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Thread: Mage Hand Spell

  1. #1
    Community Member Zachski's Avatar
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    Sep 2009
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    1,962

    Default Mage Hand Spell

    I'm pretty sure that's what it's called.

    It's basically a spell that allows you to interact with objects from a certain distance away.

    I could easily see how this could be useful, especially since as a non-offensive spell, it wouldn't break Invisibility.

    Shadow Mage upgraded.

    Also, I'd kinda like to see Rogues get an ability to interact with objects without automatically unstealthing.

    It would generate a noise, which nearby enemies would investigate, but the Rogue shouldn't suddenly decide "Oh, I'm pulling this lever, I should stop sneaking."
    The guy who likes to experience every class. Except Fighter >:[ I don't like you Fighter.
    Hey Devs! Let's give Warpriests and Eldritch Knights some loving, kay? :<

  2. #2
    Community Member Archer001's Avatar
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    Dec 2009
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    113

    Default

    I like these ideas

    A possible implementation of Mage Hand would be to make it an inherent aspect of the first tier Archmage Class? An ability given automatically that costs 1 spell point to use that allows the wizard to open doors, throw levers, turn valves etc at range.

    If sorcerers get a force based prestige class I'd give them it too.

    As an extension give Pale Masters the Spectral Hand spell for 1 enhancement point (available at PM tier 1 or 2), so they can summon a ghostly hand that would deliver their touch spells. So whenever you target a monster out of touch range the hand will float over and deliver the spell. Have it cost 10 hit points and 5 spell points last 1 minute and move around like the flaming sphere.
    Nihale Stormbringer - Wizard of Thelanis

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