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    Community Member seobanio's Avatar
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    Dec 2009
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    Default 12Ranger/7Fighter/1Rogue Build

    I'm sure this has been done before, but I've been thinking about making a tempest II/Kensai build with umd and open lock skills. I plan on dual wielding khopeshes at end game, but I'll probably use a two-handed weapon until around lvl 12 or so.

    The improved crit: piercing feat is for earthgrab picks in epics to help with CC.

    I've never leveled a melee character to 20, so any feedback would be appreciated. I am specifically interested in feedback on feats in general and the favored enemies. Evil outsider is obvious, but after that I am less sure.

    Code:
    Character Plan by DDO Character Planner Version 3.7.0 BETA
    DDO Character Planner Home Page
    
    Level 20 True Neutral Half-Orc Female
    (7 Fighter \ 1 Rogue \ 12 Ranger) 
    Hit Points: 344
    Spell Points: 135 
    BAB: 19\19\24\29\29
    Fortitude: 17
    Reflex: 16
    Will: 6
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 20)
    Strength             20                    31
    Dexterity            14                    18
    Constitution         16                    18
    Intelligence          6                     8
    Wisdom                8                    10
    Charisma              6                     8
    
    Tomes Used
    +2 Tome of Strength used at level 7
    +2 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Intelligence used at level 7
    +2 Tome of Wisdom used at level 7
    +2 Tome of Charisma used at level 7
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               2                     4
    Bluff                -2                     0
    Concentration         3                     5
    Diplomacy            -2                     0
    Disable Device       n/a                   n/a
    Haggle               -2                    -1
    Heal                 -1                     0
    Hide                  2                     4
    Intimidate           -2                     0
    Jump                  5                    10
    Listen               -1                     0
    Move Silently         2                     4
    Open Lock             n/a                   n/a
    Perform              n/a                   n/a
    Repair               -2                    -1
    Search               -2                    -1
    Spot                 -1                     0
    Swim                  5                    10
    Tumble                n/a                   n/a
    Use Magic Device     n/a                   n/a
    
    Level 1 (Rogue)
    Feat: (Selected) Dodge
    
    
    Level 2 (Ranger)
    Feat: (Favored Enemy) Favored Enemy: Elemental
    
    
    Level 3 (Ranger)
    Feat: (Selected) Mobility
    
    
    Level 4 (Ranger)
    
    
    Level 5 (Ranger)
    
    
    Level 6 (Ranger)
    Feat: (Favored Enemy) Favored Enemy: Construct
    Feat: (Selected) Spring Attack
    
    
    Level 7 (Ranger)
    
    
    Level 8 (Ranger)
    
    
    Level 9 (Ranger)
    Feat: (Selected) Toughness
    
    
    Level 10 (Ranger)
    
    
    Level 11 (Ranger)
    Feat: (Favored Enemy) Favored Enemy: Evil Outsider
    
    
    Level 12 (Ranger)
    Feat: (Selected) Improved Critical: Slashing Weapons
    
    
    Level 13 (Ranger)
    
    
    Level 14 (Fighter)
    Feat: (Fighter Bonus) Exotic Weapon Proficiency: Khopesh
    
    
    Level 15 (Fighter)
    Feat: (Fighter Bonus) Oversized Two Weapon Fighting
    Feat: (Selected) Power Attack
    
    
    Level 16 (Fighter)
    
    
    Level 17 (Fighter)
    Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons
    
    
    Level 18 (Fighter)
    Feat: (Selected) Weapon Specialization: Slashing Weapons
    
    
    Level 19 (Fighter)
    Feat: (Fighter Bonus) Improved Critical: Piercing Weapons
    
    
    Level 20 (Fighter)
    Enhancement: Fighter Attack Boost I
    Enhancement: Fighter Attack Boost II
    Enhancement: Fighter Attack Boost III
    Enhancement: Ranger Extra Action Boost I
    Enhancement: Fighter Haste Boost I
    Enhancement: Fighter Haste Boost II
    Enhancement: Fighter Haste Boost III
    Enhancement: Ranger Sprint Boost I
    Enhancement: Ranger Sprint Boost II
    Enhancement: Ranger Sprint Boost III
    Enhancement: Ranger Sprint Boost IV
    Enhancement: Kensei Khopesh Mastery I
    Enhancement: Fighter Critical Accuracy I
    Enhancement: Fighter Critical Accuracy II
    Enhancement: Fighter Kensei I
    Enhancement: Orcish Power Attack I
    Enhancement: Orcish Power Attack II
    Enhancement: Orcish Power Attack III
    Enhancement: Orcish Strength I
    Enhancement: Orcish Strength II
    Enhancement: Ranger Item Defense I
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Ranger Favored Damage I
    Enhancement: Ranger Favored Damage II
    Enhancement: Ranger Favored Damage III
    Enhancement: Ranger Tempest I
    Enhancement: Ranger Tempest II
    Enhancement: Rogue Sneak Attack Training I
    Enhancement: Ranger Energy of the Wild I
    Enhancement: Ranger Dexterity I
    Enhancement: Ranger Dexterity II
    Enhancement: Fighter Strength I
    Enhancement: Fighter Strength II
    Enhancement: Fighter Toughness I
    Enhancement: Fighter Toughness II
    Enhancement: Fighter Toughness III
    Last edited by seobanio; 11-15-2010 at 01:26 PM.

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