios, but this is one you simply cant proove.
    Bull****

    You are dead wrong in this, last VoN I ran she we were halfway to the chest before we died. That is how bad the situation is. This was even noted in the combat log as happening AFTER we completed.

    Either the GMs need to be fired and competent people placed in the job who can look at a log and spawn a freaking shrine or at the least reset a timer, or a shrine needs to be put in.
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  7. #67
    2015 DDO Players Council Seikojin's Avatar
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    I think it would be nice. Like you said, an ethereal that appears after she dies.

  8. #68
    Community Member Riorik's Avatar
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    Serious thread self-necro.

    Reading back through all this mess and after some prior comments. You do know your proposed UMD capabilities for even Bards seriously under-evaluates the potential.

    Back when the cap was 10 & 12, I played with Bards, Rogues, Sorceror's & Paladins (pure class) that were able to reach usable levels of UMD for Raise Dead...usable to me is generally 50%+ success rates. That's the kind of thing that Shade is probably going off on. The players these days...the new ones, not the old-timers, just aren't as prepared anymore.

    I do think it's an easy button but adding a shrine really isn't that awful an idea.
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  9. #69
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    /signed

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  10. #70
    Founder & Hero Jastron's Avatar
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    As VON5/6 is one of the lowest level raids (with only Chrono being a lower level raid with a timer, and TS being more like a 12 man quest), I have to agree that adding a shrine after completion is a good plan. They can remove it on Epic, but for the lower level, newer players, it should be there as few new level 10 players (other than healers/UMD) will have the means to raise their fallen compatriots.
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