Page 2 of 2 FirstFirst 12
Results 21 to 25 of 25
  1. #21
    Community Member
    Join Date
    Oct 2010
    Posts
    13

    Default

    Thanks Phidius, and all others for answers. Now I think I will be able to make what I want, and, if it proves successful, I will post it on forum.
    Also, RPing WF looks quite different from what I thought, and not hard. There are some similarities with real me. So I think I will give WF a try.

    So thanks again for advices.

  2. #22
    Community Member Jakarr's Avatar
    Join Date
    Mar 2006
    Posts
    539

    Default

    Quote Originally Posted by Anvilar View Post
    Thanks Phidius, and all others for answers. Now I think I will be able to make what I want, and, if it proves successful, I will post it on forum.
    Also, RPing WF looks quite different from what I thought, and not hard. There are some similarities with real me. So I think I will give WF a try.

    So thanks again for advices.
    You will be glad you went WF, Welcome to the Brotherhood
    Quote Originally Posted by Lorien_the_First_One View Post
    D&D promotes gang activity? Ya, because when I meet a bunch of Crypts I obviously assume they are all D20 players.
    What a stupid ruling, we all know that D&D promotes satanism, not gangs.
    In-Game Eldgrim The Gray-FvS Life Now

  3. #23
    Community Member
    Join Date
    Jan 2010
    Posts
    2

    Default

    I'm currently experimenting with an elven fighter/wizard as well, but using the wizard spells to better augment the fighter's abilities. So far in the field, little can be said since I'm lvl 2 at the moment.

    The stat build you put in the first post is pretty much something I tried. Using a strength-based fighter isn't all that good for this build, since that reduces dex bonus to armor, and heavy armor makes it near impossible to use the wizard part. I started thinking elven fighter instead; grace and dexterity instead of brute force. While limiting your choice of melee weapons you can be any good with, the dex-based build makes you a beast with ranged weapons. I plan to make my elf into an arcane archer/kensei specialized in longbow, hopefully to devestating effect.

    My stats for this build are:
    Str 8
    Dex 19
    Con 8
    Int 18
    Wis 8
    Cha 8

    The elven enhancement that reduces spell failure chance is certainly a must with this multiclass.

  4. #24
    Community Member
    Join Date
    Oct 2009
    Posts
    279

    Default

    edit: oh, a somewhat old thread. Nevermind
    Last edited by locus; 12-05-2010 at 04:43 PM.

  5. #25
    Community Member
    Join Date
    Sep 2009
    Posts
    494

    Default

    I am going half-orc 18wizard/2fighter pale master melee wizard (currently char level 16). Its pretty nice minus the death aura bug.

    To be clear though the most powerful arcane is a 20 wiz archmage (And WF too IMO). Any melee wizard is just flavor build. That being said I don't see the point of 12 wizard. You will barely have enough mana to keep buffs up, let alone any offensive casting. I would recommended 18 wizard, as you will have an OK amount of mana, still be able to cast offensive spells like firewall, polar ray, dance, and wail to some degree.

    In any quests where I can keep PA on and still hit OK my melee wizard tears stuff up. Pretty fun (again except for the death aura bug)

    Good luck

Page 2 of 2 FirstFirst 12

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload