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  1. #1
    Community Member CSFurious's Avatar
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    Default kukri should be a monk weapon

    a kukri is a big knife that originated in Asia

    a kama is a farming implement that was used in Asia

    both kukris and kamas are used in martial arts originating in Asia

    devs, for the sake of giving monks another finesse-based slicer to use & just plain common-sense, please make the kukri a martial weapon for the monk class

    that is all

  2. #2
    Community Member Karrai's Avatar
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    Default

    Guess what, Asia does not exist in Eberron.

  3. #3
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    Daggers would make more sense IMO.
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  4. #4
    Community Member CSFurious's Avatar
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    Default true

    but, we all know from D&D history that the monk came from Oriental Adventures which was set in an Asian-themed locale (i still remember reading that book many times during my 10-year-old ninja phase)

    anyway, it is beyond dispute that both the kama & the throwing star are of Asian-origin

    therefore, your Eberron comparison does not hold water because using your faulty logic neither kamas nor throwing stars would exist there either

    Quote Originally Posted by Karrai View Post
    Guess what, Asia does not exist in Eberron.
    Last edited by CSFurious; 05-29-2008 at 03:58 PM.

  5. #5
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    Kukri's aren't monk weapons in PnP. Enough said.

    I wouldn't mind seeing some Siangham make their way into the game though.
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  6. #6
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    I just dontunderstand why it would of been difficult to imlement a couple more real monk weapons... Said could use the same animation as a dagger bud do Bludgeon damage and siangham could just use the Dagger animation as well but do Pierceing.
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  7. #7
    Community Member Kronik's Avatar
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    How about a Sickle?

    I thought that was a monk weapon too.
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  8. #8
    Community Member fatherpirate's Avatar
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    Default

    technically, monks used about every weapon listed...except maybe crossbows

    long swords, axes, daggers, bows...ect...ect..
    just depends on the base form, kung fu itself used a bunch of weapons.

    As for this game, yes I think monk needs a few more weapons.

  9. #9
    Community Member Gauery's Avatar
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    The Sickle is a european invention based off of the kama. The blade was curved more to allow a shorter stroke to do the same work as the kama. Kukri is mainly a SE Asian weapon used for hunting and battle curved to inflict mass damage with little effort(or so my old text books said). Seeing how The OA books were mainly Northern China and Japanese influenced the kukri would be aa exotic weapon to the Northern Tibetan monks the book takes the class from. Yet again another degree wasted on gaming debates lol. Anywho I could have sworn that sickles, scythes, the like were monk weapons in 3.5 ?
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  10. #10
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    In my opinion this all would have been solved if the Monk had originally been referred to as a Pugilist, thereby not putting either a religious, geographic, or philosophical conotation to the class. This would make the classed name general similar to the generic Fighter, Rogue, Ranger, Wizard, Druid, Cleric, Paladin, Bard, Sorcerer, and Barbarian classes. Then, as a generic class, the Pugilist weapons could be defined by a specific Type, such as light simple weapons or something.

    I blame TSR since they had monks in AD&D 1st Edition (I think).

  11. #11

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    Special monk weapons: kama, nunchaku, quarterstaff, sai, shuriken, and siangham.

    That's it, unless you expand it via feats.
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  12. #12
    Community Member KristovK's Avatar
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    Quote Originally Posted by Alavatar View Post
    In my opinion this all would have been solved if the Monk had originally been referred to as a Pugilist, thereby not putting either a religious, geographic, or philosophical conotation to the class. This would make the classed name general similar to the generic Fighter, Rogue, Ranger, Wizard, Druid, Cleric, Paladin, Bard, Sorcerer, and Barbarian classes. Then, as a generic class, the Pugilist weapons could be defined by a specific Type, such as light simple weapons or something.

    I blame TSR since they had monks in AD&D 1st Edition (I think).
    The original Monk WAS a Monk, from a monastery, and was bound by very strict rules of conduct. Weapons allowed were bo stick, club, crossbow, dagger, hand axe, javelin, jo stick, pole arm, spear and staff. All of which are actually used by most monastic orders of the Tibetian/Chinese traditions, including the crossbow(the Chinese had extremely advanced crossbows). The Monk class was exactly what it says in the original game, and playing one was even more difficult then playing a Paladin.

    Now, as for the kukri being a Monk weapon just because it's from Asia...huh? The kukri was a tool used by the peoples of the Indonesian area, which is technically Asia, but it wasn't a well known tool or weapon in the rest of Asia, any more than the shuriken was well known and used in Indonesia. That's like saying the Chinese should all be proficent with the katana because it's from Asia, despite the fact that it was a weapon specific to the warrior class of Japan and wasn't used elsewhere in Asia. Matter of fact, the Chinese preferred the saber or a thin bladed light sword over the katana, and there were a LOT more Chinese than Japanese, so by your logic, the Samurai should actually have been using the saber?

  13. #13
    Community Member Rameses's Avatar
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    Quote Originally Posted by CSFurious View Post
    a kukri is a big knife that originated in Asia

    a kama is a farming implement that was used in Asia

    both kukris and kamas are used in martial arts originating in Asia

    devs, for the sake of giving monks another finesse-based slicer to use & just plain common-sense, please make the kukri a martial weapon for the monk class

    that is all
    If by Asian you mean this. Then you are absolutley; maybe right.

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  14. #14
    Community Member CSFurious's Avatar
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    Default too much time

    who says the D&D monk is from the shaolin temple?

    honestly, i do not care anymore, i am just going to fight empty-handed on my first monk

    Quote Originally Posted by KristovK View Post
    The original Monk WAS a Monk, from a monastery, and was bound by very strict rules of conduct. Weapons allowed were bo stick, club, crossbow, dagger, hand axe, javelin, jo stick, pole arm, spear and staff. All of which are actually used by most monastic orders of the Tibetian/Chinese traditions, including the crossbow(the Chinese had extremely advanced crossbows). The Monk class was exactly what it says in the original game, and playing one was even more difficult then playing a Paladin.

    Now, as for the kukri being a Monk weapon just because it's from Asia...huh? The kukri was a tool used by the peoples of the Indonesian area, which is technically Asia, but it wasn't a well known tool or weapon in the rest of Asia, any more than the shuriken was well known and used in Indonesia. That's like saying the Chinese should all be proficent with the katana because it's from Asia, despite the fact that it was a weapon specific to the warrior class of Japan and wasn't used elsewhere in Asia. Matter of fact, the Chinese preferred the saber or a thin bladed light sword over the katana, and there were a LOT more Chinese than Japanese, so by your logic, the Samurai should actually have been using the saber?

  15. #15
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    Quote Originally Posted by MysticTheurge View Post
    Special monk weapons: kama, nunchaku, quarterstaff, sai, shuriken, and siangham.

    That's it, unless you expand it via feats.
    We've all seen those in game, under the guise of daggers.

  16. #16
    Community Member Scar_Weaver's Avatar
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    Quote Originally Posted by Karrai View Post
    Guess what, Asia does not exist in Eberron.
    LOL! Nothing else to add but the OP has a decent point.
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  17. #17
    Community Member Auran82's Avatar
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    Quote Originally Posted by Strakeln View Post
    We've all seen those in game, under the guise of daggers.
    Except Sai are blunt, not piercing.

  18. #18
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    Quote Originally Posted by Auran82 View Post
    Except Sai are blunt, not piercing.
    That depends on how you use it!

  19. #19
    Hero QuantumFX's Avatar
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    Not to mention that the Eberron campaign allows a monk to add 3 more weapons to the monk special weapon list via feats: Whirling Steel Strike (Longsword), Double Steel Strike (Two-bladed Sword) and Serpent Strike (Longspear). (I think Keith Baker is a fan of Crouching Tiger, Hidden Dragon.) Now I understand that 2 of those weapons aren't in game but I can't find a single optional Eberron specific monk feat in game. (ex. Flensing Strike, White Scorpion Strike, Sudden Willow Strike)

    Unfortunately I think Turbine's gonna have to start thinking about adding missing weapon types to the game. And, unfortunately, that means investing more than $2.50 and a coupon for a free pizza in the animation budget.
    Last edited by QuantumFX; 05-30-2008 at 01:42 AM.
    Things worthy of Standing Stone going EXTREME PREJUDICE™ on.:
    • Epic and Legendary Mysterious ring upgrades, please.
    • Change the stack size of filigree in the shared bank to 50. The 5 stack makes the shared bank worthless for storing filigree in a human usable manner.
    • Fixing why I don't connect to the chat server for 5 minutes when I log into a game world.
    • Fixing the wonky Lightning Sphere and Tactical Det firing by converting them to use alchemist spell arcing.
    • Redoing the drop rates of tomes in generic and raid loot tables.

  20. #20

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    Quote Originally Posted by QuantumFX View Post
    And, unfortunately, that means investing more than $2.50 and a coupon for a free pizza in the animation budget.
    Ouch.

    You've seen the new unarmed animations, right?
    Have a question about the Eberron Setting?
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