Code:
Character Plan by DDO Character Planner Version 3.7.1
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The Chosen One
Level 20 True Neutral Human Female
(2 Fighter / 2 Rogue / 16 Bard)
Hit Points: 280 [ + 45 Shroud Item + 60 Con Item + 20 Exceptional + 30 Greater False Life + 10 Draconic Vitality + 20 Toughness(item) + 20 Rage = 485hp ]
Spell Points: 475 [ + 150 Wizardy VI + 150 Shroud Item + 75 Charisma Item = 850sp ]
BAB: 15/15/20/25/25 [ a lot of clickies which improve the bonus ]
Fortitude: 11 [ + 3 Stat Item + 1 Exceptional + 1 Rage + 5 Resistance Item + 4 GH + 1 Inspire Greatness = 26 ]
Reflex: 17 [ +3 Stat Item + 5 Resistance Item + 4 gh = 29 ]
Will: 10 [ +3 Stat Item + 5 Resistance Item + 4 gh = 22 ]
Starting Ending Feat/Enhancement
Abilities Base Stats Base Stats Modified Stats
(34 Point) (Level 1) (Level 20) (Level 20)
Strength 18 25 27 [ + 6 item + 1 exceptional +2 exceptional +2 Rage = 38 ]
Dexterity 15 17 18 [ + 6 item = 24 ]
Constitution 14 16 16 [ + 6 item + 2 exceptional + 2 rage = 26 ]
Intelligence 8 10 10
Wisdom 8 10 10 [ +6 item = 16 ]
Charisma 12 14 14 [ +6 item = 20 ]
Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
Starting Ending Feat/Enhancement
Base Skills Base Skills Modified Skills
Skills (Level 1) (Level 20) (Level 20)
Balance 6 8 8
Bluff 1 2 2
Concentration 2 3 3
Diplomacy 1 2 2 [ Quicken ]
Disable Device 3 20 20 [ +15 Item, +4 GH, +1 Focusing Chant, +5 tools = 45 ]
Haggle 5 25 25 [ +15 Item, +4 GH, +1 Focusing Chant, +3 Stat Item, +5 Ship Buff, +1 voice, +5 Exceptional = 59 ]
Heal -1 0 0
Hide 2 4 4
Intimidate 1 2 6
Jump 7 11 11
Listen -1 0 0
Move Silently 2 4 4
Open Lock 6 8 8
Perform n/a 25 25 [ +15 Item, +4 GH, +1 Focusing Chant, +3 Stat Item, +1 Voice +5 Exceptional = 54 + d20 - Fascinate DC ]
Repair -1 0 0
Search 3 20 20 [ +15 Item, +4 GH, +1 Focusing Chant = 40 ]
Spot 3 4 4
Swim 4 8 8
Tumble 3 5 5
Use Magic Device 5 25 25 [ +3 Bunny Hat, +4 GH, +5 Exceptional, +1 Focusing Chant = 38 ]
Level 1 (Rogue)
Skill: Balance (+4)
Skill: Disable Device (+4)
Skill: Haggle (+4)
Skill: Jump (+3)
Skill: Open Lock (+4)
Skill: Search (+4)
Skill: Spot (+4)
Skill: Tumble (+1)
Skill: Use Magic Device (+4)
Feat: (Past Life) Past Life: Bard
Feat: (Human Bonus) Toughness
Feat: (Selected) Two Weapon Fighting
Feat: (Automatic) Attack
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency: Rapier
Feat: (Automatic) Martial Weapon Proficiency: Shortsword
Feat: (Automatic) Martial Weapon Proficiency: Shortbow
Feat: (Automatic) Simple Weapon Proficiency
Feat: (Automatic) Sneak
Feat: (Automatic) Sneak Attack
Feat: (Automatic) Trapfindingg
Enhancement: Rogue Haste Boost I
Enhancement: Rogue Sneak Attack Training I
Level 2 (Bard)
Skill: Haggle (+1)
Skill: Perform (+4)
Skill: Use Magic Device (+1)
Feat: (Automatic) Dismiss Charm
Feat: (Automatic) Fascinate
Feat: (Automatic) Inspire Courage
Feat: (Automatic) Martial Weapon Proficiency: Longsword
Feat: (Automatic) Shield Proficiency (General)
Spell (1): Expeditious Retreat
Enhancement: Bard Inspired Bravery I
Enhancement: Human Improved Recovery I
Enhancement: Bard Song Magic I
Enhancement: Bard Wand and Scroll Mastery I
Level 3 (Bard)
Skill: Disable Device (+0.5)
Skill: Haggle (+1)
Skill: Perform (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Weapon Focus: Slashing Weapons
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Sunder
Feat: (Automatic) Trip
Spell (1): Focusing Chant
Enhancement: Bard Inspired Damage I
Enhancement: Bard Lingering Song I
Enhancement: Racial Toughness I
Level 4 (Bard)
Ability Raise: STR
Skill: Disable Device (+0.5)
Skill: Perform (+2)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Feat: (Automatic) Inspire Competence
Spell (1): Detect Secret Doors
Enhancement: Bard Inspired Attack I
Level 5 (Bard)
Skill: Disable Device (+0.5)
Skill: Haggle (+1)
Skill: Perform (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Spell (2): Blur
Spell (2): Invisibility
Enhancement: Human Adaptability Strength I
Enhancement: Bard Song Magic II
Level 6 (Bard)
Skill: Disable Device (+0.5)
Skill: Haggle (+1)
Skill: Perform (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Power Attack
Spell (2): Rage
Spell (1): Grease
Enhancement: Bard Inspired Bravery II
Enhancement: Racial Toughness II
Level 7 (Bard)
Skill: Disable Device (+0.5)
Skill: Haggle (+1)
Skill: Perform (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Feat: (Automatic) Suggestion
Enhancement: Bard Lingering Song II
Enhancement: Bard Warchanter I
Level 8 (Rogue)
Ability Raise: STR
Skill: Disable Device (+4)
Skill: Haggle (+1)
Skill: Perform (+0.5)
Skill: Search (+2)
Skill: Use Magic Device (+1)
Feat: (Automatic) Evasion
Enhancement: Human Improved Recovery II
Enhancement: Bard Wand and Scroll Mastery II
Level 9 (Fighter)
Skill: Perform (+0.5)
Skill: Use Magic Device (+1)
Feat: (Selected) Exotic Weapon Proficiency: Khopesh
Feat: (Fighter Bonus) Improved Two Weapon Fighting
Feat: (Automatic) Heavy Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency (ALL)
Feat: (Automatic) Medium Armor Prroficiency
Feat: (Automatic) Tower Shield Proficiency
Enhancement: Fighter Toughness I
Level 10 (Bard)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Perform (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Spell (3): Displacement
Spell (3): Haste
Enhancement: Bard Inspired Damage II
Enhancement: Bard Song Magic III
Level 11 (Bard)
Skill: Disable Device (+1)
Skill: Perform (+2)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Feat: (Automatic) Improved Inspire Courage
Spell (3): Good Hope
Enhancement: Bard Inspired Attack II
Level 12 (Bard)
Ability Raise: STR
Skill: Disable Device (+0.5)
Skill: Haggle (+4)
Skill: Perform (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Extend Spell
Feat: (Automatic) Inspire Greatness
Enhancement: Bard Wand and Scroll Mastery III
Level 13 (Bard)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Perform (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Spell (3): Cure Serious Wounds
Spell (4): Freedom of Movement
Spell (4): Dimension Door
Enhancement: Bard Lingering Song III
Enhancement: Bard Song Magic IV
Level 14 (Bard)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Perform (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Spell (4): Cure Critical Wounds
Enhancement: Bard Inspired Bravery III
Level 15 (Fighter)
Skill: Disable Device (+1)
Skill: Search (+0.5)
Feat: (Fighter Bonus) Greater Two Weapon Fighting
Feat: (Selected) Quicken Spell
Enhancement: Fighter Strength I
Level 16 (Bard)
Ability Raise: STR
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Perform (+2)
Skill: Use Magic Device (+2)
Feat: (Automatic) Song of Freedom
Enhancement: Bard Inspired Damage III
Enhancement: Bard Warchanter II
Level 17 (Bard)
Skill: Disable Device (+1)
Skill: Haggle (+2)
Skill: Perform (+1)
Skill: Search (+0.5)
Skill: Use Magic Device (+1)
Spell (4): Neutralize Poison
Spell (5): Greater Heroism
Spell (5): Mass Cure Light Wounds
Enhancement: Bard Inspired Attack III
Level 18 (Bard)
Skill: Haggle (+1)
Skill: Perform (+1)
Skill: Search (+2)
Skill: Use Magic Device (+1)
Feat: (Selected) Maximize Spell
Spell (5): Shadow Walk
Level 19 (Bard)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Perform (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Feat: (Automatic) Inspire Heroics
Enhancement: Human Improved Recovery III
Enhancement: Rogue Dexterity I
Level 20 (Bard)
Ability Raise: STR
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Perform (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Spell (5): Greater Dispel Magic
Spell (6): Otto's Irresistable Dance
Spell (6): Mass Cure Moderate Wounds
Enhancement: Bard Lingering Song IV
GEAR:
Weapon1(Weapon1 for epics): +5 Supreme Tyrant Green Steel Khopesh (1d10, 19-20/x3) With Acid, +1d6 Acid, Acid Burst, +1d6 acid, +1d10/2d10/3d10 on crit - Summon Dense Earth Elemental (2/day), Acid Blast (1d10 * (critical multiplier -1) on Critical, + 4d6 on 20) - Earthgrab (On-Hit, Reflex DC 35, Held Auto-Crit)
; (+5 Supreme Tyrant Green Steel Khopesh (1d10, 19-20/x3) With Acid, +1d6 Acid, Acid Burst, +1d6 acid, +1d10/2d10/3d10 on crit - Summon Dense Earth Elemental (2/day), Acid Blast (1d10 * (critical multiplier -1) on Critical, + 4d6 on 20) - Earthgrab (On-Hit, Reflex DC 35, Held Auto-Crit)
Weapon2: +5 Supreme Green Steel Khopesh of Mineral 2 (1d10, 19-20/x3) With Holy, +2d6 vs. Evil, Acid Burst, +1d6 acid, +1d10/2d10/3d10 on crit - Stoneskin (2/day), +2 Constitution
Armor: Epic Marilith Chain +6 Chain Mail: Taint of Evil, Seeker +10, Shatter +10, DR 5/Good or Lawful, Evil Guard, Blue Augment Slot with Toughness
Eye: Supreme Tyrant Green Steel Goggles Of Concordant Opposition Blindness Immunity, Disease Immunity, Elemental Spell Power +50sp, Charisma Skills - Exceptional Bonus +2, Wisdom +6, Diplomacy +10, Haggle +10, Greater Elemental Spell Power +100sp, Charisma Skills - Exceptional Bonus +3, Concordant Opposition
Necklace: Torin's Choker Superior Potency VI, Wizardry VI, Warchanter Set Bonus (Chest Loot: Sins of Attrition)
Trinket: Epic Gem of Many Facets Greater Shaman's Fury, Greater Elder's Knowledge, Greater Vulkoor's Might, Greater Vulkoor's Cunning, Greater Divine Blessing, Greater Siren's Ward, Greater Raven's Eye, Greater Marshwalker
Cloak: Bard's Cloak - Charisma +6, Perform +15, Greater Command(Mostly For Von 6), Wretched Twilight - Ghostly, Superior Nullification, Stealth Strike, Sneak Attack Bonus +4(most of the time), some gs item with guards
Belt: Knost's Belt Constitution +6, Greater False Life, Frenzied Berserker Set Bonus
Ring1: Warchanter's Band Charisma +6, Exceptional Strength +1, Warchanter Set Bonus, Healing Amplification - 20%
Ring2: Encrusted Ring Strength +6, Exceptional Strength +1, Frenzied Berserker Set Bonus, Exceptional Strength +2
Gloves: Epic Gloves of the Claw Greater Vulkoor's Might set bonus [+4 damage, +20% threat], Strength +6, Intimidate +5 (Enhancement bonus), Healing Amplification - 30%
Bracers: Inferno Bracers Dexterity +6, Tharne's Bracers Tharne's Wrath Dexterity +6 Armor Bonus +6
Helm: Supreme Tyrant Green Steel Helmet of Mineral 2 +10 hp, +1 Con Skills, +15 hp, +2 Con Skills - Stoneskin (2/day), +20 hp, +3 Con Skills - Heavy Fortification, +5 Protection
Boots: Boots of the Innocent Resistance +5 Striding 15%,
HEALING AMP:
1*1.5(Gloves)*1.3(Human)*1.2(Ring from ToD) = 2.34 SOMETIMES *1.1(Ship Buff) = 2.574
Why? It improves all incoming healing! And makes own healing usefull.(More survivability) [ Example Cure Critical Wounds 4d6+16=28*1.4(Enh)*1.5(Potency)*2(Maximize)*2.34(Healing Amp) = 275.184 OR 321.048(With Devotion Clickie)[Can be wrong, im newfang]
Attack And Damage Bonus[With Divine Power](With Power Attack)[(With Divine Power And Power Attack)]:
Main-Hand:
+ 15 Bab + 14 Str + 5 Weapon Bonus + 4 GH + 1 Focusing Chant + 2 Inspire Greatness + 5 Inspire Courage + 1 Warchanter - 4 2wf penalty = 43 [48] (38) [(43)]
+ 1d10 Khopesh + 5 Weapon Bonus + 14 Str + 5 Inspire courage + 2 Warchanter + 2 Berserker Set + 4 Greater Vulkoor's Might = 1d10 + 32(37) + 2d10 holy + 1d6 acid
Off-Hand:
+ 15 Bab + 14 Str + 5 Weapon Bonus + 4 GH + 1 Focusing Chant + 2 Inspire Greatness + 5 Inspire Courage + 1 Warchanter = 43 [48] (38) [(43)]
+ 1d10 Khopesh + 5 Weapon Bonus + 7 Str + 5 Inspire courage + 2 Warchanter + 2 Berserker Set + 4 Greater Vulkoor's Might = 1d10 + 25(30) + 2d10 holy + 1d6 acid
Hey!