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  1. #1
    Community Member
    Join Date
    Sep 2009
    Posts
    441

    Default Need feedback on 18/2 Wiz/Rogue with THF

    I'm assuming that at level 20 the divine power click item will give 20 bab, I already have a pure human sorc so i don't feel like going 20 wizard, either way I always wanted a WF Wizard with evasion. Anyhow I'm seriously considering monk instead of rogue to take toughness and Two handed and have room for focus feats for Archmage, would this be a good idea? I just started playing again like 3 days ago and didn't even know about the Archmage until a few minutes ago but it seems the hold monster would be a better with his build, if I go monk should I go 2 monk then wiz or go monk later on?. Thanks in advanced

    Code:
    Character Plan by DDO Character Planner Version 3.7.2
    DDO Character Planner Home Page
    
    Level 20 True Neutral Warforged Male
    (2 Rogue \ 18 Wizard) 
    Hit Points: 164
    Spell Points: 1304 
    BAB: 10\10\15\20
    Fortitude: 9
    Reflex: 16
    Will: 9
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 20)
    Strength             16                    17
    Dexterity             8                     8
    Constitution         16                    16
    Intelligence         18                    24
    Wisdom                6                     6
    Charisma              6                     6
    
    Tomes Used
    +1 Tome of Strength used at level 4
    +1 Tome of Intelligence used at level 4
    +2 Tome of Intelligence used at level 8
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               3                     3
    Bluff                -2                    -2
    Concentration         5                    23.5
    Diplomacy            -2                    -2
    Disable Device        8                    30
    Haggle               -2                    -2
    Heal                 -2                    -2
    Hide                 -1                    -1
    Intimidate           -2                    -2
    Jump                  3                     3
    Listen               -2                    -2
    Move Silently        -1                    -1
    Open Lock             3                     3
    Perform              n/a                   n/a
    Repair                4                     7
    Search                8                    30
    Spot                 -2                    -2
    Swim                  3                     3
    Tumble               n/a                   n/a
    Use Magic Device      2                    15
    
    Level 1 (Rogue)
    Feat: (Selected) Two Handed Fighting
    
    
    Level 2 (Wizard)
    Feat: (Wizard Bonus) Extend Spell
    
    
    Level 3 (Wizard)
    Feat: (Selected) Mental Toughness
    
    
    Level 4 (Wizard)
    
    
    Level 5 (Wizard)
    
    
    Level 6 (Wizard)
    Feat: (Wizard Bonus) Maximize Spell
    Feat: (Selected) Spell Focus: Abjuration
    
    
    Level 7 (Wizard)
    
    
    Level 8 (Wizard)
    
    
    Level 9 (Rogue)
    Feat: (Selected) Insightful Reflexes
    
    
    Level 10 (Wizard)
    
    
    Level 11 (Wizard)
    
    
    Level 12 (Wizard)
    Feat: (Selected) Improved Two Handed Fighting
    Feat: (Wizard Bonus) Quicken Spell
    
    
    Level 13 (Wizard)
    
    
    Level 14 (Wizard)
    
    
    Level 15 (Wizard)
    Feat: (Selected) Empower Spell
    
    
    Level 16 (Wizard)
    
    
    Level 17 (Wizard)
    Feat: (Wizard Bonus) Heighten Spell
    
    
    Level 18 (Wizard)
    Feat: (Selected) Spell Penetration
    
    
    Level 19 (Wizard)
    
    
    Level 20 (Wizard)
    Last edited by DnD3; 11-13-2010 at 04:00 PM.

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