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Thread: poor play

  1. #21
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    Quote Originally Posted by k1ngp1n View Post
    Would it really kill anyone to just /death {hahaha} out at 5 or 10% and be done with it so everyone can get going on with what they want to do? The street goes both ways.
    seems silly and petty to me, being so hepped up that you cant wait ten to fifteen seconds for someone to recall/ddoor out, but to each their own i suppose.

    Things like this are the reason i dont/wont do run speed runs/zergs in raids. that way no one is disappointed in me, and me with them. Keeps the drama down

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  2. #22
    Community Member Quikster's Avatar
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    Quote Originally Posted by Pape_27 View Post
    seems silly and petty to me, being so hepped up that you cant wait ten to fifteen seconds for someone to recall/ddoor out, but to each their own i suppose.

    Things like this are the reason i dont/wont do run speed runs/zergs in raids. that way no one is disappointed in me, and me with them. Keeps the drama down

    _
    Meh if you have a good leader, they will let you know when to get out so everyone is happy.
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  3. #23
    Community Member Filipinomaids's Avatar
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    FYI,as a cleric,if I was in a zerg run of shroud,it is unnesscery to use shrine after pt 2 cause pt 3 is a healless part.

    if they type zerg run and got enough power of DPS,if u got a right heal way.there r no reason to fill mana back in pt 5 fight(I just mean fill mana back from pool,not shrine in pt 4,cause a good heal style always keep ur mana at 70%-80% in frist fight of pt 5),either.

    I don't think type /death in last moment of pt 5 fight is a silly thing,it is more faster than recall or take DD,and it will made less mistake of someone click altar before others out of dungeon.

    Anyway it is a soloable heal raid,just find something u should improve urself,then,complain on forums.
    Last edited by Filipinomaids; 11-01-2010 at 08:56 PM.
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  4. #24
    Community Member toughguyjoe's Avatar
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    I can't wait to get myself up to shroud level.

    I hear Supremacy runs my kind of shroud!
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  5. #25
    Community Member PopeJual's Avatar
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    Quote Originally Posted by k1ngp1n View Post
    Would it really kill anyone to just /death {hahaha} out at 5 or 10% and be done with it so everyone can get going on with what they want to do? The street goes both ways.
    As long as the people KNOW this going in, that's fine.

    It's not standard practice, though, so anyone who plans on clicking the altar (even if it's the star) NEEDS to make sure that everyone understands what will happen as soon as Harry dies.

    Killing the last Leiutenant before the healers get their spell points back is just obnoxious as well. Sure, lots of groups can finish without needing to do that. It's really crappy to expect a cleric or FvS to use pots to make sure that happens, though.

  6. #26
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    Quote Originally Posted by PopeJual View Post
    As long as the people KNOW this going in, that's fine.

    It's not standard practice, though, so anyone who plans on clicking the altar (even if it's the star) NEEDS to make sure that everyone understands what will happen as soon as Harry dies.

    Killing the last Leiutenant before the healers get their spell points back is just obnoxious as well. Sure, lots of groups can finish without needing to do that. It's really crappy to expect a cleric or FvS to use pots to make sure that happens, though.
    All standard practice if the LFM says "Fast" or "Zerg", and not obnoxious at all if that's the case. Expecting people to wait goes against standard practice and is obnoxious if you joined a fast run.
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  7. #27
    Community Member karnokvolrath's Avatar
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    This is awsome, someone was complaining about slow shrouds the other day.....


    The general answer was....put the lfm up as ZERG /Death...if people cant bother reading the lfm then there an idiot and deserve it.

    And then....it worked.

    Ahh yes, here it is....

    Quote Originally Posted by sirgog View Post
    Post an LFM like 'Speedrun. No wasting time buffing or D-Dooring. Strictly completion only'. You'll get 6-8 likeminded people, and you'll finish fast. Make sure to hit the altar immediately in part 5, so people that don't read the LFM learn a lesson (if you want to be really mean about it, give them just enough time to step through a D-Door).
    Courtisy of this little gem...

    http://forums.ddo.com/showthread.php...ghlight=shroud
    Last edited by karnokvolrath; 11-01-2010 at 09:32 PM.
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  8. #28
    Community Member bendover's Avatar
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    This goes back to reading comprehension. If the LFM states in it that this is going to be a fast run, a zerg run, a bring your own buffs run, a /death or recall at 5% run if someone can't handle those stipulations don't join. This usually has been a method by most Vets to try and weed out more of the "weaker" players so they can complete as fast as possible with less griefing to move onto the next quest/raid or whatever.

  9. #29
    Community Member bendover's Avatar
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    Quote Originally Posted by toughguyjoe View Post
    I can't wait to get myself up to shroud level.

    I hear Supremacy runs my kind of shroud!
    We'll help you get what ya need for your AA

  10. #30
    Community Member FengXian's Avatar
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    Nah, not waiting on recall/dd is still stupid, even if you advertised /death.

    First of you should expect people not to know what it means, since you're in a PUG.

    Secondly it takes 10 seconds to recall, there's no reason not to, really...zerging or not...

    And what if 10 people /death out leaving you with harry at 10%? Are you absolutely sure you won't fail?

    Again no logical reason not to wait...you can count down 15-20 seconds after harry's dead and make sure everyone's out.

  11. #31
    Community Member bendover's Avatar
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    Quote Originally Posted by FengXian View Post
    Nah, not waiting on recall/dd is still stupid, even if you advertised /death.

    First of you should expect people not to know what it means, since you're in a PUG.

    Secondly it takes 10 seconds to recall, there's no reason not to, really...zerging or not...

    And what if 10 people /death out leaving you with harry at 10%? Are you absolutely sure you won't fail?

    Again no logical reason not to wait...you can count down 15-20 seconds after harry's dead and make sure everyone's out.
    Yes, I'll kill Harry solo at 10% everytime. I think any well built toon can.

  12. #32
    Community Member FengXian's Avatar
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    Quote Originally Posted by bendover View Post
    Yes, I'll kill Harry solo at 10% everytime. I think any well built toon can.
    Are you saying that any toon who can't kill harry at 10% is not well built/jimped? I'm pretty sure that many well built (yet not maxed) melee's with little to no self healing would fail there...

    But that aside the point is that it's ok to zerg, not wait on sp refill, keep buffs to min etc, but the point of not waiting for people to get out? Saving 30 seconds? Still sounds stupid

  13. #33
    Community Member bendover's Avatar
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    Quote Originally Posted by FengXian View Post
    Are you saying that any toon who can't kill harry at 10% is not well built/jimped? I'm pretty sure that many well built (yet not maxed) melee's with little to no self healing would fail there...

    But that aside the point is that it's ok to zerg, not wait on sp refill, keep buffs to min etc, but the point of not waiting for people to get out? Saving 30 seconds? Still sounds stupid
    I consider any toon that is well built to have self sufficiency. Whether that's high AC, healing capabilities or UMD or whatever they do to stay alive and deal damage.

  14. #34
    Community Member FengXian's Avatar
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    Quote Originally Posted by bendover View Post
    I consider any toon that is well built to have self sufficiency. Whether that's high AC, healing capabilities or UMD or whatever they do to stay alive and deal damage.
    Some consider "well built" toons that cover their role in the party, and some DPS builds give up self sufficiency (for example knowing they'll have a healer helping out most times) in order to deal more damage...I never capped a pure barb but I'm not sure it would be able to kill a 10%hp harry before harry kills him...

    But again if someone sets a lfm with /death at 10%, they are prolly pretty confident about being able to take care about that last 10% by themselves

  15. #35
    Community Member k1ngp1n's Avatar
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    Quote Originally Posted by FengXian View Post
    I'm pretty sure that many well built (yet not maxed) melee's with little to no self healing would fail there...
    The kind of toons and the kind of guilds that post these runs can indeed drop him very shorthanded.
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  16. #36
    Community Member FengXian's Avatar
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    Quote Originally Posted by k1ngp1n View Post
    The kind of toons and the kind of guilds that post these runs can indeed drop him very shorthanded.
    Yeah sry that was just a digression about the meaning of "well built", as I said in my previous post I agree that people who set up lfm's like that are prolly able to handle harry after many party members left
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  17. #37
    Community Member Lorien_the_First_One's Avatar
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    Why would you need to fill up your sp bar after pt2? You could pretty much go in empty and be fine.

    Or you could shrine, they can't force you in to pt3.

  18. #38
    Community Member khaldan's Avatar
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    Quote Originally Posted by Lorien_the_First_One View Post
    Why would you need to fill up your sp bar after pt2? You could pretty much go in empty and be fine.

    Or you could shrine, they can't force you in to pt3.
    Stop bringing your crazy 'logic' into my drama.

  19. #39
    Community Member PopeJual's Avatar
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    Quote Originally Posted by PopeJual View Post
    As long as the people KNOW this going in, that's fine.

    It's not standard practice, though, so anyone who plans on clicking the altar (even if it's the star) NEEDS to make sure that everyone understands what will happen as soon as Harry dies.

    Killing the last Leiutenant before the healers get their spell points back is just obnoxious as well. Sure, lots of groups can finish without needing to do that. It's really crappy to expect a cleric or FvS to use pots to make sure that happens, though.

    Quote Originally Posted by karnokvolrath View Post
    This is awsome, someone was complaining about slow shrouds the other day.....


    The general answer was....put the lfm up as ZERG /Death...if people cant bother reading the lfm then there an idiot and deserve it.

    And then....it worked.

    Ahh yes, here it is....

    [sirgog's quote]
    Post an LFM like 'Speedrun. No wasting time buffing or D-Dooring. Strictly completion only'. You'll get 6-8 likeminded people, and you'll finish fast. Make sure to hit the altar immediately in part 5, so people that don't read the LFM learn a lesson (if you want to be really mean about it, give them just enough time to step through a D-Door).
    [endquote]


    Courtisy of this little gem...

    http://forums.ddo.com/showthread.php...ghlight=shroud

    I'm cool with that. If it said so in the LFM, then everyone who needed to know that the altar would get clicked immediately knew about it.

    When someone posts "fast Shroud" and grabs people for a generic PUG and doesn't get any more specific, then clicking the altar at the end of part five without at least mentioning it in party chat is just lame.

  20. #40
    Community Member Dulcimerist's Avatar
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    English isn't the OP's native language, so perhaps he misread the LFM notice.
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