As complex as that sounds, it gets worse to actually plan out... When I first made a trap monkey I found out that mechanic gives you free access to the light repeaters so I thought to myself... could a multi classed human fighter/rouge/ranger be viable? I was gonna try arcane archer but they only produce arrows and the SP on this build ... well it's horrid.
Mainly I just wana see thoughts and opinions, I might never actually make this build ingame.
Code:Character Plan by DDO Character Planner Version 3.7.1 DDO Character Planner Home Page NoName ToBeDetermined Level 20 True Neutral Human Female (6 Fighter \ 8 Rogue \ 6 Ranger) Hit Points: 236 Spell Points: 40 BAB: 18\18\23\28\28 Fortitude: 15 Reflex: 21 Will: 7 Starting Feat/Enhancement Abilities Base Stats Modified Stats (28 Point) (Level 1) (Level 20) Strength 10 12 Dexterity 16 26 Constitution 14 17 Intelligence 14 16 Wisdom 10 12 Charisma 10 12 Tomes Used +2 Tome of Strength used at level 7 +2 Tome of Dexterity used at level 7 +2 Tome of Constitution used at level 7 +2 Tome of Intelligence used at level 7 +2 Tome of Wisdom used at level 7 +2 Tome of Charisma used at level 7 Feat/Enhancement Modified Skills Skills (Level 20) Balance 18 Bluff 25 Concentration 4 Diplomacy 18 Disable Device 33 Haggle 11 Heal 1 Hide 11 Intimidate 2 Jump 21 Listen 11 Move Silently 11 Open Lock 38 Perform n/a Repair 5 Search 31 Spot 30 Swim 1 Tumble 18 Use Magic Device n/a Level 1 (Rogue) Feat: (Selected) Nimble Fingers Feat: (Human Bonus) Point Blank Shot Enhancement: Rogue Skill Boost I Enhancement: Improved Disable Device I Enhancement: Improved Open Lock I Enhancement: Rogue Improved Trap Sense I Level 2 (Fighter) Feat: (Fighter Bonus) Weapon Focus: Ranged Weapons Enhancement: Fighter Attack Boost I Enhancement: Fighter Critical Accuracy I Enhancement: Improved Search I Enhancement: Improved Spot I Level 3 (Ranger) Feat: (Favored Enemy) Favored Enemy: Evil Outsider Feat: (Selected) Precise Shot Enhancement: Rogue Sneak Attack Training I Enhancement: Improved Hide I Enhancement: Improved Move Silently I Level 4 (Rogue) Enhancement: Rogue Acid Trap Lore I Enhancement: Rogue Dexterity I Level 5 (Fighter) Feat: (Fighter Bonus) Rapid Shot Enhancement: Human Adaptability Dexterity I Level 6 (Ranger) Feat: (Selected) Rapid Reload Level 7 (Rogue) Level 8 (Fighter) Level 9 (Ranger) Feat: (Selected) Dodge Level 10 (Rogue) Enhancement: Rogue Skill Boost II Enhancement: Fighter Armor Mastery I Enhancement: Rogue Sneak Attack Training II Enhancement: Improved Disable Device II Enhancement: Improved Hide II Enhancement: Improved Move Silently II Enhancement: Improved Open Lock II Enhancement: Improved Search II Enhancement: Improved Spot II Enhancement: Rogue Improved Trap Sense II Level 11 (Fighter) Feat: (Fighter Bonus) Weapon Specialization: Ranged Weapons Enhancement: Fighter Attack Boost II Enhancement: Fighter Critical Accuracy II Level 12 (Ranger) Feat: (Selected) Improved Precise Shot Level 13 (Rogue) Level 14 (Fighter) Enhancement: Human Versatility I Enhancement: Human Versatility II Enhancement: Human Versatility III Enhancement: Human Versatility IV Level 15 (Ranger) Feat: (Favored Enemy) Favored Enemy: Aberration Feat: (Selected) Mobility Level 16 (Rogue) Enhancement: Rogue Acid Trap Lore II Enhancement: Rogue Mechanic I Enhancement: Rogue Dexterity II Level 17 (Fighter) Feat: (Fighter Bonus) Shot on the Run Enhancement: Fighter Kensei I Level 18 (Ranger) Feat: (Selected) Improved Critical: Ranged Weapons Enhancement: Kensei Repeating Light Crossbow Mastery I Enhancement: Human Greater Adaptability Constitution I Enhancement: Ranger Deepwood Sniper I Level 19 (Rogue) Enhancement: Rogue Sneak Attack Training III Level 20 (Rogue) Enhancement: Ranger Favored Damage I Enhancement: Ranger Favored Damage II Enhancement: Rogue Sneak Attack Accuracy I Enhancement: Rogue Sneak Attack Accuracy II Enhancement: Improved Disable Device III Enhancement: Improved Open Lock III Enhancement: Improved Search III Enhancement: Improved Spot III