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  1. #1
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    Default Palmaster Summons give +4 Attack Bonus

    anyone else noticed? i dont see it noted anywhere...

  2. #2
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    Default

    Are you saying taking a skeleton enhancement gives you a +4 attack bonus?

  3. #3
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    yea maybe i should have been more clear, tried the common forum typing style these days.. well what im sayin:

    whenever i summon a skeleton and stand close to it, i get +4 Attack Bonus

  4. #4
    Community Member Zachski's Avatar
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    Are you sure it's not just the Lying Character Screen at work again?
    The guy who likes to experience every class. Except Fighter >:[ I don't like you Fighter.
    Hey Devs! Let's give Warpriests and Eldritch Knights some loving, kay? :<

  5. #5
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    If that's true then that's sort of awesome...

    Are you sure you're not like a hafling and the bonus is working backwards?

  6. #6
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    Default

    tested on my WF Wizard palemaster and nothing.

  7. #7
    Community Member sirdanile's Avatar
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    sounds vaguely like you were moving when not standing near your skele - Standing still = +4 to hit.
    The bird of Hermes is my name, Eating my wings to keep me tame.
    Thelanis
    Toons: Diclonius, Sempresno, Slitmuno, Slitmdos, Slitmtres, Skyfe, Calcatrix, Marcosias, Sumona, Tarokian, Etc.

  8. #8
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    Quote Originally Posted by sirdanile View Post
    sounds vaguely like you were moving when not standing near your skele - Standing still = +4 to hit.
    Agreed.

  9. #9
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    Quote Originally Posted by sirdanile View Post
    sounds vaguely like you were moving when not standing near your skele - Standing still = +4 to hit.
    yes that was new to me

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