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  1. #1
    Community Member domeks18's Avatar
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    Arrow Bard Build For Friend

    Code:
    Character Plan by DDO Character Planner Version 3.7.1 
    DDO Character Planner Home Page  
    
    The Chosen One 
    Level 20 True Neutral Human Female 
    (2 Fighter / 2 Rogue / 16 Bard) 
    Hit Points: 280 [ + 45 Shroud Item + 60 Con Item + 20 Exceptional + 30 Greater False Life + 10 Draconic Vitality + 20 Toughness(item) + 20 Rage = 485hp ]
    Spell Points: 475 [ + 150 Wizardy VI + 150 Shroud Item + 75 Charisma Item = 850sp ]
    
    BAB: 15/15/20/25/25 [ a lot of clickies which improve the bonus ]
    Fortitude: 11 [ + 3 Stat Item + 1 Exceptional + 1 Rage + 5 Resistance Item + 4 GH + 1 Inspire Greatness =  26 ]
    Reflex: 17 [ +3 Stat Item + 5 Resistance Item + 4 gh = 29 ]
    Will: 10 [ +3 Stat Item + 5 Resistance Item + 4 gh = 22 ]
    
                  Starting      Ending     Feat/Enhancement 
    Abilities    Base Stats   Base Stats    Modified Stats 
    (34 Point)    (Level 1)    (Level 20)      (Level 20) 
    Strength           18             25                27 [ + 6 item + 1 exceptional +2 exceptional  +2 Rage = 38 ] 
    Dexterity          15             17                18 [ + 6 item = 24 ]
    Constitution       14             16                16 [ + 6 item + 2 exceptional + 2 rage = 26 ]
    Intelligence        8             10                10 
    Wisdom              8             10                10 [ +6 item = 16 ]
    Charisma           12             14                14 [ +6 item = 20 ]
    
    Tomes Used 
    +2 Tome of Strength used at level 7 
    +2 Tome of Dexterity used at level 7 
    +2 Tome of Constitution used at level 7 
    +2 Tome of Intelligence used at level 7 
    +2 Tome of Wisdom used at level 7 
    +2 Tome of Charisma used at level 7 
     
                  Starting      Ending    Feat/Enhancement 
                 Base Skills  Base Skills  Modified Skills 
    Skills       (Level 1)    (Level 20)      (Level 20) 
    Balance            6              8                8 
    Bluff              1              2                2 
    Concentration      2              3                3 
    Diplomacy          1              2                2 [ Quicken ]
    Disable Device     3              20               20 [ +15 Item, +4 GH, +1 Focusing Chant, +5 tools = 45 ]
    Haggle             5              25               25 [ +15 Item, +4 GH, +1 Focusing Chant, +3 Stat Item, +5 Ship Buff, +1 voice, +5 Exceptional =  59 ]
    Heal               -1             0                0 
    Hide               2              4                4 
    Intimidate         1              2                6 
    Jump               7              11               11 
    Listen             -1             0                0 
    Move Silently      2              4                4 
    Open Lock          6              8                8 
    Perform            n/a            25               25  [ +15 Item, +4 GH, +1 Focusing Chant, +3 Stat Item, +1 Voice +5 Exceptional = 54 + d20 - Fascinate DC ]
    Repair             -1             0                0 
    Search             3              20               20  [ +15 Item, +4 GH, +1 Focusing Chant = 40 ]
    Spot               3              4                4 
    Swim               4              8                8 
    Tumble             3              5                5 
    Use Magic Device   5              25               25 [ +3 Bunny Hat, +4 GH, +5 Exceptional, +1 Focusing Chant = 38 ]
     
     
    Level 1 (Rogue) 
    Skill: Balance (+4) 
    Skill: Disable Device (+4) 
    Skill: Haggle (+4) 
    Skill: Jump (+3) 
    Skill: Open Lock (+4) 
    Skill: Search (+4) 
    Skill: Spot (+4) 
    Skill: Tumble (+1) 
    Skill: Use Magic Device (+4) 
    Feat: (Past Life) Past Life: Bard 
    Feat: (Human Bonus) Toughness 
    Feat: (Selected) Two Weapon Fighting 
    Feat: (Automatic) Attack 
    Feat: (Automatic) Heroic Durability 
    Feat: (Automatic) Light Armor Proficiency 
    Feat: (Automatic) Martial Weapon Proficiency: Rapier 
    Feat: (Automatic) Martial Weapon Proficiency: Shortsword 
    Feat: (Automatic) Martial Weapon Proficiency: Shortbow 
    Feat: (Automatic) Simple Weapon Proficiency 
    Feat: (Automatic) Sneak 
    Feat: (Automatic) Sneak Attack 
    Feat: (Automatic) Trapfindingg 
    Enhancement: Rogue Haste Boost I 
    Enhancement: Rogue Sneak Attack Training I 
     
    Level 2 (Bard) 
    Skill: Haggle (+1) 
    Skill: Perform (+4) 
    Skill: Use Magic Device (+1) 
    Feat: (Automatic) Dismiss Charm 
    Feat: (Automatic) Fascinate 
    Feat: (Automatic) Inspire Courage 
    Feat: (Automatic) Martial Weapon Proficiency: Longsword 
    Feat: (Automatic) Shield Proficiency (General) 
    Spell (1): Expeditious Retreat 
    Enhancement: Bard Inspired Bravery I 
    Enhancement: Human Improved Recovery I 
    Enhancement: Bard Song Magic I 
    Enhancement: Bard Wand and Scroll Mastery I 
     
    Level 3 (Bard) 
    Skill: Disable Device (+0.5) 
    Skill: Haggle (+1) 
    Skill: Perform (+1) 
    Skill: Search (+1) 
    Skill: Use Magic Device (+1) 
    Feat: (Selected) Weapon Focus: Slashing Weapons 
    Feat: (Automatic) Defensive Fighting 
    Feat: (Automatic) Sunder 
    Feat: (Automatic) Trip 
    Spell (1): Focusing Chant 
    Enhancement: Bard Inspired Damage I 
    Enhancement: Bard Lingering Song I 
    Enhancement: Racial Toughness I 
     
    Level 4 (Bard) 
    Ability Raise: STR 
    Skill: Disable Device (+0.5) 
    Skill: Perform (+2) 
    Skill: Search (+1) 
    Skill: Use Magic Device (+1) 
    Feat: (Automatic) Inspire Competence 
    Spell (1): Detect Secret Doors 
    Enhancement: Bard Inspired Attack I 
     
    Level 5 (Bard) 
    Skill: Disable Device (+0.5) 
    Skill: Haggle (+1) 
    Skill: Perform (+1) 
    Skill: Search (+1) 
    Skill: Use Magic Device (+1) 
    Spell (2): Blur 
    Spell (2): Invisibility 
    Enhancement: Human Adaptability Strength I 
    Enhancement: Bard Song Magic II 
     
    Level 6 (Bard) 
    Skill: Disable Device (+0.5) 
    Skill: Haggle (+1) 
    Skill: Perform (+1) 
    Skill: Search (+1) 
    Skill: Use Magic Device (+1) 
    Feat: (Selected) Power Attack 
    Spell (2): Rage 
    Spell (1): Grease 
    Enhancement: Bard Inspired Bravery II 
    Enhancement: Racial Toughness II 
     
    Level 7 (Bard) 
    Skill: Disable Device (+0.5) 
    Skill: Haggle (+1) 
    Skill: Perform (+1) 
    Skill: Search (+1) 
    Skill: Use Magic Device (+1) 
    Feat: (Automatic) Suggestion 
    Enhancement: Bard Lingering Song II 
    Enhancement: Bard Warchanter I 
     
    Level 8 (Rogue) 
    Ability Raise: STR 
    Skill: Disable Device (+4) 
    Skill: Haggle (+1) 
    Skill: Perform (+0.5) 
    Skill: Search (+2) 
    Skill: Use Magic Device (+1) 
    Feat: (Automatic) Evasion 
    Enhancement: Human Improved Recovery II 
    Enhancement: Bard Wand and Scroll Mastery II 
     
    Level 9 (Fighter) 
    Skill: Perform (+0.5) 
    Skill: Use Magic Device (+1) 
    Feat: (Selected) Exotic Weapon Proficiency: Khopesh 
    Feat: (Fighter Bonus) Improved Two Weapon Fighting 
    Feat: (Automatic) Heavy Armor Proficiency 
    Feat: (Automatic) Martial Weapon Proficiency (ALL) 
    Feat: (Automatic) Medium Armor Prroficiency 
    Feat: (Automatic) Tower Shield Proficiency 
    Enhancement: Fighter Toughness I 
     
    Level 10 (Bard) 
    Skill: Disable Device (+1) 
    Skill: Haggle (+1) 
    Skill: Perform (+1) 
    Skill: Search (+1) 
    Skill: Use Magic Device (+1) 
    Spell (3): Displacement 
    Spell (3): Haste 
    Enhancement: Bard Inspired Damage II 
    Enhancement: Bard Song Magic III 
     
    Level 11 (Bard) 
    Skill: Disable Device (+1) 
    Skill: Perform (+2) 
    Skill: Search (+1) 
    Skill: Use Magic Device (+1) 
    Feat: (Automatic) Improved Inspire Courage 
    Spell (3): Good Hope 
    Enhancement: Bard Inspired Attack II 
     
    Level 12 (Bard) 
    Ability Raise: STR 
    Skill: Disable Device (+0.5) 
    Skill: Haggle (+4) 
    Skill: Perform (+1) 
    Skill: Use Magic Device (+1) 
    Feat: (Selected) Extend Spell 
    Feat: (Automatic) Inspire Greatness 
    Enhancement: Bard Wand and Scroll Mastery III 
     
    Level 13 (Bard) 
    Skill: Disable Device (+1) 
    Skill: Haggle (+1) 
    Skill: Perform (+1) 
    Skill: Search (+1) 
    Skill: Use Magic Device (+1) 
    Spell (3): Cure Serious Wounds 
    Spell (4): Freedom of Movement 
    Spell (4): Dimension Door 
    Enhancement: Bard Lingering Song III 
    Enhancement: Bard Song Magic IV 
     
    Level 14 (Bard) 
    Skill: Disable Device (+1) 
    Skill: Haggle (+1) 
    Skill: Perform (+1) 
    Skill: Search (+1) 
    Skill: Use Magic Device (+1) 
    Spell (4): Cure Critical Wounds 
    Enhancement: Bard Inspired Bravery III 
     
    Level 15 (Fighter) 
    Skill: Disable Device (+1) 
    Skill: Search (+0.5) 
    Feat: (Fighter Bonus) Greater Two Weapon Fighting 
    Feat: (Selected) Quicken Spell 
    Enhancement: Fighter Strength I 
     
    Level 16 (Bard) 
    Ability Raise: STR 
    Skill: Disable Device (+1) 
    Skill: Haggle (+1) 
    Skill: Perform (+2) 
    Skill: Use Magic Device (+2) 
    Feat: (Automatic) Song of Freedom 
    Enhancement: Bard Inspired Damage III 
    Enhancement: Bard Warchanter II 
     
    Level 17 (Bard) 
    Skill: Disable Device (+1) 
    Skill: Haggle (+2) 
    Skill: Perform (+1) 
    Skill: Search (+0.5) 
    Skill: Use Magic Device (+1) 
    Spell (4): Neutralize Poison 
    Spell (5): Greater Heroism 
    Spell (5): Mass Cure Light Wounds 
    Enhancement: Bard Inspired Attack III 
     
    Level 18 (Bard) 
    Skill: Haggle (+1) 
    Skill: Perform (+1) 
    Skill: Search (+2) 
    Skill: Use Magic Device (+1) 
    Feat: (Selected) Maximize Spell 
    Spell (5): Shadow Walk 
     
    Level 19 (Bard) 
    Skill: Disable Device (+1) 
    Skill: Haggle (+1) 
    Skill: Perform (+1) 
    Skill: Search (+1) 
    Skill: Use Magic Device (+1) 
    Feat: (Automatic) Inspire Heroics 
    Enhancement: Human Improved Recovery III 
    Enhancement: Rogue Dexterity I 
     
    Level 20 (Bard) 
    Ability Raise: STR 
     Skill: Disable Device (+1) 
    Skill: Haggle (+1) 
    Skill: Perform (+1) 
    Skill: Search (+1) 
    Skill: Use Magic Device (+1) 
    Spell (5): Greater Dispel Magic 
    Spell (6): Otto's Irresistable Dance 
    Spell (6): Mass Cure Moderate Wounds 
    Enhancement: Bard Lingering Song IV 
     
    
    GEAR:
    
    Weapon1(Weapon1 for epics): +5 Supreme Tyrant Green Steel Khopesh (1d10, 19-20/x3) With  Acid, +1d6 Acid,  Acid Burst, +1d6 acid, +1d10/2d10/3d10 on crit - Summon Dense Earth Elemental (2/day),  Acid Blast (1d10 * (critical multiplier -1) on Critical, + 4d6 on 20) - Earthgrab (On-Hit, Reflex DC 35, Held Auto-Crit)
    ; (+5 Supreme Tyrant Green Steel Khopesh (1d10, 19-20/x3) With  Acid, +1d6 Acid,  Acid Burst, +1d6 acid, +1d10/2d10/3d10 on crit - Summon Dense Earth Elemental (2/day),  Acid Blast (1d10 * (critical multiplier -1) on Critical, + 4d6 on 20) - Earthgrab (On-Hit, Reflex DC 35, Held Auto-Crit)
    
    Weapon2:  +5 Supreme Green Steel Khopesh of Mineral 2 (1d10, 19-20/x3) With  Holy, +2d6 vs. Evil,  Acid Burst, +1d6 acid, +1d10/2d10/3d10 on crit - Stoneskin (2/day),  +2 Constitution
    
    Armor: Epic Marilith Chain  +6 Chain Mail: Taint of Evil, Seeker +10, Shatter +10, DR 5/Good or Lawful, Evil Guard, Blue Augment Slot with Toughness
    
    Eye: Supreme Tyrant Green Steel Goggles Of Concordant Opposition Blindness Immunity, Disease Immunity, Elemental Spell Power +50sp, Charisma Skills - Exceptional Bonus +2, Wisdom +6, Diplomacy +10, Haggle +10, Greater Elemental Spell Power +100sp, Charisma Skills - Exceptional Bonus +3, Concordant Opposition
    
    Necklace: Torin's Choker Superior Potency VI, Wizardry VI, Warchanter Set Bonus (Chest Loot: Sins of Attrition)
    
    Trinket: Epic Gem of Many Facets Greater Shaman's Fury, Greater Elder's Knowledge, Greater Vulkoor's Might, Greater Vulkoor's Cunning, Greater Divine Blessing, Greater Siren's Ward, Greater Raven's Eye, Greater Marshwalker
    
    Cloak: Bard's Cloak - Charisma +6, Perform +15, Greater Command(Mostly For Von 6), Wretched Twilight - Ghostly, Superior Nullification, Stealth Strike, Sneak Attack Bonus +4(most of the time), some gs item with guards
    
    Belt: Knost's Belt Constitution +6, Greater False Life, Frenzied Berserker Set Bonus
    
    Ring1: Warchanter's Band Charisma +6, Exceptional Strength +1, Warchanter Set Bonus, Healing Amplification - 20%
    
    Ring2: Encrusted Ring Strength +6, Exceptional Strength +1, Frenzied Berserker Set Bonus, Exceptional Strength +2
    
    Gloves: Epic Gloves of the Claw Greater Vulkoor's Might set bonus [+4 damage, +20% threat], Strength +6, Intimidate +5 (Enhancement bonus), Healing Amplification - 30%
    
    Bracers: Inferno Bracers  Dexterity +6, Tharne's Bracers  Tharne's Wrath Dexterity +6 Armor Bonus +6
    
    Helm: Supreme Tyrant Green Steel Helmet of Mineral 2 +10 hp, +1 Con Skills,  +15 hp, +2 Con Skills - Stoneskin (2/day),  +20 hp, +3 Con Skills - Heavy Fortification, +5 Protection
    
    Boots: Boots of the Innocent Resistance +5 Striding 15%,
    
    
    HEALING AMP:
    1*1.5(Gloves)*1.3(Human)*1.2(Ring from ToD) = 2.34 SOMETIMES *1.1(Ship Buff) = 2.574
    Why? It improves all incoming healing! And makes own healing usefull.(More survivability) [ Example Cure Critical Wounds 4d6+16=28*1.4(Enh)*1.5(Potency)*2(Maximize)*2.34(Healing Amp) = 275.184 OR 321.048(With Devotion Clickie)[Can be wrong, im newfang]
    
    
    
    Attack And Damage Bonus[With Divine Power](With Power Attack)[(With Divine Power And Power Attack)]:
    Main-Hand:
    + 15 Bab + 14 Str + 5 Weapon Bonus + 4 GH + 1 Focusing Chant + 2 Inspire Greatness + 5 Inspire Courage + 1 Warchanter - 4 2wf penalty  = 43 [48] (38) [(43)] 
    + 1d10 Khopesh + 5 Weapon Bonus + 14 Str + 5 Inspire courage + 2 Warchanter + 2 Berserker Set + 4 Greater Vulkoor's Might = 1d10 + 32(37) + 2d10 holy + 1d6 acid
    Off-Hand:
    + 15 Bab + 14 Str + 5 Weapon Bonus + 4 GH + 1 Focusing Chant + 2 Inspire Greatness + 5 Inspire Courage + 1 Warchanter = 43 [48] (38) [(43)]  
    + 1d10 Khopesh + 5 Weapon Bonus + 7  Str + 5 Inspire courage + 2 Warchanter + 2 Berserker Set + 4 Greater Vulkoor's Might = 1d10 + 25(30) + 2d10 holy + 1d6 acid
    Hey!

    It's a small and simple build based on axesinger designed for my friend, she wants heals(for herself), moderate dps and evasion(ofc everything under bards icon!).


    What do you think?
    Am I wrong somewhere?
    Suggestions?
    Opinions?

    I am Open to Criticism.
    And sorry for my bad english and post which is hard to read(I know sorry!).
    Last edited by domeks18; 11-11-2010 at 08:15 PM. Reason: easier to read now

  2. #2
    Community Member
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    I struggled to read the layout.

    It looks fine.

    I couldn't find improve crit: slash - replace maximise with it if you don't have it.

    Maybe drop charisma by 2-4 and add some balance and a little open locks.
    Server: Thelanis
    Guild: Fallen Immortals
    Toons: Soza, Sozz, Sozza, Sossa (bards)

  3. #3
    Community Member domeks18's Avatar
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    Thumbs up

    hehe, thanks

    Instead of IC:SLASHing she will be using at least 1 mineral 2 weapon (all the time), and remember about 1 feat swap if she likes critical more than maximize
    I was trying to keep balance as high as possible, but +1 to haggle is more important(and umd, she is too lazy to use head of good fortune/voice of the master so it will be 5% less on heal scroll).

    I've a small question about open locks, where is it useful?
    I remember only von 2 and shroud part 3.

  4. #4
    Community Member Gorbadoc's Avatar
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    Quote Originally Posted by domeks18 View Post
    I've a small question about open locks, where is it useful?
    I remember only von 2 and shroud part 3.
    That's a very good question. At the rate Turbine is going, soon it will just unlock the occasional bonus chest. Back in the day, you needed to pick the lock open if you wanted to use the bathroom in Tear of Dhakaan. I guess that was bad for tourism, so they changed it.

  5. #5
    Community Member domeks18's Avatar
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    Hehe, i remember tear with closed shrines
    But they were't that useful u could just zerg the quest.
    So there is NO other use for open locks?

  6. #6
    Community Member Purgatory's Avatar
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    open lock good in von 5, oob, von 2 these are all epic quests I use open lock all the time on my bard.

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