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  1. #1
    Community Member Stormface's Avatar
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    Default Ship buffs - get all for 1 click

    With the upcoming of guild airships, amenities and crewmembers for ship buffs were also introduced.

    We all agree that those ship buffs are very nice to have. Not essential (we all managed without those buffs before), but still nice.
    So before each quest most of us enter their guild ship and run from buffing station to buffing station. Doubleclicking each time or going trough a short conversation to get the respective buffs bestowed.

    Well thats kinda fun in the beginning but I wish more and more for beeing able to get ALL the ship buffs by speaking to only 1 npc (1st mate for instance).
    Or even to get all ship buffs automatically bestowed upon entering the guildship. (with an option to turn on/off the automatic bestowal via the 1st mate, for ppl who like running around and getting them manually).

    This wouldn´t make the game more easy or bestow more or better ship buffs, it would make getting them only faster and more convenient. Thus more player friendly.
    Stormface, Brokes, Delights, Delicat, Shylona, Shyreen, Kaylja, Stormtuzk in Celestial Alliance on Ghallanda.

  2. #2
    Hero Marcus-Hawkeye's Avatar
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    That's been a request for some time with house P or J buffs... I don't think we will see it. While it's a pain to have to run around and get all the buffs you want, it seems just a little too "easy button"y to have a "one stop shop" for them. I dunno, I'm not trying to sound mean or anything, but it just sounds like the person who complains they have to walk 10 feet to collect a print job at work....

  3. #3
    Community Member spear67's Avatar
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    What I want to know is why is even the small guild airship consist of 2 zones? Zoning between the 2 interior/exterior of the airship is more of a bother.....

  4. #4
    Bwest Fwiends Memnir's Avatar
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    Yes, running and doing stuff is inconvenient - and we should therefore eliminate it from the game. Just give me all my buffs with one click, all my XP when I log in, and all the favor and loot from a quest when I zone in. Elite favor, too - so I only have to do it once. And, just so I don't have to run to the quests - please have one door in front of me when I log in that serves as an all-quest hub, so I can just click on it without moving and let me select what quest I want my favor and loot from.


    That'd be great.
    Exit, pursued by a bear. ~ William Shakespeare (stage direction from The Winter's Tale)

    .60284.

  5. #5
    Community Member Talon_Moonshadow's Avatar
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    I think all buffs in the game should be available from one vender in the Market. Players can find him by looking for the map note with a red and blue "S" on it.
    I gave up a life of farming to become an Adventurer.

    Quote Originally Posted by Jandric View Post
    ..., but I honestly think the solution is to group with less whiny people.

  6. #6
    Community Member Stormface's Avatar
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    Quote Originally Posted by Memnir View Post
    Yes, running and doing stuff is inconvenient - and we should therefore eliminate it from the game. Just give me all my buffs with one click, all my XP when I log in, and all the favor and loot from a quest when I zone in. Elite favor, too - so I only have to do it once. And, just so I don't have to run to the quests - please have one door in front of me when I log in that serves as an all-quest hub, so I can just click on it without moving and let me select what quest I want my favor and loot from.


    That'd be great.
    You get me all wrong there m8.
    I wasn´t asking for instant plat/xp/favor. You can believe me I have done enough grinding in the past and will be doing so in future.
    The quest hubs you mention..... haven´t they been allready partially been introduced into the game by turbine with teleport stations, Ship captains and the navigators for higher guilds?

    If you quest lots and still like to run up all the buffing stations 50 times a day you are more then welcome. There is no harm in doings so. And I surely won´t think of you the less because you like doing so.(as I wrote have the option to)

    I simply find myself more and more to forgo ship buffs (no drama as I said we managed well enough in the past without them). I simply see no harm in beeing able to get all the ship buffs at one station (turbine might well have implemented the ship buffs that way from the start and someone would be asking now in a similar thread to be able to get them 1:1 ) so a group doesn´t have to wait for ppl still buffing for instance.
    It surely wouldn´t be game breaking, nor even take away the atmosphere of the game (after thousands of manual buff runs that is )
    Stormface, Brokes, Delights, Delicat, Shylona, Shyreen, Kaylja, Stormtuzk in Celestial Alliance on Ghallanda.

  7. #7
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    Default hang out

    Then who is going to hang out on the airship. The airship also serves as a social hub for the guild (or at least that was the intention). Not everything needs to be delivered now now now you can walk around and get some buffs how long does it take. The only think I hate is they expire after an hour which in some quest right when you are getting to the part where the buffs can actually help.

  8. #8
    Community Member lugoman's Avatar
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    Quote Originally Posted by Stormface View Post
    You get me all wrong there m8.
    I wasn´t asking for instant plat/xp/favor. You can believe me I have done enough grinding in the past and will be doing so in future.
    The quest hubs you mention..... haven´t they been allready partially been introduced into the game by turbine with teleport stations, Ship captains and the navigators for higher guilds?

    If you quest lots and still like to run up all the buffing stations 50 times a day you are more then welcome. There is no harm in doings so. And I surely won´t think of you the less because you like doing so.(as I wrote have the option to)

    I simply find myself more and more to forgo ship buffs (no drama as I said we managed well enough in the past without them). I simply see no harm in beeing able to get all the ship buffs at one station (turbine might well have implemented the ship buffs that way from the start and someone would be asking now in a similar thread to be able to get them 1:1 ) so a group doesn´t have to wait for ppl still buffing for instance.
    It surely wouldn´t be game breaking, nor even take away the atmosphere of the game (after thousands of manual buff runs that is )
    There is a type of player who equates grind with accomplishment. If a quest requires you to run from point A to point B and it takes 5 minutes of just running, they would object if you asked to cut the mindless running in half. I play games for fun and monotonous actions for no reason is boring.

    No one suggested they remove the method for single buffs. They can still run to each one and get the buffs individually if they wanted. The fact is they wouldnt do it. They only object on forums as they think it makes them look like 'hardcore' gamers.

  9. #9
    Community Member flynnjsw's Avatar
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    It is done that way for 2 reasons. It is a plat sink, and why bother having a larger airship if you can get all of your boosts at 1 NPC.

  10. #10
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    Arrow

    Quote Originally Posted by spear67 View Post
    What I want to know is why is even the small guild airship consist of 2 zones? Zoning between the 2 interior/exterior of the airship is more of a bother.....
    Agreed, please at least just line up all the buffs on the deck. Throw the altars, barkeeps, auctioneers, bankers, etc. below deck, but make the "my party just filled and I want ship buffs before the instance closes" run a little less hectic.

  11. #11
    Community Member Stormface's Avatar
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    Quote Originally Posted by flynnjsw View Post
    It is done that way for 2 reasons. It is a plat sink, and why bother having a larger airship if you can get all of your boosts at 1 NPC.
    both points are valid. But i didn´t mean to intoroduce anything that would have changed either of them.
    I didn´t mean to remove all the buffingstations to just have a solitary person/buffstation on the ship. Leave the system with the hookpoints and the crewmembers or shrines standing around on hookpoints. - Larger ship = more hookpoints., Buffingstations/Crewmembers = plat per time. So everything as it is.
    But have an option when talking for instance to the 1st mate to get all buffs (like: buff me up scotty)


    Quote Originally Posted by Underpants
    The airship also serves as a social hub for the guild (or at least that was the intention).
    Thats a very good point actually. But I can´t see ppl racing from buffingstation to buffingstation before zoning out to the quest as contributing much to the social factor of a guildship. In fact I hope turbine introduces something at some point in the future to make guildships a bit more the social hub as underpants suggests.


    Quote Originally Posted by Lugoman
    I play games for fun and monotonous actions for no reason is boring.
    well said
    Stormface, Brokes, Delights, Delicat, Shylona, Shyreen, Kaylja, Stormtuzk in Celestial Alliance on Ghallanda.

  12. #12
    Community Member Consumer's Avatar
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    I find beating the dummy for the 80th time far to thrilling to combine everything into 1 buff.

  13. #13
    Community Member AyumiAmakusa's Avatar
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    No
    In case you didn't already notice, my posts that end with must NEVER EVER, under any circumstances, be taken seriously.

    http://forums.ddo.com/showthread.php?p=3012617

  14. #14
    Community Member Ughh's Avatar
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    Default This

    too much of this going on

  15. #15
    Community Member Dulcimerist's Avatar
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    Default No... This!

    This:
    http://www.progressquest.com/


    Although I do agree that it would be nicer to have a more efficient placement of buffs, so that people can quickly grab them instead of holding up a party for five or ten minutes. Once someone does this, others decide that their buffs are wearing off and that they should run up and renew them as well. Then someone else in the party sees this and decides to go make some food, then another person decides they need to go take a huge dump, then someone else decides they need to take a shower, then a different person decides they need to go pleasure themselves for a little bit; and by the time everyone has returned, everyone decides to go up to their airships at the same time so that everyone's buffs are on about the same timer. Maybe I was just in a bad group that night.

    Two or three hour ship buffs would be interesting.
    "Swords will cut you wide open!" - Trip Fisk

  16. #16
    Community Member Lorien_the_First_One's Avatar
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    Quote Originally Posted by Memnir View Post
    Yes, running and doing stuff is inconvenient - and we should therefore eliminate it from the game. Just give me all my buffs with one click, all my XP when I log in, and all the favor and loot from a quest when I zone in. Elite favor, too - so I only have to do it once. And, just so I don't have to run to the quests - please have one door in front of me when I log in that serves as an all-quest hub, so I can just click on it without moving and let me select what quest I want my favor and loot from.


    That'd be great.
    Running around clicking on shrines for 5 minutes is not the same thing as running a quest. There really isn't either a challenge or fun factor in tha 5 minutes, and you are sometimes holding up a group.

    Quote Originally Posted by flynnjsw View Post
    It is done that way for 2 reasons. It is a plat sink, and why bother having a larger airship if you can get all of your boosts at 1 NPC.
    You would still need to have all the individual people on the ship (just like you get get to the Shav with your navigator unless you have also bought a planescaller), this is just suggesting that if you want, instead of visiting the individual shrines, you could just ask the First Mate to "please give me all buffs available on the ship" and save some running around. So basically, you add a fast buff option, but aren't increasing the power of the ship at all.
    Last edited by Lorien_the_First_One; 11-08-2010 at 03:21 PM.

  17. #17
    Community Member stoolcannon's Avatar
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    Quote Originally Posted by Marcus-Hawkeye View Post
    That's been a request for some time with house P or J buffs... I don't think we will see it. While it's a pain to have to run around and get all the buffs you want, it seems just a little too "easy button"y to have a "one stop shop" for them. I dunno, I'm not trying to sound mean or anything, but it just sounds like the person who complains they have to walk 10 feet to collect a print job at work....
    I tend to agree here. There's supposed to be some sort of submersive element here. You aren't going to a vending machine but rather seeking out an NPC that can provide you with magical enhancements etc.

    If you make it so you can get them all at once you might as welll do away with the ship entirely and just have a Guild Vending Machine that you can go to and select your buff or service.

  18. #18
    Community Member Kinerd's Avatar
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    Quote Originally Posted by Memnir View Post
    Yes, running and doing stuff is inconvenient - and we should therefore eliminate it from the game. Just give me all my buffs with one click, all my XP when I log in, and all the favor and loot from a quest when I zone in. Elite favor, too - so I only have to do it once. And, just so I don't have to run to the quests - please have one door in front of me when I log in that serves as an all-quest hub, so I can just click on it without moving and let me select what quest I want my favor and loot from.
    Also, the computerized dice rolling system has just got to go. Real players roll actual dice and email the result to the DM. Although, come to think of it, email is totally easy button, real players would snail mail it, or preferably do all dice rolls while physically in the DM's presence and only after personally carving their dice from a piece of the Tree that grows nearest to the Grave of Gygax. I can't tell you how sick I am of people bringing store-bought "dice" to our PnP sessions.

    The fact is, putting in one station for ship buffs would make DDO exactly equivalent to and simultaneously a trillion times worse than World of Warcraft.

  19. #19
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    Let's list the advantages and disadvantages of implementing a NPC that gives all current purchased/active ship buff within one option.

    • Advantages
      -No need to waste ~2 minutes running around clicking individual buffs - saves time, more efficient
      -No loading time from transaction screens between upper/lower deck in some airships
      -Less time spent on mindless routine tasks means more time for action i.e. actual gameplay

    • Disadvantages
      -Possible "Easy Button™"
      -???


    Remember, time is the most important commodity. Money, in it's current abstract form is also an important factor in the world. You can "buy" time with money, via short-cuts, efficiency etc. Vise-versa, you can spend time to earn money.

    In this case, it would be logical for us to pay an premium for this "convenience".


    As for the people shouting "Easy Button™". Yes, yes we get it. Everything these days is a easy button™.

    Why do you think we try to find the most efficient, most rewarding way to do things?

    By this logic, everything is a easy button™. Buying food is a easy button™, when you should grow your own food. Wasting time on entertainment is a easy button™, we should be working all our lives!

    But then, spending money is a easy button™. Exchanging money, which is in it's abstract form an item of some value for other items of some value is clearly an easy button™. You should have to create everything yourself.

    In this age, time is precious. Everyone is trying to be as efficient as possible. To live life to the fullest. To experience as much as they can with the limited time we have.

  20. #20
    Community Member Lorien_the_First_One's Avatar
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    Quote Originally Posted by stoolcannon View Post
    I tend to agree here. There's supposed to be some sort of submersive element here. You aren't going to a vending machine but rather seeking out an NPC that can provide you with magical enhancements etc.

    If you make it so you can get them all at once you might as welll do away with the ship entirely and just have a Guild Vending Machine that you can go to and select your buff or service.
    So where is the immersive element in hiting the store button mid quest and buying a rez cake? And that one actually impacts gameplay.

    I don't rp, I don't want a long emersive experience, I want to quickly grab my buffs and go. Shall we go back to the old trainers as well that only trained certain levels? "I'm sorry, you are now too advanced for me, go seek XXXX in house J to continue your training". And why does the new House D suddenly have trainers that have nothing to do with that house's theme? Oh ya, convinience.

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