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  1. #21
    Community Member Khanyth's Avatar
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    Quote Originally Posted by CavernDragon View Post
    Just when you thought you had all the nice stuff. In comes more, Guess what... its that time to


  2. #22
    Community Member Kinerd's Avatar
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    I decided to compare Carnifex, Whirlwind, Sword of Shadow, and Ogrish War Axe from a pure damage standpoint. Against humanoids with no DR, sonic resistance, or fortification, the order is as follows, from best to worst:

    0-21 damage bonus: Ogrish, Whirlwind, SoS, Carnifex
    22-28 damage bonus: Ogrish, SoS, Whirlwind, Carnifex
    29-35 damage bonus: Ogrish, SoS, Carnifex, Whirlwind
    36-53 damage bonus: Ogrish, Carnifex, SoS, Whirlwind
    54+ damage bonus: Carnifex, Ogrish, SoS, Whirlwind

    This of course does not account for Whirlwind's knockdown or any of the effects that can be added to the Ogrish War Axe. It looks like the Ogrish War Axe stacks up quite well against humanoids.

  3. #23
    Community Member spyderwolf's Avatar
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    Quote Originally Posted by Kinerd View Post
    I decided to compare Carnifex, Whirlwind, Sword of Shadow, and Ogrish War Axe from a pure damage standpoint. Against humanoids with no DR, sonic resistance, or fortification, the order is as follows, from best to worst:

    0-21 damage bonus: Ogrish, Whirlwind, SoS, Carnifex
    22-28 damage bonus: Ogrish, SoS, Whirlwind, Carnifex
    29-35 damage bonus: Ogrish, SoS, Carnifex, Whirlwind
    36-53 damage bonus: Ogrish, Carnifex, SoS, Whirlwind
    54+ damage bonus: Carnifex, Ogrish, SoS, Whirlwind

    This of course does not account for Whirlwind's knockdown or any of the effects that can be added to the Ogrish War Axe. It looks like the Ogrish War Axe stacks up quite well against humanoids.
    you do know that carnifex has no advatange whatso ever over sos? sos has a larger crit range and higher enhancemt bonus, and a higher average damage jsut fro mthe 2s6 vs 1d12( 7 vs 6.5)

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  4. #24
    Hatchery Founder Glenalth's Avatar
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    Quote Originally Posted by Kinerd View Post
    I decided to compare Carnifex, Whirlwind, Sword of Shadow, and Ogrish War Axe from a pure damage standpoint. Against humanoids with no DR, sonic resistance, or fortification, the order is as follows, from best to worst:

    0-21 damage bonus: Ogrish, Whirlwind, SoS, Carnifex
    22-28 damage bonus: Ogrish, SoS, Whirlwind, Carnifex
    29-35 damage bonus: Ogrish, SoS, Carnifex, Whirlwind
    36-53 damage bonus: Ogrish, Carnifex, SoS, Whirlwind
    54+ damage bonus: Carnifex, Ogrish, SoS, Whirlwind

    This of course does not account for Whirlwind's knockdown or any of the effects that can be added to the Ogrish War Axe. It looks like the Ogrish War Axe stacks up quite well against humanoids.
    Your numbers are quite odd, +5 15-20/x3 should never be lower than +2 17-20/x3. Please show your work.
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  5. #25
    Community Member BlackSteel's Avatar
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    Quote Originally Posted by Kinerd View Post
    I decided to compare Carnifex, Whirlwind, Sword of Shadow, and Ogrish War Axe from a pure damage standpoint. Against humanoids with no DR, sonic resistance, or fortification, the order is as follows, from best to worst:

    0-21 damage bonus: Ogrish, Whirlwind, SoS, Carnifex
    22-28 damage bonus: Ogrish, SoS, Whirlwind, Carnifex
    29-35 damage bonus: Ogrish, SoS, Carnifex, Whirlwind
    36-53 damage bonus: Ogrish, Carnifex, SoS, Whirlwind
    54+ damage bonus: Carnifex, Ogrish, SoS, Whirlwind

    This of course does not account for Whirlwind's knockdown or any of the effects that can be added to the Ogrish War Axe. It looks like the Ogrish War Axe stacks up quite well against humanoids.

    Try it again with improved crit. Theres something very very wrong with your ordering.

    Hint: the SoS beats even greensteel at a high enough +damage. Against a zero fort no dr mob the SoS is the best weapon available for two handers. The only thing better is the eSoS. This is assuming u have improved crit and are actually built to do damage
    Shadowsteel [TR train wreck]

  6. #26
    Community Member BlackSteel's Avatar
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    Quote Originally Posted by spyderwolf View Post
    you do know that carnifex has no advatange whatso ever over sos? sos has a larger crit range and higher enhancemt bonus, and a higher average damage jsut fro mthe 2s6 vs 1d12( 7 vs 6.5)
    He didn't use improved crit. Carni actually has a better crit profile for a character w/o the feat
    Shadowsteel [TR train wreck]

  7. #27
    Community Member Kinerd's Avatar
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    Yeah for some reason I left off the improved critical for SoS, but none of the others. The rest of the ordering stands, though.

  8. #28
    Hero
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    Garments of Equilibrium: Well itemized, desired effects. Please give that designer a slap on the back and tell him "well done". Need more new items like that, compared to the horribly itemized "epic" Sands of Menechtarun gear.
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  9. #29
    The Hatchery SisAmethyst's Avatar
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    Anyone pulled something named from 'Operation: Summerfield' ?

    All other quests seem to have at least one, but this Quest seem anyhow a little bit bugged as you even can't complete the optional for saving the Captain Markus.

    Or did someone already be able to upgrade the Update 7 items? I am still farming the mats thou ...
    * We have collectable bags, mind you, even hireling folders, but can I have that 6-pack for my potions please?
    * Having already a past life on the dieng EU servers, I rerolled here and started from scratch as I like the game and the community, so lets see what awaits me here

  10. #30
    Community Member Jiipster's Avatar
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    Quote Originally Posted by SisAmethyst View Post
    Or did someone already be able to upgrade the Update 7 items? I am still farming the mats thou ...
    Upgraded the U7 ring, and added Destruction to the War Axe. Doesn't seem to be any hidden effects - apart from the fact that the axe became Bound to Character on Equip. I'm not 100% sure on this, but I think it also lost its Bound to Accountness.

    Also, for those wondering, the rage-proc from Vengeful doesn't stack with the spell (at least not with pots).

  11. #31
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    Quote Originally Posted by Jiipster View Post
    Upgraded the U7 ring, and added Destruction to the War Axe. Doesn't seem to be any hidden effects - apart from the fact that the axe became Bound to Character on Equip. I'm not 100% sure on this, but I think it also lost its Bound to Accountness.

    Also, for those wondering, the rage-proc from Vengeful doesn't stack with the spell (at least not with pots).
    Can you post a screenie of the ring? I'm curious to see if the ML changed and whether the set bonus is the same (I'm assuming it is).

    -TcJ

  12. #32
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    I am unable to play currently, however I have noticed that the crafting ritual for the Staff, requires 2 items. One i've seen, the 2nd I haven't. Scepter of the Ogre Magi or some such thing.. anyways, that might come from the Summerfield quest, or a different one, until someone pulls one I wouldn't be able to tell ya. Sorry

  13. #33
    Community Member Drfirewater79's Avatar
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    Quote Originally Posted by Ovrad View Post
    Yeah! Or we'll laugh at your 401 hp at level 20. :P
    401 hps isnt bad for lvl 20 on a cleric ...

    Shoot my monk only has 382 hps .... and i will bet dollars to dimes my monk with 382 hps can solo more end game content on harder difficulties then your 800 hp barbarian.
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    drfirewater... thanks for being the voice of reason!

  14. #34
    Community Member Drfirewater79's Avatar
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    Quote Originally Posted by BlackSteel View Post
    Try it again with improved crit. Theres something very very wrong with your ordering.

    Hint: the SoS beats even greensteel at a high enough +damage. Against a zero fort no dr mob the SoS is the best weapon available for two handers. The only thing better is the eSoS. This is assuming u have improved crit and are actually built to do damage
    I would love to see how sos stacks up with a lighting II when no dr is involved ... especially since if we are comparing SoS which is a greatsword ... over a lighting II greataxe ... Basic sos isnt that great .. definatly no greensteel.

    Carnifex isnt that great either ... i have been using it and most times my keen falshion of pure good does more damage over time (single hit carnifex wins) because of the 15-20 crit range.
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    Quote Originally Posted by magnus1 View Post
    drfirewater... thanks for being the voice of reason!

  15. #35
    Community Member stoolcannon's Avatar
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    Quote Originally Posted by Drfirewater79 View Post
    401 hps isnt bad for lvl 20 on a cleric ...

    Shoot my monk only has 382 hps .... and i will bet dollars to dimes my monk with 382 hps can solo more end game content on harder difficulties then your 800 hp barbarian.
    Assuming I ever get 400 silver flame favor I could probably keep up but until then I'll keep my umbilical attached to a healer thank you very much

  16. #36
    Community Member stoolcannon's Avatar
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    Quote Originally Posted by Drfirewater79 View Post
    I would love to see how sos stacks up with a lighting II when no dr is involved ... especially since if we are comparing SoS which is a greatsword ... over a lighting II greataxe ... Basic sos isnt that great .. definatly no greensteel.

    Carnifex isnt that great either ... i have been using it and most times my keen falshion of pure good does more damage over time (single hit carnifex wins) because of the 15-20 crit range.
    I used my carnifex up until about level 12ish and then put it down. Worked very well. Not saying what's better, just that it worked well.

  17. #37
    Community Member kernal42's Avatar
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    Quote Originally Posted by Drfirewater79 View Post
    Carnifex isnt that great either ... i have been using it and most times my keen falshion of pure good does more damage over time (single hit carnifex wins) because of the 15-20 crit range.
    No it doesn't. Critting on 4 numbers at x3 is crit power of 8; critting on 6 numbers at x2 is crit power of 6. Carnifex will beat keen falchion of PG in dps.

    Carnifex may not always kill faster; against weak mobs that are killed by a single x2 crit, the x3 crit is wasted and the larger threat range of the falchion will yield better results. However, I doubt this is the case for you.

    Cheers,
    Kernal

  18. #38
    Community Member siver's Avatar
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    Quote Originally Posted by Drfirewater79 View Post
    I would love to see how sos stacks up with a lighting II when no dr is involved ... especially since if we are comparing SoS which is a greatsword ... over a lighting II greataxe ... Basic sos isnt that great .. definatly no greensteel.

    Carnifex isnt that great either ... i have been using it and most times my keen falshion of pure good does more damage over time (single hit carnifex wins) because of the 15-20 crit range.
    I think basic SoS is better than you are giving it credit for. Sure, it's only a +5 adamantine weapon, with no other special bonuses, but it takes the best parts of falchions, greatswords, and greataxes. Looking at it, you see the damage is 2d6 (greatswords do the most non-crit average damage), the threat range is 17-20 (falchions have the best threat range) modified to 15+ if you have improved crit, and the critical multiplier is x3 (greataxes have the best crit multiplier). This means that with SoS you'd be hitting for the same basic numbers as your Lightning 2 on crits, but you'd have 3 times the number of critical hits with the SoS. Get your damage bonus to a good level, and the SoS will pull close to Lit 2, or even ahead when you get a really good damage bonus.

    Since you asked for it, I'll go ahead and expand the math a bit to see just where SoS becomes better. Anybody who doesn't want to deal with lots of numbers may consider this post finished. If I missed something or did some screwy math, I apologize.
    For the numbers:

    First, assumptions used are as follows:
    Average damage for 1d6 is 3.5
    Average damage for 1d10 is 5.5
    most commonly sited numbers that I've personally seen imply a 1-2% chance for the lightning strike to occur, and it deals about 600 damage.
    Holy/Shock/Shock is used for the Lightning 2.

    A Lightning 2 greataxe should offer the following average damage:
    10.5+5=15.5 base damage
    15.5*3*0.1=4.65 crit damage
    7 holy damage
    3.5 non crit lightning
    .1*11=1.1 shocking burst crit
    .1*11=1.1 shocking blast crit
    .05*14=0.7 shocking blast vorpal
    .02*600=12 Lightning strike
    45.55 average damage without adding your own damage bonus.
    Next add 1+.1*3=1.3 for each point of damage bonus you have.

    Sword of Shadow will be the following:
    7+5=12 base damage
    12*3*0.3=10.8 crit damage
    22.8 without damage bonus
    Add 1+.3*3=1.9 for each point of damage bonus.

    Now, to see when SoS catches up:
    45.55+1.3x=22.8+1.9x
    x=37.6167
    So, assuming my math isn't horribly flawed (no guarantees) SoS is better than Lit 2 if you have 38 bonus damage, assuming no DR is applied to either.
    Last edited by siver; 11-16-2010 at 01:24 PM. Reason: Found a flaw in my math

  19. 11-16-2010, 09:59 PM


  20. #39
    Community Member Grimgore's Avatar
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    Why does this always go from a named item list post to an epeen battle?

  21. #40
    Community Member Fomori's Avatar
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    Quote Originally Posted by Grimgore View Post
    Why does this always go from a named item list post to an epeen battle?
    (Internet + Nerds + MMORPG Loot) = Epeen
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    Quote Originally Posted by mournbladereigns View Post
    Actually, if this Nerf's one of Shade's barb's I doubly support this!

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