I'm assuming that at level 20 the divine power click item will give 20 bab, I already have a pure human sorc so i don't feel like going 20 wizard, either way I always wanted a WF Wizard with evasion. Anyhow I'm seriously considering monk instead of rogue to take toughness and Two handed and have room for focus feats for Archmage, would this be a good idea? I just started playing again like 3 days ago and didn't even know about the Archmage until a few minutes ago but it seems the hold monster would be a better with his build, if I go monk should I go 2 monk then wiz or go monk later on?. Thanks in advanced
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Character Plan by DDO Character Planner Version 3.7.2
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Level 20 True Neutral Warforged Male
(2 Rogue \ 18 Wizard)
Hit Points: 164
Spell Points: 1304
BAB: 10\10\15\20
Fortitude: 9
Reflex: 16
Will: 9
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 20)
Strength 16 17
Dexterity 8 8
Constitution 16 16
Intelligence 18 24
Wisdom 6 6
Charisma 6 6
Tomes Used
+1 Tome of Strength used at level 4
+1 Tome of Intelligence used at level 4
+2 Tome of Intelligence used at level 8
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 3 3
Bluff -2 -2
Concentration 5 23.5
Diplomacy -2 -2
Disable Device 8 30
Haggle -2 -2
Heal -2 -2
Hide -1 -1
Intimidate -2 -2
Jump 3 3
Listen -2 -2
Move Silently -1 -1
Open Lock 3 3
Perform n/a n/a
Repair 4 7
Search 8 30
Spot -2 -2
Swim 3 3
Tumble n/a n/a
Use Magic Device 2 15
Level 1 (Rogue)
Feat: (Selected) Two Handed Fighting
Level 2 (Wizard)
Feat: (Wizard Bonus) Extend Spell
Level 3 (Wizard)
Feat: (Selected) Mental Toughness
Level 4 (Wizard)
Level 5 (Wizard)
Level 6 (Wizard)
Feat: (Wizard Bonus) Maximize Spell
Feat: (Selected) Spell Focus: Abjuration
Level 7 (Wizard)
Level 8 (Wizard)
Level 9 (Rogue)
Feat: (Selected) Insightful Reflexes
Level 10 (Wizard)
Level 11 (Wizard)
Level 12 (Wizard)
Feat: (Selected) Improved Two Handed Fighting
Feat: (Wizard Bonus) Quicken Spell
Level 13 (Wizard)
Level 14 (Wizard)
Level 15 (Wizard)
Feat: (Selected) Empower Spell
Level 16 (Wizard)
Level 17 (Wizard)
Feat: (Wizard Bonus) Heighten Spell
Level 18 (Wizard)
Feat: (Selected) Spell Penetration
Level 19 (Wizard)
Level 20 (Wizard)