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  1. #1
    Community Member T.T's Avatar
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    Default Little doubts about monks

    1) The Breath of the Fire Dragon finisher move is 1d6 per monk level (20d6) or is there some cap on it (like max 10d6)?

    2) Does any finisher of Path of Harmonious Balance can be used with me or only in nearby allies?

    From ddowiki:
    * Karmic Strike
    o Combination: Fire - Negative - Fire
    o 10 Ki.
    o The attack is automatically a critical threat (like a +20 critical range boost), but the monk will be auto-criticial the next time he's hit within 3 seconds.
    o Fortification is reduced by 100%
    o Apparently the benefit is broken.
    3) Is it still broken or the last update fixed it?

    Thanks!

  2. #2
    Community Member t0r012's Avatar
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    Quote Originally Posted by T.T View Post
    1) The Breath of the Fire Dragon finisher move is 1d6 per monk level (20d6) or is there some cap on it (like max 10d6)? sorry no help here I never use it past level 2 and even then just for giggles to confuse the newbies. (and get rid of the darn grease spells)

    2) Does any finisher of Path of Harmonious Balance can be used with me or only in nearby allies? The Light finishers are LoS targetable AoE effects. you can target yourself and everyone in the range will get the effect. the area is about that of a bless spell circle. You can also target others and have the effect centered on them. I.E. if you are in the front line fighting and setup the aligning the heavens finisher for the casters standing back you can target one of them and fire it off and whoever is within the AoE of the target will get the benefits.

    From ddowiki:


    3) Is it still broken or the last update fixed it? don't have a ID monk currently but I think it is still broken. Even if it isn't "broken" , you never want to use it anyway your puny monk x2 crit isn't worth 3 seconds of 100% crit chance on you.

    Thanks!
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  3. #3
    Community Member Kahuna68's Avatar
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    Quote Originally Posted by T.T View Post
    2) Does any finisher of Path of Harmonious Balance can be used with me or only in nearby allies?
    As the above poster mentioned, the Light-Light-Light finisher is a small burst heal. I found some specifics on this DDOwiki page: http://ddowiki.com/page/Finishing_moves (The info is at the bottom of the page.)
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  4. #4
    Community Member t0r012's Avatar
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    Quote Originally Posted by Kahuna68 View Post
    As the above poster mentioned, the Light-Light-Light finisher is a small burst heal. I found some specifics on this DDOwiki page: http://ddowiki.com/page/Finishing_moves (The info is at the bottom of the page.)
    not just the light light light. all of the X - light - X finishers.
    Grasp of the Earth dragon, earth - light - earth , stun immunity
    Aligning the Heavens, water - light - water , spell point cost reduction for casters
    Walk of the Sun, fire - light - fire , + 2 to hit and +2 to skill checks
    Dance of the Clouds , wind - light - wind , short weak blur spell

    all can be targeted and will effect all in the radius of the target. Either you or another player.
    Move along , Nothing to see here

  5. #5
    Community Member Jamma's Avatar
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    Quote Originally Posted by T.T View Post
    1) The Breath of the Fire Dragon finisher move is 1d6 per monk level (20d6) or is there some cap on it (like max 10d6)?
    Its 20d6 at level 20. Note that this is only 80 damage average, which you'll exceed by not using it (the animation lasts 3 or so seconds, in which you'll not be swinging) unless you're using it on a pile'o'monsters.

    However... some builds have ratcheted this damage up significantly by either mixing in caster levels or using fire damage amplification items or both. I think I recall seeing a screenshot of a dude doing ~ 270 damage with it.

    As a side note, Breath of the fire dragon is a fun finisher for that rat mound in Orchard!

  6. #6
    Community Member gott_ist_tot's Avatar
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    While feeble, it's probably worth noting breath does d6 per character level, and shares this perk with healing ki (working per char. level, that is). Some people are taking chances it will stay this way (see solar phoenix).

  7. #7

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    Quote Originally Posted by Jamma View Post
    Its 20d6 at level 20. Note that this is only 80 damage average, which you'll exceed by not using it (the animation lasts 3 or so seconds, in which you'll not be swinging) unless you're using it on a pile'o'monsters.

    However... some builds have ratcheted this damage up significantly by either mixing in caster levels or using fire damage amplification items or both. I think I recall seeing a screenshot of a dude doing ~ 270 damage with it.

    As a side note, Breath of the fire dragon is a fun finisher for that rat mound in Orchard!
    I find it fun in the desert to wipe out the mummies at the spell storing ring as well.

    Actually... it would be cool if each stance of fire you had added an additional 10% more damage to it much like enhancers do for casters.

  8. #8
    Community Member voodoogroves's Avatar
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    Quote Originally Posted by gott_ist_tot View Post
    While feeble, it's probably worth noting breath does d6 per character level, and shares this perk with healing ki (working per char. level, that is). Some people are taking chances it will stay this way (see solar phoenix).
    I can confirm this.

    I can also attest to being able to boost it with Fernian Wraps, combustion pots and other enhancements to fun numbers. Still not useful, probably, but fun.
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  9. #9
    Community Member Reos's Avatar
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    Quote Originally Posted by Jamma View Post
    Its 20d6 at level 20. Note that this is only 80 damage average, which you'll exceed by not using it (the animation lasts 3 or so seconds, in which you'll not be swinging) unless you're using it on a pile'o'monsters.

    However... some builds have ratcheted this damage up significantly by either mixing in caster levels or using fire damage amplification items or both. I think I recall seeing a screenshot of a dude doing ~ 270 damage with it.

    As a side note, Breath of the fire dragon is a fun finisher for that rat mound in Orchard!
    What level "spell" is the fire finisher considered? Wondering if combustion boost stacks with fernian wraps.

  10. #10
    Founder Mobeius's Avatar
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    Quote Originally Posted by Reos View Post
    What level "spell" is the fire finisher considered? Wondering if combustion boost stacks with fernian wraps.
    IRCC, they do stack due to the bonus from the wraps being a different type, like profane or sacred...something like that. Superior potency I item is all you need to boost Breath of the Earth Dragon and I think boosts AOE heal spell too. I havent managed to work it in my build other than as a toy or something to play with.

    Truth is a lot of things are immune to fire in the end game and add the fact you have to do fire X3 in a row without other elemental strikes and then the actual "casting animation" all takes away from a monk and their DPS. Extremely short ranged ability that is frontal arc only. Might be better if they did something for the activation and animation and made the effect more like a flame strike in a 360 degree AOE.

    Otherwise, as some have said before its a fun toy.

  11. #11
    Community Member gott_ist_tot's Avatar
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    Quote Originally Posted by Mobeius View Post
    Superior potency I item is all you need to boost Breath of the Earth Dragon
    Actually superior clicky versions (sans effiacy) give 75% bonus, while static (non clickable) superiors give 50%. So, to maximize the damage output you should get superior fire (inferno?) clicky, and for heals superior ardor I. Fortunately typed clickies last 3 minutes.

    Wiki page on weapon enhancements correctly list the bonuses. I wish they already fixed the clicky descriptions... urgh.

  12. #12
    Founder Mobeius's Avatar
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    Quote Originally Posted by gott_ist_tot View Post
    Actually superior clicky versions (sans effiacy) give 75% bonus, while static (non clickable) superiors give 50%. So, to maximize the damage output you should get superior fire (inferno?) clicky, and for heals superior ardor I. Fortunately typed clickies last 3 minutes.

    Wiki page on weapon enhancements correctly list the bonuses. I wish they already fixed the clicky descriptions... urgh.
    Well I thought about all that, but I hav so many clickies and buttons to mash already for twitching the DPS I dnt think its really worth it.

    Althought it might be possible with th epic red dragon armor to hit over 200 somewhat feasable with Breath of the Dragon.

    Still breaks down to actual practical use over playful use. Low levels it has more use for some quests with hordes of kobolds. Really about the best use I seen it for.

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