After playing 10 minutes with Death Aura on, my eyes hurt and I get a headache. I've been playing DDO since beta and have had sessions of 12 hours straight and never had such issues as those caused by this spell.
The repeated sound effect is also very annoying but the graphic is seriously affecting me. I know this isn't Mahjong and there are graphics that can be intense, but like I said, I never had any problems. The green ever-moving effect is so completely bad for the game, so unappealing, so irritating. It needs something subtle on the eye. The more it shows, the more subtle it has to be. Cleric Implosion has a nice effect but it doesn't show all the time with an awful colour, covering half your screen with moving patterns.
Please prioritise this for the sake of our eyes and the look of the game. Keep the enemy auras like this if you prefer, but our own should not be so "brain-piercing".
I really hope this doesn't have anything to do with you thinking it is "crazy broken". If it is, just reduce the healing it does by a lot, or the frequency it hits. Do anything, as long as the graphic is tolerable, please...
UPDATED - I added some images of "an" example of how it could be done. Basically, the aura could be dead spirits surrounding the Pale Master. They could be just lurking on the floor around his feet or springing out of any area surrounding him. If you want to make it super cool, make the spirits fly towards the enemies and "hit" them as they enter the aura. 3 examples below of minor, medium, and full effects. Notice that the color is quite neutral and easy on the eye. Even the full effect isn't too much, in comparison to the current effect.
![]()