I've noticed that things have gotten more expensive since the switch from the gold standard.
Has anyone noticed this?
Does anyone know how much prices have changed for certain items?
I've noticed that things have gotten more expensive since the switch from the gold standard.
Has anyone noticed this?
Does anyone know how much prices have changed for certain items?
A TR fool.
Life is a blast. Live it again.
It's just general inflation caused by generation of currency exceeding removal of currency from the system.
Some things are definitely more expensive than before, while other items have finally leveled out and are back down to where they used to be.
Paralyzers for example are finally back down in the 100k-175k gp range for the most part. Tomes have gotten a bit spendy I think though.
Have a nice day!
The cost of ingredients has gone thru the roof. a mill plat for a large scale? waaaaay too much. 150 to 200 k plat for a funk? again, way too much.
Whats the cause beyond normal inflation? plat farmers? thats the direction i would be leaning towards.
_
it has nothing to do with the switch from the gold standard.
It will happen in any game of this type.
Currency is created out of nothing. You loot currency from breakables. You sell junk to vendors who have unlimited amounts of currency.
That is currency created out of nothing. Every single player is able to acquire currency in this way.
The longer the game is out, the more currency is introduced into the system.
The more currency that is in a system, the more currency that is avaliable to the players to spend on items sold by other players.
There are ways to keep this in check, but with the unlimited amount of currency being avaliable from vendors and loot, it is an uphill battle.
Anytime a player with loads of currency quits the game and doesn't give all their stuff to somebody else, that currency leaves the system.
Developers can, and do, put in Money sinks such as taxes, fees, and other things that require players to spend currency at vendors that take currency out of the system.
There really is no way to stop this from happening aside from removing all currency from the game and starting over. Which, as you can imagine, would **** off the players to no end.
What usually ends up happening is developers will eventually start to give away large amounts of currency to newly created characters so as to alleviate the burden of not having the cash to purchase anything on the market. This can be done in a number of ways such as giving them starter items that will sell for decent amount of currency, but is only avaliable to newly created characters once.
The problem with that is it will then get abuse by players who just create new character after character in order to farm the currency created for the True new players.
Of course the economic system of the game is usually totally borked by the time it gets to this stage so that is less of an issue.
I agree with you. Things will get more as more currency is introduced. This is very unfortunate for anyone who is new to the game. I remember I was able to fully equip my toon at level 4 with only 20k plat just awhile ago. I can only get 1 or 2 decent items off the AH now for that price.
I can see the prices for higher end ingredients going for higher and higher as seasoned players get more plats in their coffers and will just purchase a rare ingredient rather then farm for it. But I would think that lowbie stuff like +1 to +3 weapon would become less and less expensive due to the fact that they drop more often.
1 mil plat for large devil scale is really ridiculous but if someone is willing to purchase it then it will continue to be offered.
Is the cap of ~4+ mil plat per toon still there? If that's the case in time you can't buy stuff of the AH anymore.
A TR fool.
Life is a blast. Live it again.
True, not quite what I am talking about, but a very good example of it implemented.
I played one game where they go to the point that at specific levels, new players received an item that was sold for, relatively little by advanced player standards, a decent amount of cash.
It was a one time shot, but it was just given to new players for the express purpose of selling it to a merchant for some starting cash to get them over the hump that was created by the lack of enough money sinks in the game.
All that happens in that case is on top of the cash that players ask for items they sell, they also require other specific items that are guaranteed.
I am still too new at this game to know all the items, but I thought I saw something about Red scales or something like that, as being a high value item that people also accept along with the pp they get for trade.
Edit. Sorry my leave for work right now alarm went off right as I started this post and posted an incomplete thought.
Add in there, yes, item that are over the ah limit wont get sold on the ah. They then get sold on trade/forums for cash and items.
Unless they are being sold by somebody who doesn't care about making money anymore.
Last edited by Ratnix; 11-05-2010 at 01:21 PM.
Any effect that the change from gold to plat had is only temporary, and depends on people being stupid.
Just like IRL, inflation generally is "too much money chasing too few goods"
Basicly, it's easier to get plat than get the items.
The best way to fight outrageous pricing on the AH is to NOT post items for those amounts and NOt to pay them. So what if a player will pay a million plat for a large scale there is no reason other than straight up greed to sell stuff for those prices. If some players started selling these "high end items" at more reasonable prices not only would they sell fast but it would force the greedy players to lower thier prices or not sell the items they post. The Dev's might even add such items to the AH on a regular basis to force prices down.
Personally i will farm for ingredients for a long long time before i will buy them and then only if they are cheap enough.
Just because my toon has X amount of plat does not mean i am willing to spend 90% of it on one large scale and if more players thought that way then prices in the AH would come back down.
Most of those million plat items are sold by players who really don't need them or are trying to cap out thier plat. Let that stuff sit and refuse to pay exorbitant prices and put in the time to farm the stuff yourself and again prices will drop.
As already said.
Don't but the items posted for so high. Simple fix.
Especially with the "Search" system implemented, I could, for example, look at the AH much like EBay. Search specifically for Large Devil Scales. Sort by price. Buy the cheapest, or buy none at all.
As the auctioneer's price for posting an item is negligible, people will keep putting things up for stupid high prices. Get your chuckle out of it, and move on. After all, there are few unbound items in game that the DDO player base as a majority would agree to be worth the prices they are listed for on the AH.
Look at the lvl4-6 melee weapons, especially 2-handers. Who decided that they were all suddenly worth 70k plat.? Crazy.
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Last edited by Talltale-Storyteller; 11-07-2010 at 08:26 PM.