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  1. #61
    Community Member bradleyforrest's Avatar
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    Quote Originally Posted by Jay203 View Post
    and while we're at it, can we change it so the aura can't be resisted by SR?
    SR isn't an issue anymore. Death Ward, on the other hand...

  2. #62
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    Quote Originally Posted by slimkj View Post
    I suspect that too would be too visually intrusive during a sustained gaming session. A recoloured radiant aura or simply something around the feet like the inflict spell generates for now would be preferable until a new effect could be designed.
    If you watch, the current incarnation already pulses the inflict spell graphic on your feet. If they just got rid of the green, it would be exactly what you're looking for.

  3. #63
    Community Member Requiro's Avatar
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    Quote Originally Posted by Genasi View Post
    Wow, you guys have quite the petition going here. I didn't realize there was that much of a universal issue with Death Aura's effects. Well, now that I've read all this, you can count this as "acknowledged by a dev."

    Yes, this was indeed the idea behind it, but the thing perhaps not considered was that, while it is tolerable and even rather cool on enemies (well, I continue to think so, anyway ), it's a strain when it's kept going all the time by a party member. Honestly, I'd still like it to match the one the skeletons get (which would probably mean redoing the skeletons' effects as well), although...

    Do people agree this would be a good solution, at least for now? It'd be an easy way to do it and it actually kind of makes sense that you, as the player and a particularly powerful undead character by level 12, should have a more impressive aura than your run-of-the-mill Arcane Skellies. There is also the option to make it like the Positive Energy Aura except recolored, but I'd rather it be distinct. Either way, I think it'd be possible to do a simple change to it in the near future.
    You surprised me Genasi In the good way

    Limon death aura on skeleton are nice, because we look at them mostly from distance. (And if someone don’t like theirs aura... well... He get another reason to kill this monster fast )That's why I suggest to change visual effect only for spell, not for skeletons (I know that for now one is connect to other… But this is only suggestion).

    Problem with Valak's could be the same like today. It is looking nice on the Valak. When we have to look all the time at that fast moving circles, we start to hate this aura again. If community want this Valak’s aura, so maybe you slower moving circles.

    I vote for Radiant Servant Aura. I made some representation how will be look Positive Enery Aura in purple color:



    (image take from wiki)

    And of course - change the sound with visual too... Sound of that spell is much bigger problem then visual effect.
    Last edited by Requiro; 11-23-2010 at 12:56 PM.

  4. #64
    Community Member etelan's Avatar
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    My vote is to use Valak's aura for the lvl 4 death aura and fade it out to 50% intensity after initial cast. A purple radiant servant aura does not look evil at all.

    Then for lesser death aura use the normal arcane aura, but also fade it out to 50% after cast. Maybe 75% when cast by enemies.

  5. #65
    Community Member bradleyforrest's Avatar
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    Quote Originally Posted by Requiro View Post
    You surprised me Genasi In the good way

    Limon death aura on skeleton are nice, because we look at them mostly from distance. (And if someone don’t like theirs aura... well... He get another reason to kill this monster fast )That's why I suggest to change visual effect only for spell, not for skeletons (I know that for now one is connect to other… But this is only suggestion).

    Problem with Valak's could be the same like today. It is looking nice on the Valak. When we have to look all the time at that fast moving circles, we start to hate this aura again. If community want this Valak’s aura, so maybe you slower moving circles.

    I vote for Radiant Servant Aura. I made some representation how will be look Positive Enery Aura in purple color:



    (image take from wiki)

    And of course - change the sound with visual too... Sound of that spell is much bigger problem then visual effect.
    This is exactly what I proposed when Death Aura was first released several months back. A purple Radiant Servant aura.

  6. #66
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    This is one of those situations where as much as we might like the aura to look "SUPER SWEET!!!!1111eleventyone", anything ostentatious inhibits gameplay, so it needs to be kept simply and subtle.

  7. #67

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    Quote Originally Posted by Genasi View Post
    Do people agree this would be a good solution, at least for now? It'd be an easy way to do it and it actually kind of makes sense that you, as the player and a particularly powerful undead character by level 12, should have a more impressive aura than your run-of-the-mill Arcane Skellies.
    RS Burst is more impressive looking than the aura but the catch is that it is NOT persistent.

    How long can you stare into a flashlight? (aka hypno, etc.) That is a bright green that is dotted. It will hurt and do a burn in, on your eyes after a while.

    As for valac.... That does look more impressive than your standard aura.

  8. #68
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    they just seriously need to mute the sound it makes when it heals the undead :P

  9. #69
    Community Member Requiro's Avatar
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    BTW: I'm almost forget. Genasi - when you looking at this threat one more time (in near future ), can you look here too: http://forums.ddo.com/showthread.php?t=284786 and told us: "acknowledged by a dev"

    Please please....

    Quote Originally Posted by etelan View Post
    (...)A purple radiant servant aura does not look evil at all.(...)
    Because this is light purple. Dark one will look more evil. But both suggestion (Valak's and Purple RS) are look more evil then green bubble
    Last edited by Requiro; 11-23-2010 at 01:26 PM.

  10. #70
    Community Member articwarrior's Avatar
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    Quote Originally Posted by Jay203 View Post
    and while we're at it, can we change it so the aura can't be resisted by SR?
    it isnt for me, at least....for now...
    Khyber - Nuic (TR), Zapn (TR), Alixer, Nuiq

  11. #71
    Founder & Hero jjflanigan's Avatar
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    I'm not sure the Valak's aura would be much of an improvement. It's still fairly intrusive in it's size, positioning and motion.

  12. #72
    Community Member VonBek's Avatar
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    Quote Originally Posted by Genasi View Post
    Do people agree this would be a good solution, at least for now?
    I don't know about people, but Valak's works for me. Also, as Zenako said, the sound could use some attenuation, too. "Mute" would work, for me; though people might have other ideas.
    So, I hear that one day we may get Familiars...
    ....I want a Velociraptor!

  13. #73
    Community Member GhostNull's Avatar
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    Why not have the current aura or Valak's aura only last for a few seconds after casting the spell then have the effect slowly fade away and then have the Shadow Walk aura remain for the duration of the spell.

    That would be far less intrusive than the current aura, proposed Valak's aura and even the concept of recoloring the RS aura. After all that's what we're aiming for right? A less-intrusive Death Aura graphic?

  14. #74

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    Quote Originally Posted by jjflanigan View Post
    I'm not sure the Valak's aura would be much of an improvement. It's still fairly intrusive in it's size, positioning and motion.
    You are probably right. Valak is normally re killed so fast he doesn't have a chance for it to get annoying.

    RS I have not found intrusive. Re color RS and remove the sparkles, or turn them into death motes, dissipating skulls or the like.

  15. #75
    The Hatchery sirgog's Avatar
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    Haven't played as a PM beyond level 9 or so, but my thoughts are that the current graphic would be great if it lasted for the first three seconds of the aura, then faded to something subtle.

    I like the arcane skeleton enemies having a unique aura, however. The aura looks fantastic from outside - it's just that it looks horrible from inside.
    I don't have a zerging problem.

    I'm zerging. That's YOUR problem.

  16. #76
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    Quote Originally Posted by gurgar78 View Post
    If you watch, the current incarnation already pulses the inflict spell graphic on your feet. If they just got rid of the green, it would be exactly what you're looking for.
    Yep, that's why I mentioned it. It's a possible simple fix until something better comes along. Might not be noticeable enough for some folks though; a more visual cue to replenish the aura might be appreciated.

  17. #77
    Community Member donfilibuster's Avatar
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    There's precedent of light effects applied to the floor only, the lights of disco-ball is a good example.
    If they can make some light spins in one spot maybe they can have a more static light but moving with you.

    Quote Originally Posted by sirgog View Post
    I like the arcane skeleton enemies having a unique aura, however. The aura looks fantastic from outside - it's just that it looks horrible from inside.
    Correct, and it doesn't sound that loud. It'd be quite right to let others see your green and not for the caster.
    There's places like coalescence chamber where you don't see a thing when your camera suddenly turns angle.
    It's like seeing through a permanent cloud effect, not sure how is it with good graphics but in low graphics is just a green blob or veil.

  18. #78
    Founder Dcloak's Avatar
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    Quote Originally Posted by Genasi View Post
    Do people agree this would be a good solution, at least for now? It'd be an easy way to do it and it actually kind of makes sense that you, as the player and a particularly powerful undead character by level 12, should have a more impressive aura than your run-of-the-mill Arcane Skellies. There is also the option to make it like the Positive Energy Aura except recolored, but I'd rather it be distinct. Either way, I think it'd be possible to do a simple change to it in the near future.
    I think Valak's aura is too intense as well. For now, as a quick temporary fix, I would like to see the Positive Energy Aura recolored then work on something unique for later.

    Some ideas for an aura off the top of my head:

    Faint but noticeable ghosts floating around the body. (Variation of lich mode?)
    A dark circle on the ground of hands/claws reaching from the ground.
    Slow swirling purple or green mist around the caster.

  19. #79
    Community Member UrbanMonkey's Avatar
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    /signed.

  20. #80
    Community Member Chaosprism's Avatar
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    An aura in reverse of the radiant servants's aura would be good. Featuring purple and black blotchy stuff like a radiant bruise.


    Just keep in mind it is possible to have both running at once, a level 12 cleric could have umd to read a death aura scroll.

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