Page 1 of 4 1234 LastLast
Results 1 to 20 of 66
  1. #1
    Community Member bendover's Avatar
    Join Date
    Jul 2008
    Posts
    0

    Default Melee PvP -large scale buy in

    Before I even start yes PvP is lame and yes it's dead. But let's take a minute from our every day raid and epic grinding to having a little different fun. I'd like to get about 12 melees together for next Saturday evening for a little tournament. Ways I've been considering to make this as even as possible as well as stipulations.

    You're character MUST fight in melee combat. There is to be no ranged damage whether that's with a bow, thrower or spells. Any class is welcome. There is however to be no offensive spells, no debuffs of any kind. As far as buffing only self buffs are allowed. If your character can cast it either through spells, UMD, wand, pots (excluding DDO store pots, we aren't spending our own money here) it can be used to buff.

    While you're in your fight healing is accepted. You, however, cannot use tavern food and you cannot sit around bunny hopping UMD heal scrolls constantly. A back away from melee + heal scroll pop and back into melee is acceptable. No running away so someone has to chase you to try to hit you will not be accepted. You are allowed to use all other healing at your builds exposal. Lay on hands, halfling dragonmarks, SP are allowed but only to as many as your build has. You cannot use a tavern regen to continue the healing.

    As far as the actual fights are dictated everyone in the group will roll 1d100. The highest roll and the lowest roll will be paired. The second highest roll and the second lowest roll will be paid, so on and so forth. To attempt to try to remove as much "luck" as possible from deaths fights will be on a "Best of 5". This is to try prevent a lucky lightning strike or disintegrate from those silly greensteels.

    This is a one large devil scale buy in. And rewards will be as followed based on entries:
    12: 1st- 8 2nd- 4
    10: 1st- 7 2nd- 3
    8: 1st- 6 2nd- 2
    6: 1st- 5 2nd- 1
    Tournament will not proceed with less then 6 entries.

    Weapons, tactics that are off limits:
    There is to be no shield blocking. You will not be able to just shield block to allow guards to kill an opponent. You can however, block temporarily (with your weapons) to prevent a special attack (I.E. touch of death, trip, stun) but only stay blocking for a couple of seconds.

    Tactics that are allowed:
    Any feat, ability, skill your character possesses. Examples would be stunning, tripping, touch of death are acceptable, and based on a census of the participants we can limit these to a certain number. For example, you'd be allowed to trip once per fight. But that wouldn't limit you from stunning once or using a touch of death once. This can be agreed or disagreed upon by the group.

    Weapons not allowed:
    Vorpals, Limbchoppers, Vacuum II's, Dust II's, Triple Negative

    -Vorpals and Limbchoppers are lame

    -Vacuum II's have about a 2-3% proc rate to instantly kill on a DC 30 Will save. It can be a bit tough for melees to get even around a 20 will save self buffed so the insta kill effect here is too powerful. Triple negative isn't quite as bad as it's bypassed by deathward/deathblock.

    Dust II's because they seem to be around a 3.15% proc rate to do approximately 450 points of untyped damage. The proc rate vs damage amount is too overpowered. Now before I get the whole well what about lightning II's. This isn't a comparsion thread. Their proc rate is a good 1% lower and lightning damage can be migrated to hit for mid 400's.

    So here is to anyone interested in signing up.
    1. Intervention
    2. Spyder
    3. Bruttus
    4.
    5.
    6.
    7.
    8.
    9.
    10.
    11.
    12.

    If I've failed to address anything that might be of important please feel free.

    P.S. Yes PvP is lame and dead.
    Last edited by bendover; 11-07-2010 at 01:50 PM.

  2. #2
    Community Member Phidius's Avatar
    Join Date
    Mar 2006
    Posts
    3,467

    Default

    You gotta Fraps it for both entertainment and instant replay for judgement calls.

    Wife is coming back in about 36 hours (roughly), so if by "next Saturday evening" you mean the next Saturday evening that we'll encounter (tonight), I'll sign up with Stryde.

    If you meant "next week's Saturday evening" I have to bow out.


    Let's not take too much time from our raiding and epic-ing
    "I require a reminder as to why raining arcane destruction is not an appropriate response to all of life's indignities" - Vaarsuvius, OoTS #674

  3. #3
    Community Member bendover's Avatar
    Join Date
    Jul 2008
    Posts
    0

    Default

    Quote Originally Posted by Phidius View Post
    You gotta Fraps it for both entertainment and instant replay for judgement calls.

    Wife is coming back in about 36 hours (roughly), so if by "next Saturday evening" you mean the next Saturday evening that we'll encounter (tonight), I'll sign up with Stryde.

    If you meant "next week's Saturday evening" I have to bow out.


    Let's not take too much time from our raiding and epic-ing

    I apologize it will be the evening of the 13th. Time and location will be given privately to avoid certain trolls.

  4. #4
    Community Member mediocresurgeon's Avatar
    Join Date
    Mar 2006
    Posts
    626

    Default

    I thought Vacuum weapons didn't allow a save?

    The nerfing will continue until morale improves!

  5. #5
    Community Member bendover's Avatar
    Join Date
    Jul 2008
    Posts
    0

    Default

    Quote Originally Posted by mediocresurgeon View Post
    I thought Vacuum weapons didn't allow a save?

    They are a DC 30 will save. I dual wield them on my rogue and also have the guard on my fvs. I've tested both of them. Unfortunately, they are too overpowered even with the will save applied to be considered "fair".

  6. #6
    Founder Lifespawn's Avatar
    Join Date
    Feb 2006
    Posts
    2,886

    Default

    good intentions but guard builds will just let people kill themselves no skill involved just luck
    Quote Originally Posted by MadFloyd View Post
    Fernando has yet to even suggest a nerf of anything.
    Oh and by the way (referring to your sig), we aren't nerfing the Torc.

  7. #7
    Community Member bendover's Avatar
    Join Date
    Jul 2008
    Posts
    0

    Default

    Quote Originally Posted by Lifespawn View Post
    good intentions but guard builds will just let people kill themselves no skill involved just luck

    Killing faster is always a good remedy to beat a guard build. I understand guard builds are lame and quite frankly there are only three guards I can think of that CAN one shot people. And I'm hoping that a best out of 5 between fights will limit the amount of "luck" people get from those. You are correct in the fact guards are kinda lame, but a quick trip + a couple hits from a THF barb and a guard build is done.

  8. #8
    Community Member spyderwolf's Avatar
    Join Date
    Dec 2006
    Posts
    1

    Default

    i dont normally like pvp , but what the hell. ill do it on also. ill get ya the scale later today.

    Caffeine, We aren't strategically savvy!™.
    Video Archive of Quests
    .

  9. #9
    Community Member
    Join Date
    Sep 2009
    Posts
    98

    Default

    I wonder what you gonna do with assasin III pll

  10. #10
    Community Member bendover's Avatar
    Join Date
    Jul 2008
    Posts
    0

    Default

    Quote Originally Posted by platonicx View Post
    I wonder what you gonna do with assasin III pll

    What about Assassin III?

  11. #11
    Community Member LazyTigerLily's Avatar
    Join Date
    Jan 2010
    Posts
    25

    Default

    Quote Originally Posted by bendover View Post
    What about Assassin III?
    Vorpal

  12. #12
    Community Member Quikster's Avatar
    Join Date
    Apr 2008
    Posts
    4,968

    Default

    Quote Originally Posted by LazyTigerLily View Post
    Vorpal
    Not sure if it will work against heavy fort, but it has to be a sneak attack, blindness immunity should balance that out easily.
    Sarlona's FORMER #1 Piker!!
    QuiknDirty~Quikster~Quikkilla Missquik~
    Member of Roving Guns

  13. #13
    Community Member bendover's Avatar
    Join Date
    Jul 2008
    Posts
    0

    Default

    Quote Originally Posted by LazyTigerLily View Post
    Vorpal

    With assassin III you have to be behind the enemy and your attack must qualify as a sneak attack. And with the current state of opportunist being bugged rogues are unable to receive sneak attacks even though they render an enemy -10% fortification.

    So unless someone is going to take off their fort item for you and let you get behind them I see it high unlikely a rogue will be assassinated anyone .

  14. #14
    Community Member rodallec's Avatar
    Join Date
    Dec 2009
    Posts
    0

    Default

    not from behind just not selected or aggroed by mob i think.

  15. #15
    Community Member bendover's Avatar
    Join Date
    Jul 2008
    Posts
    0

    Default

    Quote Originally Posted by rodallec View Post
    not from behind just not selected or aggroed by mob i think.

    Could be, but it's PvP so who cares. Regardless rogues won't be getting a sneak attack in to be able to assassinate in the first place.

  16. #16
    Community Member Dexxaan's Avatar
    Join Date
    Apr 2006
    Posts
    2,045

    Thumbs up In

    Even though Guards and Glancing Blows destroyed PVP....I'm in.

    Gotta Crunch some #'s, and determine if I'm going AC/Patience killing or Brutal 62 STR annihilation.

    * Bruttus or Gearofwar.

    I'll keep ya posted.


    .
    "Multi-Classing: If you don't know what you are doing...please don't do it."
    Arkkanoz / Barbarrus / BoarAxe / Bruttus / Dahlamaar / Dexxaan / Dominattrix / Gregorius / Inquisittor / Mechanikkus / Predattor / Suntzzu / Valkeerya

  17. #17
    Community Member LazyTigerLily's Avatar
    Join Date
    Jan 2010
    Posts
    25

    Default

    Quote Originally Posted by bendover View Post
    With assassin III you have to be behind the enemy and your attack must qualify as a sneak attack. And with the current state of opportunist being bugged rogues are unable to receive sneak attacks even though they render an enemy -10% fortification.

    So unless someone is going to take off their fort item for you and let you get behind them I see it high unlikely a rogue will be assassinated anyone .
    You don't have to be standing behind things for the vorpal strike to occur, but I digress. It was more that you said no vorpal weapons and with Assassin III a rogue is essentially a vorpal weapon

    Since that wouldn't disqualify me I think I might bring mah little halfling, this sounds like it could be fun

  18. #18
    Community Member bendover's Avatar
    Join Date
    Jul 2008
    Posts
    0

    Default

    Quote Originally Posted by LazyTigerLily View Post
    You don't have to be standing behind things for the vorpal strike to occur, but I digress. It was more that you said no vorpal weapons and with Assassin III a rogue is essentially a vorpal weapon

    Since that wouldn't disqualify me I think I might bring mah little halfling, this sounds like it could be fun
    Regardless everyone wears 100% fort so if you roll a 20 on your rogue get through 90% of their fort (opportunist) you'll score a critical hit but won't vorpal them since the person you'll be fighting is going to have you targeted .

  19. #19
    Community Member spyderwolf's Avatar
    Join Date
    Dec 2006
    Posts
    1

    Default

    remind me tonight to get that scale to ya. forgot last ngiht .

    Caffeine, We aren't strategically savvy!™.
    Video Archive of Quests
    .

  20. #20
    Community Member bendover's Avatar
    Join Date
    Jul 2008
    Posts
    0

    Default

    Quote Originally Posted by spyderwolf View Post
    remind me tonight to get that scale to ya. forgot last ngiht .

    I'm not worried bro, we all have plenty of time and if you want to wait til Saturday I'm not worried.

Page 1 of 4 1234 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload