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  1. #21
    Founder Kushiel's Avatar
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    Default Don't Make Everything a PITA

    Take the quest "The Crucible" and burn it to the frelling ground.

    Remove (or radically alter) Dungeon Alerts/Harried.

    Give every quest about another 2 levels worth of use before it starts to incure -% penalties for just stepping into it.

    Reduce the -% hit that comes from level disparity of character compared to quest. (There are certain quests that are only approaching being *fun* as i'm 6 levels over them... making that 99% hit to xp disheartening to say the very least.)

    Change wilderness zones so that the mechanism is not a -50% to the xp for drifting just one level over the arbitrary, random level "cap" for the area.

  2. #22
    Community Member Aaxeyu's Avatar
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    1. Be able to use global hotkeyes for mediaplayers while in DDO.
    2. Be able to use global hotkeyes for mediaplayers while in DDO.
    3. Be able to use global hotkeyes for mediaplayers while in DDO.
    4. Be able to use global hotkeyes for mediaplayers while in DDO.
    5. Be able to use global hotkeyes for mediaplayers while in DDO.


    I'm really annoyed -.-

  3. #23
    Community Member Winter_storm's Avatar
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    Feb 2010
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    Default

    1 Druids

    2 A bag for spell components and potions.

    3 Treat all bags as a inventory slot so can track items lost if server glitches. or better make it a special inventory slot with the amount of items that can be held would be according to size purchased or given. So when you turn in stuff it will detect your item in the bag (inventory slot).

    4 Create optional dungeons (secret passages) in quests that only rogue of 7th lvl can detect.

    5 Dye coloring and use chosen clothing for appearance, some what like Lotro.
    Last edited by Winter_storm; 11-02-2010 at 08:51 PM.

  4. #24
    Founder Bradik_Losdar's Avatar
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    Feb 2006
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    Default

    #1-4: See my signature below
    #5: Customizable clothing and armor
    Bring teleport more inline with PnP: https://www.ddo.com/forums/showthrea...Basic-Teleport
    Player made quests can work in DDO: https://www.ddo.com/forums/showthrea...erated-content

  5. #25
    Community Member karnokvolrath's Avatar
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    Sep 2009
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    Default

    1. 15-19 quest chain.
    2. Plat in Shared bank
    3. Druids
    4. Gnomes.
    5. Gianthold Epic
    Gasoline(tr) Favored Soul - 5th Life
    Deadwall(tr) - Soul Survivor - 2nd Life
    Gasolinex - Pale Master
    Gasomatic Systematic - Bard

  6. #26
    Community Member RJBsComputer's Avatar
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    Jun 2008
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    Default

    1. A shield feat line and enchantment line so that it can be used in combat, increase AC, and improve DR

    2. Make AC matter

    3. Replace the small feat for a rogue to overcome Fort and replace it with a REAL feat

    4. Better and more level 7, 8, and 9th level spells for all magic-users

    5. More XP love for The Few, The Proud, The Brave, The TR toons

  7. #27
    Community Member Orratti's Avatar
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    Aug 2006
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    Default

    Better equipped monsters getting an increased number of attacks and movement rate depending on level/cr rating coupled with automatic buffs, quickened casters and a lessening of immunities/hit points with an increase in ac.

    Rof increase for bows/crossbows outside of manyshot increasing with levels gained

    Better AI for enemies

    Improvements to stealth

    A change to tumble to make it an active skill that can be hotbarred without blocking

    Greensteel shield crafting
    Last edited by Orratti; 11-02-2010 at 09:59 PM.

  8. #28
    Community Member dimster28's Avatar
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    1. more race (montrous humanoid) and class
    2. armor/shield/helm customize
    3. ninja spy III
    4. improve collectibles and Ingredents bags, example, add more tabs like collectibles used to do, halloween stuff under 1 tab, winter stuff under 1 tab, festival items under 1 tab, dragon scales under 1 tab, and etc.
    5. add more stuff into bags (invasion tokens, planar tokens, reaver refugee essences, shroud shards)

  9. #29
    Community Member nitronisto's Avatar
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    Mar 2010
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    Default

    5. shared bank least 1 tab given from favor
    4. more open area's runin around stormwind is nice and all but personal instances gets old fast
    3. differnt skins for items. weps sheilds, armor. ect this is based on dnd for cryin out loud theres a ton of skins and items in pnp
    2. allow summons to be controlled like higherlings or EQ mage pets, it would add a whole new dynamic style of play to the game
    1. this is probably my true and main flaw i find in the game FIX THE STUFF THAT IS KNOWN ISSUES!!!!!!!!!! I MEAN were goin up to update 8 and DOS for palis hate still isint fixed and yet the dervs openly admit they know.... so if u know fix it......... also fix the other enhancements that are broken, ie. other class prestige enhancements
    so thats my top 5 Q_Q's
    Ultama Weapon 19 pali 1 ftr
    "My name is Atma... I am pure energy... and as ancient as the cosmos. Feeble creatures, GO!"

  10. #30
    Community Member Fishcatch22's Avatar
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    Sep 2009
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    Default

    1. More free high level quests. Ideally 1 free quest for every level besides 20.
    2. Druids
    3. Gnomes. I want moar midgets!
    4. Make ranged and throwing attacks do more damage to compensate for slowness.
    5. Make an endgame system similar to WoW in which endgame gear is bought with tokens from defeating bosses at endgame content, instead of forcing grinding.
    Quote Originally Posted by FrancisP.Fancypants View Post
    The best PVP in this game happens in the forums. Usually when someone brings up the need for more PVP.

  11. #31
    Community Member shortdevils's Avatar
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    May 2010
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    Default

    1 armor customization!!!!!
    2 finish existing pre's and make dark monks awesome again(revamp ninja spy completely. Quick note: giving us a x3 crit multiplier will be awesome for tier)
    3 more spells. We need more spells. Especially bards and divine dudes but wizzy need to have meaning in ability to switch spells.

    4 half elves finished and don't look like pikachu and king kong cross

    5 end game quests. Yes please and with some nice gear like improved paralyzers(higher will saves) stunners higher than + 10 and other weapon magical effects,just with higher saves and maybe stronger effects in other cases . Probably with ml of 20.


    i would say druids but i seriously doubt it will make it. i smell its coming soon but definitely not update 8
    Last edited by shortdevils; 11-03-2010 at 01:14 AM. Reason: Light bulb lit.

  12. #32
    The Hatchery Scraap's Avatar
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    Oct 2009
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    Default

    1- the Known Issues thread cut by at least 10%

    2- different types of AC treated differently (like, no dex+dodge when flanked since there's no flatfooted system here to force folks back on the same dice), or just ditch the d20 system entirely (like actual armor applying DR to glancing blows)

    3- spell cost-effectiveness review, ie: single vs mass vs buff vs debuff vs instant vs persistent all costing the same works in PnP with 5 round fights. Here... not so much.

    4- ranged review, be it by speed, even if it does mean ripping out and overhauling the whole system, or something more minor like scaling damage via obtainable ammo or an extra stat taken into account.

    5- trap cost-effectiveness review
    Last edited by Scraap; 11-02-2010 at 10:57 PM.

  13. #33
    Founder & Hero
    2016 DDO Players Council
    Uska's Avatar
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    Quote Originally Posted by jcTharin View Post
    Endless fascinate!

    THAT would be OP
    Thats not what he is saying he just wants to play music for RP and atmosphere.


    Beware the Sleepeater

  14. #34
    Community Member
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    Jun 2009
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    6

    Smile

    1. Druid's
    2. Gianthold Epic!!!
    3. Fix Epic droprate's for quests already epic'ized - yes that means mostly desert's, you know its wrong but do nothing about it? hmmm.
    4. A rework of epic raid's/quest's - similar to 4 - a method such as what has been previously proposed in other forum post's - like the 20th (personally I think 20 runs is a bit much for one epic quest, maybe something lower) epic run of quest choice of seals/shards/scrolls).
    5. As previously stated, let us customise our armor/look more! It cannot be stated more than enough that people are sick of seeing every single person in every single quest you go into, take shroud for prime example, almost everyone has dragontouched armor, we all look the same, how boring mindless & repetitive can you get?

    Thank you for reading

  15. #35
    Community Member Veriden's Avatar
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    Nov 2009
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    Default

    Bah forget druids, and gnomes. We don't need gnomes in the least, nor do we really need druids. Why? Because gnomes are annoying and I swear if they were ever made they would sound more annoying as a monk than the halflings do. Druids b/c well there is not enough things a druid would actually go for in quests. Most quests break down into 'slaughter these fools' and the spell selection for divine casters blows hard enough.

    Druids would pretty much be turned into subpar healers by time they hit shroud truth be told. Their 'wild shape' is not something that the devs can do correctly. No offense devs but it can't be done with out a lot of disapointment in player base. That and a huge lack in non-metal armor is a major draw back for any defense they might have.

    Druids have always been a fun RP race, yet sadly even as an rp'er I can't put them any where in a major city like ebberon. Bring out War mages(best evocationists out there. sp of a sorc light armor prof. and various nuking spells.), Knights(most definitely best hate AND intimi tanks), and Duskblades(some of the best solo/veristle) instead of druids in my opinion.

    now to my 5
    1.) Visual customization for armor/clothing. and /showlayer (as most outfits are duo and trio layered of fabrics. They are awesome looking if you take away that ******** blue poncho.)

    2.) Increase in monster attack speed, lessen damage slightly per hit by deflating over inflated str stat.

    3.) Green steel deconstruction crafting. (lose shards and power cells keep 1/2-3/4 mats)

    4.) Revamp sound track. CHANGE HALFLING MONK VOICES! so annoying. (or ban halflings from being monks...either will work but that voice has to go.)

    5.) Remove annoying chimes/bells from shadow walk, mail boxes, and altars. And remove that blasted high pitched whistle in harbor.
    Veriden, Orien server: Lost count of lives. 3 of all base classes, 3 halfling, 2 gnome...working on trying to make the game work again. May or may not return.

  16. #36
    Community Member Xenus_Paradox's Avatar
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    1. Fix recall from Vale always taking you to the Twelve.
    2. Half-Elf Dilettante feats grant the ability to always treat any one skill from the associated class as a class skill.
    3. Existing PrEs to level 3, add all other PrEs at level 1 or higher.
    4. More sonic spells for Bards- Cacophonic Burst (5th level: 20-foot radius burst; 1d4 sonic damage per caster level, max 15d4), Sonic Shield (3rd level: +4 Deflection bonus to AC; creatures that damage you with melee attacks take 1d8 sonic damage and are hurled back 5 feet; Reflex negates knockback), Wounding Whispers (3rd level: creatures that damage you with melee attacks take 1d6 sonic damage +1/caster level).
    5. Attacks of Opportunity: If a monster tries to move away from you while you're actively swinging at it, you immediately make an attack on it before it can move, regardless of current animation. Monsters can also land AoOs on players under the same conditions.
    Quote Originally Posted by Visty View Post
    if you want a challange, grab 5 strangers, park them at the quest entrance and then solo the quest

    if you want even more challange, let those 5 help you

  17. #37
    Community Member Saravis's Avatar
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    Feb 2010
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    Default

    1. Sorcerer Prestiges
    2. Sorcerer Prestiges
    3. More high lvl arcane spells, especially another lvl 9 damage based spell
    4. High lvl (17-20) quests geared towards Arcanes
    5. Sorcerer Prestiges

  18. #38
    Community Member saber7's Avatar
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    Sep 2006
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    Default List....

    1) Range Combat review and updating.
    2) Address weapons that aren't used as often. (i.e. B swords, Dwarven Axes, and normal Xbows)
    3) AC in general (Including working on something for shields)
    4) Final Tier of Brad Pre (Perhaps I'm a little bias here )
    5) A new item slot that could take up a familiar, animal companion, intelligent item, etc that won't affect the game around them but could add useful abilities (Kinda like another trinket slot. Oh and make it actually appears on your character like ion stones.)

    If I had 6... Druids, but that won't happen in such a short time as update 8.
    And if I had 7 a new city area in Sharn... though that is also a long ways off if ever.
    Sarlona
    -Fatemaker 20th wizard -Fatetaker 17th barbarian
    -Dunker 16th fighter -Fateshredder 14th cleric/ 2nd monk/1st rogue

  19. #39
    2014 DDO Players Council
    Community Member
    MeliCat's Avatar
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    Oct 2009
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    Default

    1. buffs on a player list alphabetically when you view them in your focus orb so you can see more easily what they have - and descriptions can be removed but timers remain.
    2. DT armor is so so bathrobe or barmat. new artwork please. same goes for those helf attrocities that just look scary.
    3. more teleport points... or at least *something* to get to and from the bottom of reavers refuge.
    4. more quests of the level 15-17 range.
    5. genuine protection for players at server lagtime when people have lost large bag of ings with hours and hours worth of ing in the bag - some proper backup system that alllows for tracking of ing bag contents and retrivial should a disaster during server lag time occur.
    ~ Crimson Eagles of Khyber ~
    ~ Melianny ~ Melizzic ~ Melton ~ Meliambit ~ Mellant ~ Melimenace ~ Melangst ~

  20. #40
    Hero Aashrym's Avatar
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    Dec 2008
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    Default

    1) Druids
    2) Artificers
    3) Tier III Bard PRE's
    4) Some 15th level + quest chains
    5) ***A COMMAND BAR FOR SUMMONS*** (Please)

    That's my current wishlist.

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