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  1. #1
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    Default wil this work?,plz coment

    its a fighter using kensei and 2lvl rogue to be able to sneak, can also scout and disable and open low lvl stuff (not including gear)

    flaws, lower con=>lower hp,,hard to play at lower lvls

    fgtr 18 ,rgue2
    (int used to get enough skill points)

    Code:
    Character Plan by DDO Character Planner Version 3.5.1
    DDO Character Planner Home Page
    
    shadowstrike 
    Level 20 Chaotic Good Elf Male
    (18 Fighter \ 2 Rogue) 
    Hit Points: 344
    Spell Points: 0 
    BAB: 19\19\24\29\29
    Fortitude: 14
    Reflex: 15
    Will: 7
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (28 Point)       (Level 1)          (Level 20)           (Level 20)
    Strength             16                 25                   28
    Dexterity            16                 20                   22
    Constitution         12                 16                   16
    Intelligence         14                 18                   18
    Wisdom                8                 12                   12
    Charisma              8                 12                   12
    
    Tomes Used
    +1 Tome of Dexterity used at level 5
    +4 Tome of Strength used at level 20
    +4 Tome of Dexterity used at level 20
    +4 Tome of Constitution used at level 20
    +4 Tome of Intelligence used at level 20
    +4 Tome of Wisdom used at level 20
    +4 Tome of Charisma used at level 20
    
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 20)          (Level 20)
    Balance               7                 11                   11
    Bluff                 3                  6                    9
    Concentration         1                  3                    6
    Diplomacy            -1                  1                    4
    Disable Device        6                  9                    9
    Haggle               -1                  1                    1
    Heal                 -1                  1                    1
    Hide                  7                 29                   31
    Intimidate           -1                  1                    4
    Jump                  3                  9                    9
    Listen               -1                  1                    3
    Move Silently         7                 29                   29
    Open Lock             7                 11                   11
    Perform              n/a                n/a                   n/a
    Repair                2                  4                    4
    Search                6                  9                   11
    Spot                  3                  6                    8
    Swim                  3                  9                    9
    Tumble                7                 11                   11
    Use Magic Device      3                  6                    6
    
    {\b {\ul Notable Equipment }} \par Striding Boots of Elvenkind \par Dexterous Gloves of Escape \par Ogre Power Ring of Heavy Fortification \par Health Belt of Spell Resistance (19) \par Armored Bracers of Sustenance \par +5 Fearsome Flametouched Leather Armor of Greater Fire Resistance \par Cloak of the Zephyr \par Wretched Twilight \par Bloodstone \par Silver Flame Talisman \par Emerald Claw Talisman \par Charismatic Mask of Underwater Action \par Blindness Ward Goggles of Minute Seeing \par Feather Falling Ring of Balance \par +5 Vorpal Metalline Scimitar of Pure Good \par +5 Vorpal Adamantine Scimitar of Pure Good \par +5 Screaming Amethyst Arrow \par  \par Level 1 (Rogue)
    Skill: Balance (+4)
    Skill: Bluff (+4)
    Skill: Disable Device (+4)
    Skill: Hide (+4)
    Skill: Move Silently (+4)
    Skill: Open Lock (+4)
    Skill: Search (+4)
    Skill: Spot (+4)
    Skill: Tumble (+4)
    Skill: Use Magic Device (+4)
    Feat: (Selected) Least Dragonmark of Shadow
    Feat: (Automatic) Attack
    Feat: (Automatic) Elven Keen Senses
    Feat: (Automatic) Enchantment Save Bonus
    Feat: (Automatic) Heroic Durability
    Feat: (Automatic) Immunity to Sleep
    Feat: (Automatic) Light Armor Proficiency
    Feat: (Automatic) Martial Weapon Proficiency: Longbow
    Feat: (Automatic) Martial Weapon Proficiency: Longsword
    Feat: (Automatic) Martial Weapon Proficiency: Rapier
    Feat: (Automatic) Martial Weapon Proficiency: Shortsword
    Feat: (Automatic) Martial Weapon Proficiency: Shortbow
    Feat: (Automatic) Simple Weapon Proficiency
    Feat: (Automatic) Sneak
    Feat: (Automatic) Sneak Attack
    Feat: (Automatic) Trapfinding
    
    
    Level 2 (Rogue)
    Skill: Balance (+1)
    Skill: Bluff (+1)
    Skill: Disable Device (+1)
    Skill: Hide (+1)
    Skill: Move Silently (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Spot (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+1)
    Feat: (Automatic) Defensive Fighting
    Feat: (Automatic) Evasion
    Feat: (Automatic) Sunder
    Feat: (Automatic) Trip
    
    
    Level 3 (Fighter)
    Skill: Hide (+1)
    Skill: Move Silently (+1)
    Feat: (Fighter Bonus) Two Weapon Fighting
    Feat: (Selected) Weapon Focus: Slashing Weapons
    Feat: (Automatic) Heavy Armor Proficiency
    Feat: (Automatic) Martial Weapon Proficiency (ALL)
    Feat: (Automatic) Medium Armor Proficiency
    Feat: (Automatic) Shield Proficiency (General)
    Feat: (Automatic) Tower Shield Proficiency
    
    
    Level 4 (Fighter)
    Ability Raise: STR ,if u can't get a dex tome before lvl 6,then spend this one in dex
    Skill: Hide (+1)
    Skill: Move Silently (+1)
    Feat: (Fighter Bonus) Oversized Two Weapon Fighting
    
    
    Level 5 (Fighter)
    Skill: Hide (+1)
    Skill: Move Silently (+1)
    
    
    Level 6 (Fighter)
    Skill: Hide (+1)
    Skill: Move Silently (+1)
    Feat: (Selected) Lesser Dragonmark of Shadow
    Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons
    Enhancement: Fighter Attack Boost I
    Enhancement: Fighter Attack Boost II
    Enhancement: Fighter Haste Boost I
    Enhancement: Fighter Haste Boost II
    Enhancement: Valenar Elf Melee Attack I
    Enhancement: Valenar Elf Melee Damage I
    Enhancement: Fighter Critical Accuracy I
    Enhancement: Fighter Critical Accuracy II
    Enhancement: Rogue Faster Sneaking I
    Enhancement: Rogue Sneak Attack Accuracy I
    Enhancement: Rogue Sneak Attack Training I
    Enhancement: Rogue Dexterity I
    Enhancement: Fighter Strength I
    
    
    Level 7 (Fighter)
    Skill: Hide (+1)
    Skill: Move Silently (+1)
    
    
    Level 8 (Fighter)
    Ability Raise: STR
    Skill: Hide (+1)
    Skill: Move Silently (+1)
    Feat: (Fighter Bonus) Improved Two Weapon Fighting
    Enhancement: Kensei Scimitar Mastery I
    Enhancement: Fighter Kensei I
    
    
    Level 9 (Fighter)
    Skill: Hide (+1)
    Skill: Move Silently (+1)
    Feat: (Selected) Improved Critical: Slashing Weapons
    
    
    Level 10 (Fighter)
    Skill: Hide (+1)
    Skill: Move Silently (+1)
    Feat: (Fighter Bonus) Greater Weapon Focus: Slashing Weapons
    
    
    Level 11 (Fighter)
    Skill: Hide (+1)
    Skill: Move Silently (+1)
    
    
    Level 12 (Fighter)
    Ability Raise: STR
    Skill: Hide (+1)
    Skill: Move Silently (+1)
    Feat: (Selected) Greater Dragonmark of Shadow
    Feat: (Fighter Bonus) Power Attack
    
    
    Level 13 (Fighter)
    Skill: Hide (+1)
    Skill: Move Silently (+1)
    
    
    Level 14 (Fighter)
    Skill: Hide (+1)
    Skill: Move Silently (+1)
    Feat: (Fighter Bonus) Greater Two Weapon Fighting
    
    
    Level 15 (Fighter)
    Skill: Hide (+1)
    Skill: Move Silently (+1)
    Feat: (Selected) Greater Weapon Specialization: Slashing Weapons
    
    
    Level 16 (Fighter)
    Ability Raise: STR
    Skill: Hide (+1)
    Skill: Move Silently (+1)
    Feat: (Fighter Bonus) Stunning Blow
    
    
    Level 17 (Fighter)
    Skill: Hide (+1)
    Skill: Move Silently (+1)
    Enhancement: Fighter Attack Boost III
    Enhancement: Fighter Haste Boost III
    Enhancement: Valenar Elf Melee Attack II
    Enhancement: Valenar Elf Melee Damage II
    Enhancement: Fighter Critical Accuracy III
    Enhancement: Fighter Critical Accuracy IV
    Enhancement: Fighter Kensei II
    Enhancement: Fighter Scimitar Specialization I
    Enhancement: Fighter Strength II
    Enhancement: Fighter Strength III
    
    
    Level 18 (Fighter)
    Skill: Hide (+1)
    Skill: Move Silently (+1)
    Feat: (Fighter Bonus) Superior Weapon Focus: Slashing Weapons
    Feat: (Selected) Toughness
    Enhancement: Fighter Haste Boost IV
    Enhancement: Kensei Scimitar Mastery II
    
    
    Level 19 (Fighter)
    Skill: Hide (+1)
    Skill: Move Silently (+1)
    
    
    Level 20 (Fighter)
    Ability Raise: STR
    Skill: Hide (+1)
    Skill: Move Silently (+1)
    Feat: (Fighter Bonus) Quick Draw
    Enhancement: Elven Dexterity I
    Enhancement: Kensei Scimitar Mastery III
    Enhancement: Fighter Kensei III
    Enhancement: Fighter Scimitar Specialization II
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Fighter Toughness I
    Enhancement: Fighter Toughness II
    Enhancement: Fighter Toughness III
    Last edited by Dreadmaster1993; 11-05-2010 at 09:33 AM.

  2. #2
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    Um, if you happen to find one +4 tome, consider yourself lucky. It will be hard enough for you to get a full set of +2s...

    Dump IQ, get rid of HIS/MS. 1 rank in tumble is more than enough if you are planning to use robes. Bluff, Jump, Swim, Spot is rather useless as well. 4-6 ranks in OL is more than enough to get 95% of the closed doors in the game. Invest in UMD, makes you be able to selfheal much more efficiently and buff yourself up to a certain extent.

    Now all those 6 stat points you got down from int, put on con. It will actually be useful there.

    You have a TON of feats, invest them in multiple toughness, weapon spec, idk, and you are much-much better off with kopeshes than scimitars.

    Edit: uh, oh, and lower con doesn't mean its harder to play on lower levels. This is not pnp or nwn. Lower con renders you useless in high levels where a whole new world of pain opens you if you go anywhere near a mob.
    Last edited by Lord_WC; 11-05-2010 at 09:32 AM.

  3. #3
    Community Member Rav'n's Avatar
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    Take Rogue 1 at level 1. Don't take your 2nd level until around 10/11.

    Max DD, OL, Search, UMD at level 1

    Fighter Levels Max Search, Disable and UMD. Don't worry about putting anymore in OL. You'll have enough Buffs/gear to Open most everything later on.
    Last edited by Rav'n; 11-05-2010 at 09:34 AM.
    Quote Originally Posted by Pugsley View Post
    But you underestimate my ability to be horribly underpowered for long periods of time for the sake of an emotional attachment to an idea.
    Minstral of Mayhem
    Aces over Kings

  4. #4
    Community Member SiliconShadow's Avatar
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    This character would work with a TR behind it and you will find yourself not using your sneak/hide etc very often, you are missing out on the best hide skills (Hide in plain sight for example) making it actually really easy to spot you.

    If you want to go down this route I would switch to ranger 18/ rogue 2, and you will be able to become unspottable and get your two weapon fighting feats for free.

    However this doesn't address your low hitpoints, you will find yourself to squishy.

  5. #5
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    y, u might be right,but lowering int wil give you like 1 skil point left as fighter eachlvl ,so u won't be able to maxx out anythink

    as for swaping fighter whit ranger, y that might be good (wil only miss the kensei and atk speed)
    tnxs , wil post new one soon

  6. #6
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    and you are much-much better off with kopeshes than scimitars.,,

    even whit the elven enchants?

  7. #7
    Community Member Rav'n's Avatar
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    Kopeshes are slightly better than Elf w/ Scimi enhancements. Not enough in my mind to take Kopesh, unless you're tight on Action points and need to free up a bunch.

    If you're only taking Kensai for fighting Speed... I'd agree, Ranger 18(Tempest III)/Rogue 2 would be a much better build. Just remember to take Rogue at level 1. You won't need to take 2nd level of Rogue until 19/20... just to clean up Skill points.

    Ranger's get 6 Skill points per level, so with a 10/12 Intel you'll have plenty of Skill points to keep up you're Rogue Skills.
    Quote Originally Posted by Pugsley View Post
    But you underestimate my ability to be horribly underpowered for long periods of time for the sake of an emotional attachment to an idea.
    Minstral of Mayhem
    Aces over Kings

  8. #8
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    Quote Originally Posted by Rav'n View Post
    Kopeshes are slightly better than Elf w/ Scimi enhancements. Not enough in my mind to take Kopesh, unless you're tight on Action points and need to free up a bunch.

    If you're only taking Kensai for fighting Speed... I'd agree, Ranger 18(Tempest III)/Rogue 2 would be a much better build. Just remember to take Rogue at level 1. You won't need to take 2nd level of Rogue until 19/20... just to clean up Skill points.

    Ranger's get 6 Skill points per level, so with a 10/12 Intel you'll have plenty of Skill points to keep up you're Rogue Skills.
    had 12 int needed to have 7 skillpoints to max out ;hide,move silend,search,disable divise,and umd
    just made it whit vet and it looks good and wil be fun to play

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