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  1. #21
    Community Member Hendrik's Avatar
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    Quote Originally Posted by kinggartk View Post
    Glad to see a couple of people who agree with me.

    To comment...there is no reason why this should add to Lag, and the Coding should be fairly simple. It would be easy to add a gate somewhere in the Market Place that would take you to a seperate instance. Maybe a teleporter room, various shrine rooms (Stat Shrines), A dining room where your butler can serve you some Gallanda Rations and Gallanda Distillate and Tasty Ham, Your own personal Spirit Binder, Storage rooms, Plat vaults, and sure...Why not some trophies and a trophy case....oooo and your own personal PVP arena.

    Maybe put the low rent district in the Harbor, and High rent district in the Enclave of 12, Middle Class in Phiarlan etc.
    Yea...

    Lets give EVERY player in DDO a personal multi-instance Home.



    Yea, THAT won't add to lag or take DEV time away from you know, Quests, Enhancements, Spells, Races, etc. Not to mention time to create all the art, some sort of a trophy system now, and all the rest of this 'easy to code' ****.

    How I long for the day we see a landscape instance filled with a crapload of carbon copy homes.

    Quote Originally Posted by hsinclair
    I heard the devs hate all wizards, bards, clerics, fighters, and fuzzy bunnies and only want us to play halfling barbarian/paladin shuriken specialists!

    It's totally true, I have a reliable source. You better reroll now.
    Adventurer, Bug Reporter, Mournlander.

  2. #22
    Community Member Devilteck's Avatar
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    Talking

    Still not sure why they went with guild ships instead of guild castles, imho there are many more amens to upgrade in a castle than there is in a ship. But something is better than nothing. Also i'm in favor of Account Castles..oooh maybe that will be next.

  3. #23
    Community Member Doxmaster's Avatar
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    Quote Originally Posted by kinggartk View Post
    Devs,

    We have Guild Housing...now how about Character Housing? Allow Characters to build dwellings for themselves with various amenities. Low level players start with a shack, or even maybe an apartment (For a cost of course). Until they get a dwelling, each character will be homeless.

    They can start with a shack and continue to upgrade all the way to a Castle with servants, teleporters, storage space, etc. There can be amenities that are only avaliable in the DDO store and Amenities that can be bought with in-game Plat.

    Don't make the upgrading as easy as the Airship upgrades. Personally, I think it is too easy to upgrade Airships.

    Maybe you should allow all characters on an account share the dwelling.

    This will give players incentive to stay on an continue to play even on a capped toon, if they can continue to build their castle.

    Just a thought.
    I freaking had to log in to +rep you. Totally worth it.

  4. #24
    Sketchy Adventurer Monroid's Avatar
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    F*** YEAH!

  5. #25
    Community Member donfilibuster's Avatar
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    Default Some points

    Cept adventurers don't take homes, they move on to the next quest and stop by the tavern.

    Anyways, player housing is done well in puzzle pirates, where u can have an instanced home.
    You can put your stuff in your house, in your ship, or or in a shop building u can rent.
    Is also proof of concept ships and housing can coexist.

    Also, instanced housing don't cause lag, in fact it takes it away by having less people on the public instances.
    Same thing abou the lag was said of the guild ships and we have them working already.

    On the other hand, in the guild system you have to work hard or pay for the renown and amenities.
    So player housing shouldn't be an easy button, currently you can get your own one-man guild and work on it to accomplish the same thing.

    If you really don't want to bother with the guild system, an idea would be to have public ships anyone can enter at the docks tower.
    Be it at a price or unlocking, etc. it has potential but would be off-topic to this thread.

  6. #26
    Community Member Homestarfan's Avatar
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    *facepalm*

    This isn't Gaia online or any other Social Networking MMO. Keep that kind of crud out of real games. Not only would it be a huge waste of time on the programmers' part, but it would be absolutely pointless. What would you do there? Sit around when you could be questing? Decorating a place you'd never really go? Just hanging out with friends when you could be partying with them?

    You see? There's no reason at all to want this! It would end up being just as underused as the airship, which people currently only run to for buffs or transportation.

    After all, when's the last time your guild just hung out on your airship? In fact, when's the last time you hung out on your airship for more then 5 minutes just for the novelty of it. Never? That's what I though.

    DDO is not for social networking. It's for kicking kobold butt. So if you want to own your own virtual house, take your 2010 join date elsewhere. If you want to play this game like a 2006er, then leave that crud behind and have fun playing the game the way it was meant to be enjoyed.
    Last edited by Homestarfan; 11-09-2010 at 05:58 PM.
    (Sung to the tune of "I've got a Jar of Dirt")
    I've got an ornamental sword! I've got an ornamental sword! I've got an ornamental sword!
    And you can't have it!
    ...Well maybe if you bring me some healing potions, a dagger and a scroll...

  7. #27
    Community Member Cauthey's Avatar
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    Quote Originally Posted by Uska View Post
    Unless they do it like SWG which they cant I have zero interest.
    I did not dig this in SWG. A lot of open terrain LITTERED with houses. Not really necessary, in my humble opinion.

  8. #28
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    Ways to make this awesome:

    - Allow decoration with items found while questing. Each dwelling has an item limit and you can put those items in an item like a chest for storage or on the walls or floors, etc. This could allow for the addition of new items that we could decorate our houses with like the various posters and paintings around town and the quests (always wanted the minotaur in the WW for example) and cool things to purchase at the DDO store.

    - Now to give it a point you allow the addition of people to your dwelling, and they take up residence there. To become a resident in a house you have to not be a resident in any other household, and then you donate your dwelling item space to the residence and gain the ability to move objects already placed around (but not pick them up without additional permissions from the owner) and the ability to set down/decorate with your own items. You can have say 5 people to start in a dwelling if you want, and then you can unlock additional dwelling slots with favor. So a guild could have a large home instance with tons of storage and trophy rooms, etc.

    - Allow access to strangers with the "look but don't touch" policy enforced by the code. This way anyone can come in if you are meeting at a home, or they can come in and see, etc. Perhaps you make your dwelling "open/closed to the public" in the admin options of the dwelling.

    Create dwelling centers in all the main public areas that can hold housing instances, etc. When entering a housing district you go to a guildship access looking building, click on it and it pulls up a list of housing with "Your Dwelling" listed first, "Dwellings you have special access to" second and then "Public Dwellings" listed alphabetically following.

    I have more ideas, but I'd like some feedback before prattling on.

  9. #29
    Community Member Loromir's Avatar
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    Quote Originally Posted by Homestarfan View Post
    *facepalm*

    This isn't Gaia online or any other Social Networking MMO. Keep that kind of crud out of real games. Not only would it be a huge waste of time on the programmers' part, but it would be absolutely pointless. What would you do there? Sit around when you could be questing? Decorating a place you'd never really go? Just hanging out with friends when you could be partying with them?

    You see? There's no reason at all to want this! It would end up being just as underused as the airship, which people currently only run to for buffs or transportation.

    After all, when's the last time your guild just hung out on your airship? In fact, when's the last time you hung out on your airship for more then 5 minutes just for the novelty of it. Never? That's what I though.

    DDO is not for social networking. It's for kicking kobold butt. So if you want to own your own virtual house, take your 2010 join date elsewhere. If you want to play this game like a 2006er, then leave that crud behind and have fun playing the game the way it was meant to be enjoyed.
    It is OK to disgree with my Idea, but no need to be rude. Take your 2006 elitist attitude and get off my "2010 join date" thread.

    PS, I routinely hang out my my airship waiting for parties and raids to fill up. I also meet guildies there to trade items etc. I could easily do that in a character dwelling.

  10. #30
    Community Member zrandrews's Avatar
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    How about a player house, where, not only do you have storage space that perhaps you coudl build on, and a place to put trophies, but all your characters hang out there, on display, so to speak, and you can switch characters and move gear between them without having to log out.



    edit:
    Perhaps make the size of the house connected to the number of character slots you have.
    Last edited by zrandrews; 11-10-2010 at 04:15 PM.

  11. #31
    Community Member CrescentCalling_5's Avatar
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    Quote Originally Posted by WyntherKnight View Post
    Purely cosmetics. It's possible to add this to the game without having any sort of impact to the gameplay itself. It's just here for looks, something to do while not adventuring. Also for bragging rights (Ha! My house is bigger and much more fully furnished than yours!)

    It can also be a way for Trubine to get more money from players... especially from those that have too much money in their hands.

    So, will I buy a house and buy furnishings for it in this game. Absolutely not. I rather spend my money wisely on things that I can really use in the game. :P
    I would say this reason is only viable if we are 100% certain that this is only a copy/paste operation. Believe it or not what they can code for guilds and what they can code for individual players is quite different. If this would cause lag and require a huge amount of tests and fixes to make it work properly, it wouldn't be worth the cosmetic effect in any form.
    Home Server: Cannith
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  12. #32
    Community Member systemstate's Avatar
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    Seriously? Are you guys really asking for a Sims-esque add on? Decorating houses?

    Look Nancy, I just want to log in and kill various beasties. I have no desire to start designing a hut that looks prettier than Sally's next door.

    EDIT: Next thing you know, you're going to want to start fighting broccoli monsters.
    Last edited by systemstate; 11-10-2010 at 04:39 PM.
    Have a nice day!

  13. #33
    Community Member Loromir's Avatar
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    Quote Originally Posted by systemstate View Post
    Seriously? Are you guys really asking for a Sims-esque add on? Decorating houses?

    Look Nancy, I just want to log in and kill various beasties. I have no desire to start designing a hut that looks prettier than Sally's next door.
    I could play Sims for that. I don't care about that much detail. I just want something similar to an Airship for Players that don't want to join a guild. Maybe with a few extra bells and whistles.

    I don't care about decorating. You can buy color schemes from DDO store for Airships, maybe you go that far for housing too, but nothing too elaborate.

  14. #34
    Community Member systemstate's Avatar
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    Quote Originally Posted by kinggartk View Post
    I could play Sims for that. I don't care about that much detail. I just want something similar to an Airship for Players that don't want to join a guild. Maybe with a few extra bells and whistles.

    I don't care about decorating. You can buy color schemes from DDO store for Airships, maybe you go that far for housing too, but nothing too elaborate.
    I could see that. Can't you just form a 1-man guild though?
    Have a nice day!

  15. #35
    Community Member Loromir's Avatar
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    I guess I could, but it would take years for a one man guild to earn even a Windspyre Sparrow. At least it would take me that long by myself.

    I am currently the leader of a lvl 29 guild myself. Would it be rude for me to boot all of the toons except my alts? I am kidding of course.

  16. #36
    Community Member flynnjsw's Avatar
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    Quote Originally Posted by Devilteck View Post
    Still not sure why they went with guild ships instead of guild castles, imho there are many more amens to upgrade in a castle than there is in a ship. But something is better than nothing. Also i'm in favor of Account Castles..oooh maybe that will be next.
    They went with Airships because it fits well into Ebberon Lore. It makes it "feel" more like Ebberon as opposed to generic castles.

  17. #37
    Community Member Vellrad's Avatar
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    Quote Originally Posted by flynnjsw View Post
    They went with Airships because it fits well into Ebberon Lore. It makes it "feel" more like Ebberon as opposed to generic castles.
    Yeah, we always dreamed of ship which can't take you anywhere.
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  18. #38
    Community Member flynnjsw's Avatar
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    Quote Originally Posted by Vellrad View Post
    Yeah, we always dreamed of ship which can't take you anywhere.
    There are transport options, and the graphics are supposed to look like you are actually moving, you can see them moving in the sky, what more is there that is not going to be a major drain on the servers, and a major drain on time spent on something more worthwhile?

  19. #39
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    Quote Originally Posted by zrandrews View Post
    How about a player house, where, not only do you have storage space that perhaps you coudl build on, and a place to put trophies, but all your characters hang out there, on display, so to speak, and you can switch characters and move gear between them without having to log out.



    edit:
    Perhaps make the size of the house connected to the number of character slots you have.
    I really like this idea. It will be like in the old video games where you go into your team base and there are all the characters not in your party atm, getting drunk and telling tales.

  20. #40
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    Default Want this

    I'm not even going to dignify the naysayers who apparently have forgotten the 'roleplaying' part of mmoRPG.

    I would definately support character housing as well as a full character cosmetic option. Its not like the devs haven't done it before. I hate to say it but LOTRO beats DDO in every aspect of game play. Its a game that was thought out in the design process. DDO feels like a first generation wannabe next to it by way of functionality. Lets get some of those functions into DDO, please.

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